08-4-2008, 12:06 AM | #1 |
FFR Veteran
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vROFL gambling idea
Alright, I know there have been threads asking about skill-based unlocks/etc for vROFL and I also know you are probably sick of them as well.
I know one reason the gambling thing was opened up was to remove credits from the overall virtual economy. What I propose is a method that will quickly remove large amounts of credits and is a huge gamble. vROFL is highly sought after so it cannot be given away easily. What I propose would not be easy for someone to gain either and they would likely lose a lot. The proposal? You can gamble 500,000 credits for a shot at winning vROFL. You have a 1 in 10 chance of winning. These numbers could be messed around with to make it harder/etc. For example, maybe you have a 1 in 100 chance of winning, and to gamble costs you 500,000 credits. Or perhaps gambling costs 1 million credits with a 1 in 500 chance of winning/etc... The point is, it would actually be easier to win via an official contest method. But people would have this to tempt them to gambling all their credits. So if this is added, it could be another option within the gambling page, only open to those who have the minimum credits required for it, along with the displayed odds of winning, which I wouldn't recommend setting any lower than 500,000 which is already a lot more than most people will ever have. All lost credits go to "house". Also if vROFL is won the credits go to "house" as well for payment. Last edited by UserNameGoesHere; 08-4-2008 at 12:13 AM.. |
08-4-2008, 12:08 AM | #2 |
FFR Player
Join Date: Mar 2006
Age: 33
Posts: 2,344
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Re: vROFL gambling idea
No.
You should have ended your post at: I also know you are probably sick of them as well. Tass already gave his opinion on other ways to get vRofl. Also, I would never waste 500,000 credits for a chance at vRofl, and I doubt anyone else would either.
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Last edited by Commandersa1; 08-4-2008 at 12:11 AM.. |
08-4-2008, 12:09 AM | #3 |
snooches
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Re: vROFL gambling idea
No. :P
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08-4-2008, 12:09 AM | #4 |
Massive flaming dildos.
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Re: vROFL gambling idea
no, it would need to be 50/50 still
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08-4-2008, 12:11 AM | #5 |
The Chill Keeper
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Re: vROFL gambling idea
-1 support.
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08-4-2008, 12:11 AM | #6 |
FFR, lift, repeat
Join Date: Jan 2008
Location: oregon
Age: 32
Posts: 2,071
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Re: vROFL gambling idea
how about lets just buy vrolf
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08-4-2008, 12:14 AM | #7 |
FFR Player
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Re: vROFL gambling idea
vROFL is so awesome. +no support
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08-4-2008, 12:15 AM | #8 |
FFR Veteran
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Re: vROFL gambling idea
Ah. I guess fail then?
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08-4-2008, 12:17 AM | #9 |
ʕ·͡ᴥ·ʔ Bears ʕ·͡ᴥ·ʔ
Join Date: May 2008
Posts: 1,800
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Re: vROFL gambling idea
big time.
vrofl ideas will never work :/
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08-4-2008, 12:18 AM | #10 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
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Re: vROFL gambling idea
-1 for this idea. +1 for maybe a new token on a smaller bid with a similar idea.
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08-4-2008, 12:19 AM | #11 |
The Chill Keeper
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Re: vROFL gambling idea
Agreed.
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08-4-2008, 12:23 AM | #12 |
FFR Veteran
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Re: vROFL gambling idea
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08-4-2008, 12:24 AM | #13 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
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Re: vROFL gambling idea
Something like that. Some new fmo or something. Maybe more like a 50/50 on a 5k bet.
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08-4-2008, 12:25 AM | #14 |
FFR Player
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Re: vROFL gambling idea
-1 for the original idea. No. Just, no.
-1 for any song that requires something that depends greatly on luck. EDITED 5 times to avoid loopholes and tautology.
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Any FFR song title discrepancies? List them here.
Willing to accurately translate Japanese for free Accumulating all playstyles here! つまんないシグでスマソ(´・ω・`) Last edited by Xx{Midday}xX; 08-4-2008 at 12:27 AM.. |
08-4-2008, 12:31 AM | #15 |
Massive flaming dildos.
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Re: vROFL gambling idea
or just add more pucharsed songs and gamble yourself the money to pay for it.
it's technicly the same thing
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08-4-2008, 12:32 AM | #16 | |
plain old ugly ass dumbas
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Re: vROFL gambling idea
lolharp
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08-4-2008, 12:32 AM | #17 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
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Re: vROFL gambling idea
A new secret token that requires you to have a negative gain of 1 million credits from gambling.
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08-4-2008, 12:35 AM | #18 |
The Chill Keeper
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Re: vROFL gambling idea
SOUNDS GREAT!
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08-4-2008, 12:37 AM | #19 |
FFR Player
Join Date: May 2007
Age: 33
Posts: 9,922
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Re: vROFL gambling idea
I support a 250k gamble for a 1/100 chance in winning vrofl.
Last edited by [TeRa]; 08-4-2008 at 12:39 AM.. |
08-4-2008, 12:42 AM | #20 | |
plain old ugly ass dumbas
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Re: vROFL gambling idea
I think it should be a 1 mil gamble for 1/1,000,000 chance at getting vROFL
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