12-26-2006, 10:29 PM | #1 |
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FFR for Wii
YES BEst Idea. Since the Wii Opera Webbrowser, just got released, this is optimal!
I can get on to FFR with the browser, and actually get into a game, but I have NO way of playing, as I cannot emulate the arrow keys on the wiimote. So, heres the suggestion, Make a Wii version of FFR, that works with the Wiimote's DPAD (Directional Pad). (Not to mention, the chat works good on the wii) The name for it could be: Flash Flash Wiivolution Last edited by LythincaMan; 12-26-2006 at 10:49 PM.. |
12-26-2006, 10:54 PM | #2 |
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Re: FFR for Wii
Nah.
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12-26-2006, 11:01 PM | #3 |
Anxiety monster
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Re: FFR for Wii
lol screw that too intense
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12-26-2006, 11:06 PM | #4 | |
FFR Player
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Re: FFR for Wii
Quote:
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12-26-2006, 11:11 PM | #5 |
FFR Player
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Re: FFR for Wii
I dunno, I sure use it. Yea sure its playable now on the wii, but clicking the arrow keys on the screen, is HARD
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12-27-2006, 07:39 PM | #6 |
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Re: FFR for Wii
Bump Come on, This is a good idea!
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12-27-2006, 07:46 PM | #7 |
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Re: FFR for Wii
It's a good idea. But how do I tap into the buttons on the remote? If someone could find me documentation on that, I would be willing to create a version for it.
Cheers, Synthlight |
12-27-2006, 07:49 PM | #8 |
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Re: FFR for Wii
Hmm, I'll check the internet, and ask Nintendo. (Theyre nice)
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12-27-2006, 07:53 PM | #9 | ||
FFR Player
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Re: FFR for Wii
rofl
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12-27-2006, 07:59 PM | #10 |
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Re: FFR for Wii
Also Synthlight, I'll try to get info on how to emulate the Analog also.
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12-27-2006, 08:24 PM | #11 |
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Re: FFR for Wii
Also, I found a "driver" which makes the Nintendo Wii Controller DPAD work with the PC. Would this help in anyway? As we could simply switch the "coding" of the driver backwards, so the Arrow keys would work for DPAD?
Hmm? Driver can be found here: http://www.hackaday.com/2006/12/02/w...ndows-drivers/ Last edited by LythincaMan; 12-27-2006 at 08:27 PM.. |
12-27-2006, 08:52 PM | #12 |
FFR Player
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Re: FFR for Wii
Yo, this idea rocks. Now you can ACTUALLY have a good excuse for breaking your TV screen with the Wiimote.
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12-27-2006, 09:07 PM | #13 |
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Re: FFR for Wii
Nintendo Fixed that problem.
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12-27-2006, 09:13 PM | #14 |
<SPACE FOR RENT>
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Re: FFR for Wii
Its a good, yet bad idea.
Think it through, I don't have to tell you how it's bad.
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12-28-2006, 12:51 AM | #15 |
¯\(°_o)/¯ ¯\(o_°)/¯
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Re: FFR for Wii
This is not a good idea.
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12-28-2006, 12:55 AM | #16 |
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Re: FFR for Wii
how do you do jumps
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12-28-2006, 12:56 AM | #17 |
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Re: FFR for Wii
post from wii
if you want me to do some kind of test in the next hour, just ask Last edited by BLAZZE-; 12-28-2006 at 01:05 AM.. |
12-28-2006, 05:47 PM | #18 |
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Re: FFR for Wii
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12-28-2006, 07:37 PM | #19 |
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Re: FFR for Wii
the wii is horrible... go X box 360 n.n
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12-28-2006, 07:41 PM | #20 |
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Re: FFR for Wii
sounds good to me
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