Public Enemy :: FFR Batch Submission
storn42 -
Public Enemy -
Fire From The Gods [7.5 / 10]
March/April 2022
PublicPurchasedSecretEvents
Released
✔️ This chart has been marked as final and shouldn't receive any more changes.
Simfile Folder Name
Public Enemy (Storn42)
Note Count
1706
Chart Length
2:20
Average NPS
13.2282
Estimated Difficulty
78.86
First Note
0:11
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 0
3 - 2
4 - 315
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
10 - 30.00 nps
0.5 Seconds
14 - 28.00 nps
1 Second
24 - 24.00 nps
2 Seconds
40 - 20.00 nps
5 Seconds
93 - 18.60 nps
10 Seconds
167 - 16.70 nps
30 Seconds
445 - 14.83 nps
1 Minute
857 - 14.28 nps
Color Count
Largest Note Gaps
2.13s0.7s0.6s0.6s0.57s0.47s0.47s0.43s
Posted at 10:48am on October 31st, 2022
Public Enemy (storn42)
- Offset's fine.
14.446 - Missing jump.
19.996 - I find it dubious that this also shares a jump while there's only the guitar playing this. Should be a single.
1:12.046 - Missing jump.
1:18.196 - The same can also be said from 19.996.
*1:19.471 - Feels like the rhythm isn't a straight 32nd here, it's definitely more complicated.
**1:57.896 & 1:57.996 - These definitely are not 24ths. Sounds more closer to 32nds that you should continue from 1:57.721.
It's definitely shaping to be one of those storn's files that are admittedly very fun to play with the amount of chordjack usage, and it's still pretty fair. I personally don't really care about the two longer anchored sections, they seem to fit and it works.
However, I feel like the misrhythms on 1:57.896 are quite significant even with numerous playtesting, so do take a look at them respectively, as it can be a hindrance to be a decent and fun chordjack challenge to experience. [7.5/10*, Fixes Required]
Posted at 11:01am on October 31st, 2022
Public Enemy (Storn42) [7.5/10]
>Perms, metadata, sync good
>Vocals are jumps, will be hand if combined with Regular Snare Hit. Hard Snare Hit = hand unless a Cymbal Crash comes before it (becomes a single instead to avoid overlayering)
14.446 - Why single? Hard Snare Hit.
16.546 - Why single? Compare 15.346.
19.996 - Why jump?
27.196 - Ghost note. No Vocal or Snare.
30.196/41.296 - No hand? Regular Snare Hit + Vocal.
43.396/43.546 - No hand? They’re Hard Snare Hits.
52.396/52.596 - Why hand? Vocal.
52.996 - Didn’t know you were including elongated syllables in Vocals. You sure you want to layer this Hard Snare Hit with the elongated syllable of “Blo-od” ? (see also 2:02.596)
55.996 - Why hand? Vocal.
1:18.196 - Why jump? It’s not even a Regular Snare Hit.
1:36.496 - Why hand? There’s no Regular Snare Hit for this Vocal.
2:06.946 - Why jump? No Vocal or Snare.
2:14.896 - No hand? Cymbal Crash.
>>Could be harder. Eh, might as well have made this into a CJ-heavy file.
Posted at 12:44pm on October 31st, 2022
A new chart file was uploaded with the following changes:
----------
Note Count changed: 1707 => 1706
AVG NPS changed: 13.23598 => 13.22822
Hand Bias changed: -9 => -8
Posted at 12:45pm on October 31st, 2022
@Mipha
14.446 - Missing jump.
- fixed
19.996 - I find it dubious that this also shares a jump while there's only the guitar playing this. Should be a single.
- If there is a guitar in this section, its a jump.
1:12.046 - Missing jump.
- fixed
1:18.196 - The same can also be said from 19.996.
- see above
*1:19.471 - Feels like the rhythm isn't a straight 32nd here, it's definitely more complicated.
- Rhythmically these are 32nds though. layering wise there is some syncopation
**1:57.896 & 1:57.996 - These definitely are not 24ths. Sounds more closer to 32nds that you should continue from 1:57.721.
- these notes are 100% without a doubt 24ths. This rhythm is identical to the one at 1:47.896
@ositzxz369
14.446 - Why single? Hard Snare Hit.
- fixed
16.546 - Why single? Compare 15.346.
- fixed
19.996 - Why jump?
- cus we got guitar.
27.196 - Ghost note. No Vocal or Snare.
- huh, figured there was a vocal there. proven wrong.
30.196/41.296 - No hand? Regular Snare Hit + Vocal.
- what snare?
43.396/43.546 - No hand? They’re Hard Snare Hits.
- temporary jumps since the rest of song droped out for the most part.
52.396/52.596 - Why hand? Vocal.
- whoops. i was going back and forth on whether or not to use hands for vocals. must've forgotten to remove. 2nd timestamp doesn't exist.
52.996 - Didn’t know you were including elongated syllables in Vocals. You sure you want to layer this Hard Snare Hit with the elongated syllable of “Blo-od” ? (see also 2:02.596)
- You should really look up lyrics because that is not what is being sung. The correct line is "as if I ain't got the heart" with this particular syllable being "heart"
55.996 - Why hand? Vocal.
- wrong timestamp? but i think i got all the extra vocal hands.
1:18.196 - Why jump? It’s not even a Regular Snare Hit.
- because guitar = jump here
1:36.496 - Why hand? There’s no Regular Snare Hit for this Vocal.
- cymbal crash
2:06.946 - Why jump? No Vocal or Snare.
- pretty much everything in the chorus is a jump at minimum.
2:14.896 - No hand? Cymbal Crash.
- There is a consistent 4th cymbal through the entire chorus and this one doesn't really stand out. if it was a bigger crash maybe, but its kinda weak.
Posted at 5:24am on November 13th, 2022
I'm pretty sure I was tripping about 1:57.896 & 1:57.996, and when I came back to check on this file, it -landed- on the 24ths. My ears have been failing me again this time, so my apologies. For 1:19.471 to me it's more of a take it or leave it, I suppose, so I'll pass on that.
Anyway, this is looking better with some touch-ups to minor things with ositz and I posted, so this is looking solid.
Setting this to Accepted.