03-26-2012, 01:03 AM | #181 |
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Join Date: Dec 2010
Location: Singapore, SG
Age: 26
Posts: 6,858
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Re: Replay to frame comparison
Doss the reason why I jumptrilled is because the burst is too fast for me. If you saw in the replay, I got 4 goods at the 32nd/24th burst in the beginning, no jumptrilling.
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03-26-2012, 07:33 AM | #182 |
FFR Veteran
Join Date: Oct 2011
Posts: 820
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Re: Replay to frame comparison
Last edited by The_Toymaker; 03-26-2012 at 08:21 AM.. |
03-26-2012, 11:21 AM | #183 |
D7 Elite Keymasher
Join Date: Feb 2011
Age: 29
Posts: 3,391
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Re: Replay to frame comparison
I figured enough time passed from the last time I submitted some of these so.. Fun to see where you made stupid mistakes.
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03-26-2012, 01:39 PM | #184 |
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Re: Replay to frame comparison
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03-26-2012, 01:53 PM | #185 |
Mr. Hardass McHardasson
Join Date: Jun 2007
Age: 31
Posts: 261
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Re: Replay to frame comparison
Are the boxes or the blocks what we hit?
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03-26-2012, 01:57 PM | #186 |
Batch Manager
Game Manager, Song Release Coordinator
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Re: Replay to frame comparison
The solid rectangles are the file itself. The empty rectangles are what you hit.
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03-26-2012, 08:12 PM | #187 |
Local Teenage Wastebasket
Join Date: Feb 2007
Location: My bed
Age: 26
Posts: 3,189
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Re: Replay to frame comparison
Old now, but I'm still curious (Jumptrilled the **** outta those rolls)
This for the pure jumptrilling-***gotluck And this for consistency.
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03-28-2012, 04:12 AM | #188 |
I am leonid
Join Date: Oct 2008
Location: MOUNTAIN VIEW
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Posts: 8,080
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Re: Replay to frame comparison
I'd like to get my legitimacy officially proven o_O
edit: lmao replays are messed up am I now bs ?_? edit2: added a couple more replays edit3: would be nice to have the images as the 2-color version (the ones used for gigadelic and rato replays) because the ones with empty and solid rectangles are too colorful to me I almost get seizure Last edited by leonid; 03-28-2012 at 04:38 AM.. |
03-28-2012, 04:24 AM | #189 |
FFR Hall of Fame
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Re: Replay to frame comparison
across rooftops is good, the rest of them are from before a certain period where replays got corrupted.
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03-28-2012, 04:27 AM | #190 |
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Re: Replay to frame comparison
Tempting to see these
This one especially lmfao |
03-28-2012, 06:45 PM | #191 |
FFR Veteran
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Re: Replay to frame comparison
Why have I only found this thread now? This would have been so useful earlier.
Anyways, I'd like to confirm my suspicions about my accuracy problems with an analysis of these two replays: Thanks. |
03-31-2012, 03:51 AM | #192 |
Beatrix~
Join Date: Jul 2008
Posts: 1,508
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Re: Replay to frame comparison
Just one
Replay Number = 130479 Last edited by Magicturbo; 03-31-2012 at 03:57 AM.. |
03-31-2012, 10:52 AM | #193 |
←↓↑→ Lets Bang? ←↓↑→
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Re: Replay to frame comparison
I'd just like to know how my consistency is for this:
Plus I split a lot I know and I wanna see how bad ^.^ Also this because I want to to get a better grasp on avg range: PS... I had the replay 12345 ^.^ but this one was better so 12346 it is. |
04-4-2012, 07:46 PM | #194 |
nocturnal girl (〜✘﹏✘)〜
Join Date: Jul 2011
Location: Pennsylvania
Age: 31
Posts: 2,477
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Re: Replay to frame comparison
I'd love to know how in the world i hit these..
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04-4-2012, 07:57 PM | #195 |
aka Assertive
Join Date: Feb 2006
Location: Waterloo, ON
Age: 29
Posts: 2,567
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Re: Replay to frame comparison
These would be nice to see.
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04-5-2012, 03:30 AM | #196 |
*\(^o^)/*
Join Date: Oct 2008
Location: Taipei, Taiwan
Age: 27
Posts: 1,889
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Re: Replay to frame comparison
damn nice pcs O_O
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04-7-2012, 02:56 PM | #197 | |
Fractals!
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Re: Replay to frame comparison
Quote:
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04-8-2012, 09:47 PM | #198 |
FFR Player
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Re: Replay to frame comparison
Some parts of this felt sloppy to me
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04-9-2012, 08:38 PM | #199 |
u wot m8?
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Re: Replay to frame comparison
This would be nice.
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04-10-2012, 11:22 PM | #200 |
Handstream Hawaii
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Re: Replay to frame comparison
Sightread AAA'd.. I want to see how lucky I got on the rolls lmfao
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