Go Back   Flash Flash Revolution > Flash Flash Revolution > FFR Batch Forum > FFR Songs and Artist Permissions
Register FAQ Community Calendar Today's Posts Search

Closed Thread
 
Thread Tools Display Modes
Old 10-26-2010, 07:40 PM   #16001
Korygon
FFR Player
Retired Staff
 
Korygon's Avatar
 
Join Date: Oct 2010
Posts: 138
Default Re: Queue/Batch Discussion Thread

I personally want to keep some backup judges, because i know of a couple people here who are either gonna take forever to judge, or might just abandon it all together in the middle of a batch. I'd definitely choose you for that rebound. I've only seen you judge for vibrajack **** tho, so that's my personal only view of your experience.


Wow I have a lot more opinions then I thought I would
Korygon is offline  
Old 10-26-2010, 07:44 PM   #16002
i love you
Live a wonderful life~
Retired StaffFFR Simfile AuthorFFR Veteran
 
Join Date: Oct 2006
Posts: 7,313
Default Re: Queue/Batch Discussion Thread

If you noticed, i only made those packs because there wasn't enough of them. I'm actually currently working on some other packs that isn't dump related. Believe me, i can step and judge for FFR.
__________________
===============================
The idea that RDCP 3 may come out in the future is a fun thought to have~
===============================
i love you is offline  
Old 10-26-2010, 07:50 PM   #16003
Korygon
FFR Player
Retired Staff
 
Korygon's Avatar
 
Join Date: Oct 2010
Posts: 138
Default Re: Queue/Batch Discussion Thread

idn see what other people think.
Korygon is offline  
Old 10-26-2010, 07:51 PM   #16004
Patashu
FFR Simfile Author
Retired StaffFFR Simfile Author
 
Patashu's Avatar
 
Join Date: Apr 2006
Location: we traced the call...it's coming from inside the house
Age: 33
Posts: 8,609
Send a message via AIM to Patashu Send a message via MSN to Patashu Send a message via Yahoo to Patashu
Default Re: Queue/Batch Discussion Thread

I don't want to vouch -just yet-
but when da next pack comes out if it's good +vouch
__________________
Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
Patashu is offline  
Old 10-26-2010, 07:57 PM   #16005
Plan_Bsk81127
snooches
FFR Simfile AuthorFFR Veteran
 
Plan_Bsk81127's Avatar
 
Join Date: Aug 2007
Age: 32
Posts: 6,420
Send a message via AIM to Plan_Bsk81127 Send a message via Skype™ to Plan_Bsk81127
Default Re: Queue/Batch Discussion Thread

Just a little note for Nsane since he is putting them in game. Please dont use SSFFC to convert. That little lag it adds at the beg. is annoying as **** and if all the files start coming out like that it will be a pain in the ass.
Plan_Bsk81127 is offline  
Old 10-26-2010, 08:45 PM   #16006
kommisar
Dark Chancellor
Retired StaffFFR Simfile AuthorFFR Music Producer
 
kommisar's Avatar
 
Join Date: Jun 2005
Location: Moncton, NB
Age: 33
Posts: 7,301
Send a message via AIM to kommisar Send a message via MSN to kommisar
Default Re: Queue/Batch Discussion Thread

rebound has gotten significantly better as a file maker. I'd vouch for him.
__________________
kommisar is offline  
Old 10-26-2010, 09:22 PM   #16007
pedolad
FFR Player
 
pedolad's Avatar
 
Join Date: Oct 2010
Posts: 248
Default Re: Queue/Batch Discussion Thread

Whatever happened to Spitfire?
pedolad is offline  
Old 10-26-2010, 09:25 PM   #16008
TC_Halogen
Rhythm game specialist.
Retired StaffFFR Simfile AuthorFFR Music ProducerD8 Godly KeysmasherFFR Veteran
 
TC_Halogen's Avatar
 
Join Date: Feb 2008
Location: Bel Air, Maryland
Age: 32
Posts: 19,376
Send a message via AIM to TC_Halogen Send a message via Skype™ to TC_Halogen
Default Re: Queue/Batch Discussion Thread

Quote:
Originally Posted by Plan_Bsk81127 View Post
Just a little note for Nsane since he is putting them in game. Please dont use SSFFC to convert. That little lag it adds at the beg. is annoying as **** and if all the files start coming out like that it will be a pain in the ass.
the little lag could be avoided if people would bother to add silence to the song so that the pause wouldn't matter. I learned this on DF after a while; it allows for sub-frame syncing. The earlier files have the skips, the newer ones shouldn't (unless I got lazy, oops).
TC_Halogen is offline  
Old 10-26-2010, 09:27 PM   #16009
Korygon
FFR Player
Retired Staff
 
Korygon's Avatar
 
Join Date: Oct 2010
Posts: 138
Default Re: Queue/Batch Discussion Thread

one of the big pet peeves that people have is that files start too fast, so that they click that start button, and have no time to get to their keys before the song starts. I was going to suggest adding 2 seconds of silence to the beginning of every song anyways
Korygon is offline  
Old 10-26-2010, 09:34 PM   #16010
who_cares973
FFR Player
 
who_cares973's Avatar
 
Join Date: Aug 2006
Location: :U
Age: 35
Posts: 15,407
Send a message via AIM to who_cares973 Send a message via MSN to who_cares973 Send a message via Yahoo to who_cares973 Send a message via Skype™ to who_cares973
Default Re: Queue/Batch Discussion Thread

but that would mean i have to resubmit every file with silence in the beginning ****
__________________
who_cares973 is offline  
Old 10-26-2010, 09:37 PM   #16011
bmah
shots FIRED
Global Moderator, User Support, Judge
Global ModeratorFFR Simfile AuthorFFR Veteran
 
bmah's Avatar
 
Join Date: Oct 2003
Location: Edmonton, AB
Age: 35
Posts: 8,448
Default Re: Queue/Batch Discussion Thread

Quote:
Originally Posted by NSane View Post
Believe it or not I still don't believe we'd have enough.
Wait, HOW many exactly are you aiming for? We want a manageable number of files to do.

Quote:
Originally Posted by pedolad View Post
Whatever happened to Spitfire?
Busy being on Dutch video game development teams iirc.

Quote:
Originally Posted by Korygon View Post
one of the big pet peeves that people have is that files start too fast, so that they click that start button, and have no time to get to their keys before the song starts. I was going to suggest adding 2 seconds of silence to the beginning of every song anyways
You bring up another point...on Dragon's Fury, their custom engine has a fix to the issue, so people don't have to submit files with additional silence. I was wondering if the FFR engine can implement something like that; adding two seconds of silence now seems archaic.
bmah is offline  
Old 10-26-2010, 09:45 PM   #16012
Korygon
FFR Player
Retired Staff
 
Korygon's Avatar
 
Join Date: Oct 2010
Posts: 138
Default Re: Queue/Batch Discussion Thread

it's not hard. Hell I can do it. Just a matter of opening up audacity, adding it real quick, and changing the gap. Of course you wouldn't have to do that for files that already have a short bit of silence in the beginning, but yeah.


Nsane I really think for this first batch we should close it early. We still need to see how this team judging this is going to work.
Korygon is offline  
Old 10-26-2010, 09:48 PM   #16013
Bluearrowll
⊙▃⊙
FFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
Bluearrowll's Avatar
 
Join Date: Nov 2007
Location: I live in the last place where you Look.
Age: 31
Posts: 7,376
Send a message via AIM to Bluearrowll Send a message via MSN to Bluearrowll
Default Re: Queue/Batch Discussion Thread

Well, seeing how it appears that teams are already made; I can be a reserve judge (I pretty much guarentee fast response times), though my only experience is from the vibrajacking pack.
__________________
1st in Kommisar's 2009 SM Tournament
1st in I Love You`s 2009 New Year`s Tournament
3rd in EnR's Mashfest '08 tournament
5th in Phynx's Unofficial FFR Tournament
9th in D3 of the 2008-2009 4th Official FFR Tournament
10th in D5 of the 2010 5th Official FFR Tournament
10th in D6 of the 2011-2012 6th Official FFR Tournament

FMO AAA Count: 71
FGO AAA Count: 10

Bluearrowll = The Canadian player who can not detect awkward patterns. If it's awkward for most people, it's normal for Terry. If the file is difficult but super straight forward, he has issues. If he's AAAing a FGO but then heard that his favorite Hockey team was losing by a point, Hockey > FFR
PS: Cool AAA's Terry
- I Love You


An Alarm Clock's Haiku
beep beep beep beep beep
beep beep beep beep beep beep beep
beep beep beep beep beep
- ieatyourlvllol
Bluearrowll is offline  
Old 10-26-2010, 10:06 PM   #16014
jimerax
Retired StaffFFR Simfile AuthorFFR Music ProducerFFR Veteran
 
jimerax's Avatar
 
Join Date: Nov 2003
Location: Tokyo
Posts: 8,185
Send a message via AIM to jimerax Send a message via MSN to jimerax Send a message via Skype™ to jimerax
Default Re: Queue/Batch Discussion Thread

ok I was thinking of team organization, but nothing against Kory's list.

Rebound, dimentio(not sure how active he is tho) could be added to backup judges.
We'll have to ask alternative judgement for backup judges, most likely.

Also if a couple of judges get inactive, number of teams can be reduced to 3.
jimerax is offline  
Old 10-26-2010, 10:11 PM   #16015
Korygon
FFR Player
Retired Staff
 
Korygon's Avatar
 
Join Date: Oct 2010
Posts: 138
Default Re: Queue/Batch Discussion Thread

Agreed on that patashu.
Korygon is offline  
Old 10-26-2010, 10:12 PM   #16016
kommisar
Dark Chancellor
Retired StaffFFR Simfile AuthorFFR Music Producer
 
kommisar's Avatar
 
Join Date: Jun 2005
Location: Moncton, NB
Age: 33
Posts: 7,301
Send a message via AIM to kommisar Send a message via MSN to kommisar
Default Re: Queue/Batch Discussion Thread

backup judges will be nice to have haha


Bluearrow said he'd be a backup judge
__________________

Last edited by kommisar; 10-26-2010 at 10:18 PM..
kommisar is offline  
Old 10-26-2010, 10:12 PM   #16017
Coolgamer
Old-School Player
FFR Veteran
 
Coolgamer's Avatar
 
Join Date: Sep 2003
Age: 36
Posts: 677
Send a message via AIM to Coolgamer Send a message via MSN to Coolgamer Send a message via Skype™ to Coolgamer
Default Re: Queue/Batch Discussion Thread

My files from last year are ready ready for testing, lol.
__________________




Quote:
Originally Posted by Synthlight View Post
St1cky only proves that he has no life and that his parents are alcoholics. They probably abused him with rubber duckies when he was a baby. Why else would you exploit scores on FFR?
Coolgamer is offline  
Old 10-26-2010, 10:20 PM   #16018
jimerax
Retired StaffFFR Simfile AuthorFFR Music ProducerFFR Veteran
 
jimerax's Avatar
 
Join Date: Nov 2003
Location: Tokyo
Posts: 8,185
Send a message via AIM to jimerax Send a message via MSN to jimerax Send a message via Skype™ to jimerax
Default Re: Queue/Batch Discussion Thread

also if bmah lost the old batch files, it seems nobody has them anymore (Nsane doesn't either probably).

and I have all of queue'd files so we can add those files first.
jimerax is offline  
Old 10-26-2010, 10:23 PM   #16019
Rebirth0
FFR Originalbro
Retired StaffFFR Simfile AuthorFFR Veteran
 
Rebirth0's Avatar
 
Join Date: Jun 2003
Location: Kansas City, Missouri
Age: 33
Posts: 8,750
Default Re: Queue/Batch Discussion Thread

I still think there should only be 3 teams of 3. That's a lot of judges
Rebirth0 is offline  
Old 10-26-2010, 10:38 PM   #16020
Korygon
FFR Player
Retired Staff
 
Korygon's Avatar
 
Join Date: Oct 2010
Posts: 138
Default Re: Queue/Batch Discussion Thread

There's a lot of files
Korygon is offline  
Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 11:26 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution