Feels :: FFR Batch Submission
axith -
Feels -
Gustav Gustav [7 / 10]
May/June 2021
PublicEvents
Released
✔️ This chart has been marked as final and shouldn't receive any more changes.
Simfile Folder Name
Feels (axith)
Note Count
356
Chart Length
1:47
Average NPS
3.3991
Estimated Difficulty
34.2
First Note
0:03
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 0
3 - 0
4 - 1
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
6 - 18.00 nps
0.5 Seconds
7 - 14.00 nps
1 Second
12 - 12.00 nps
2 Seconds
19 - 9.50 nps
5 Seconds
40 - 8.00 nps
10 Seconds
76 - 7.60 nps
30 Seconds
200 - 6.67 nps
1 Minute
281 - 4.68 nps
Color Count
Largest Note Gaps
4.73s4.73s4.73s4.73s2.93s2.93s2.93s2.9s
Posted at 7:02pm on November 30th, 2021
Feels [6.5/10]
Permission / metadata good
offset good
- 40.300: This note isn't part of the bass, but rather the percussion. I'd like to see this moved somewhere else for some visual seperation. This way you'll also have more room for PR, maybe something like this? https://imgur.com/a/dW07NiJ
- 47.027: This entire section here is going down and up in pitch, I feel something like this where the emphasis is on the descending melody is more suitable https://imgur.com/a/tFfDgNB
- 51.027: These sounds do not repeat and one is a kick and the other one is the bass.
- 51.936: Missing note to the percussion. See 40.300.
- 54.664: This to me works so much better than 43.027, nice seperation of sounds here.
- 59.786: This is a 24th instead
- 59.999: This is a 48th
- 61.968: This is a 24th
- 63.423: 24th
- 65.241: 12th
- 65.605: 24th
- 68.150: 12th
- 70.165: This jack feels a bit out of place, especially since it's going to such a weak sound. I suggest making it a trill instead.
- 71.605: 48th
- 72.499: 64th
- 72.726: 64th
- 73.726: This 192nd jump should either be a 192nd jump after the 4th or just a 4th jump depending on what sound you want to follow.
- 75.180: 192nd after the 4th instead.
- 75.408: this is a 64th
- 75.802: This feels more accurate as a 192nd on 75.771
You catch my drift, this section is full of syncopated notes, so I think your approach of 64th/24th/192nd works here, however I want you to pay closer attention to the wave and fix these notes that don't allign with the waveform/sound.
Btw, I like your use of sub-beats but you can actually use sub-beats to move the intended arrow directly where you want it.
- 81.741: This 4th is slightly off and should be on 81.771, if you want the 64th before it in the same spot you can lock it down with a sub-beat.
- 82.832: This is slightly off as well and should be on 82.856 (again you can move it by putting a sub-beat on the 8th).
- 93.351: This grace should come after the 4th note (I know the wave filter kinda tells you otherwise but slow the music down and you'll hear it).
- 97.351: This 64th isn't part of the melody and barely audible. I suggest removing.
- 104.994: Same with this 64th, I would put the previous 64th on [4] and remove this one.
I'm conflicted, this chart has a couple of sync issues and what seems to be ghost notes, but it's also REALLY fun to play. I'd like to see this cleaned up and resubmitted. This chart has ALOT of potential in my opinion.
Score is not final, second judge will update the song status with the final rating.
Posted at 5:24pm on January 19th, 2022
Feels (axith) [7.5/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> No issues found within submission folder contents.
-[00:59.210] Should consistently incorporate the jumps here, even if you have to maneuver pseudo-32nds for it at this speed.
-[01:00.528 / 01:00.589] Missing clickings into the jump here.
-[01:10.847] Should be a jump.
-[01:18.134] Missing jump.
-Chart structure-wise, this is actually fine. It could REALLY use a Re-Colorizer makeover starting at 00:59.574 to address the dicksync’d section, and it could REALLY use Pitch Relevance involving the slow trills that make the rhythm for the colourized section.
-Hot potential, needs a fair amount of fixing/cleaning up most likely. CQ for color-fix & PR.
Posted at 5:41pm on January 22nd, 2022
Implemented nearly all of M0nkeyz suggestions for patterning and fixed the misplaced arrows that were mentioned.
Did a new sync of the middle section focusing on the clicks for the slow trills as 16ths, so it's much easier to read and doesn't feel like walking over loose stepping stones. PR'd the trills as well. If there's something that's still not quite up to snuff to you, let me know. Thanks for the notes!
looks like the converter decided to make a hand around second 73 (in measure 25), could the white jump get moved up a frame?
A new chart file was uploaded with the following changes:
----------
Note Count changed: 336 => 356
AVG NPS changed: 3.20815 => 3.39911
Hand Bias changed: -16 => -2
Posted at 6:22pm on January 25th, 2022
01:05.985 plays very differently/abrasively (number-to-column-wise: 4321-42) from the previous pattern used in the file (4321-34).
Same with 01:17.600, where in the previous file, it was 4321-4, and it is now 1234-3, creating a minitrill on the right hand.
01:10.837 is passable per-se, but these bursts were in general, much more suited in the previous version. Consider rolling 1234-21, or 4321-34 for these. For an example, this jump into burst here at 01:10.837 would play better as:
Fix these, and it should be okay to go.
Posted at 2:40pm on January 26th, 2022
Thanks for your patience with me on this file. I've made the changes on the bursts you asked for.
Posted at 7:03pm on February 14th, 2022
Looks good, I will have this moved through batch. Been stuck here long enough.