09-2-2013, 01:54 AM | #1 |
FFR Player
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TWG C host sign-ups
Make it good guys
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09-2-2013, 02:02 AM | #2 |
TWG Chaos
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Re: TWG C host sign-ups
fiction
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09-2-2013, 02:25 AM | #3 |
FFR Player
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Re: TWG C host sign-ups
WHAT RHYMES WITH HUG Me?
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09-2-2013, 02:42 AM | #4 |
moonchild~
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Re: TWG C host sign-ups
FUCK Me
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09-2-2013, 03:04 AM | #5 | |
FFR Veteran
Join Date: Jul 2006
Posts: 1,921
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Re: TWG C host sign-ups
The Werewolf Game C: A Paradigm Shift
Great job! If you found this, the first person to message me 'ELLISTITS' will start with a spirit guide, if this "game" is chosen, of course. All others after the first.. could start with anything..? Good luck all This one's a mystery, but if the masses of FFR's TWG puts their faith here, this one's gonna be quite the game of the century. Your fate is in your hands. For now.
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Quote:
Last edited by: Tasselfoot; 7 minutes ago. Reason: I am your MILF. Last edited by u84; 09-2-2013 at 03:15 AM.. |
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09-2-2013, 11:11 AM | #6 |
Celestial Harbor
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Re: TWG C host sign-ups
where were you for all of last game? :<
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09-2-2013, 11:20 AM | #7 |
FFR Player
Join Date: Oct 2012
Age: 31
Posts: 3,799
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Re: TWG C host sign-ups
Ao Oni Redux
Players: 12 Greens: 8 Reds: 3 Other: 1* (* = denotes that the other role is fake oni, will come out as green to seer) Night start, 24 hours Days are 72 hours Fake oni cannot claim role to anyone else Cardflips off (psychic role in use) Win conditions Greens: eliminate reds Reds: make greens go to a 1:1 ratio Fake Oni: survive the game Blues roles Psychic Seer/1-shot seer (randomized) Guardian/1-shot guardian (randomized) Basically a drastically rehashed game of my failed, broken game with several mechanics fixed, removed the 3-faction mechanics and kidnapping stuff since it just made the game a mess.
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09-2-2013, 11:24 AM | #8 |
FFR Player
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Re: TWG C host sign-ups
The Fake Oni has no ability to help themselves survive the game? Sounds like a shit role to have haha
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09-2-2013, 11:30 AM | #9 |
Very Grave Indeed
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Re: TWG C host sign-ups
Day one, demand to lynch anybody who doesn't post "I am the fake oni"
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09-2-2013, 11:43 AM | #10 |
FFR Player
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Re: TWG C host sign-ups
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09-2-2013, 12:42 PM | #11 |
TWG Chaos
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Re: TWG C host sign-ups
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09-2-2013, 12:50 PM | #12 |
moonchild~
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Re: TWG C host sign-ups
Assassins in the palace
1 Assassin 1 King 10 Guards The Assassin has one kill that they can use at any time during the game, typically after being lynched. Their goal is to identify the King so that they can use this kill against him. If the Assassin successfully kills the King, then they win, otherwise the King and Guards win. The Assassin doesn't need to survive to win. This setup differs from normal mafia in that the "town" has more information than the "mafia" does. Every Guard that is lynched narrows the number of targets the Assassin must consider, so the challenge for the Guards is to find out who the Assassin is as quickly as possible without giving away the identity of the King. The Guards know the identity of the King, but the King doesn't know who anyone else is.
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09-2-2013, 02:19 PM | #13 |
Something clever.
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Re: TWG C host sign-ups
TWG C: Schrödinger's Wolves
================================================== 9 Villagers 4 Wolves 1 Seer Imagine if you will, a game of TWG played in the quantum universe. It's played like a normal game, with nighttime Wolf kills, daytime lynches... with one massive exception. Instead of randomly choosing roles at the start of the game, every player is quite simply in a state of quantum uncertainty, and only have a given percentage to be any of the roles. Until the waveform starts collapsing and the true universe you are playing in is revealed, ALL characters play ALL roles. You see, since the game itself is in its own quantum superposition, you are literally playing every single possible scenario you can create with 14 people and those roles... at the same time. In the OP, there would be a table that I'll update after every major event (lynching, someone dying etc.) that has a list of every player's percentage of being a specific role at the current point in time in the universes. For instance, if your "Villager" percentage was 64%, then in 64% of the remaining possible universes you are NOT a Wolf or Seer, but a Villager. The tracked stats are Villager, Seer, Wolf, and Death (how close you are to being phased from all universes). It should be noted that you are all using aliases while playing which will be PMd to you instead of the usual Role PM. So you know that Player1 is the most likely werewolf, but not who that person is. METHODS OF PERCENTAGE CHANGING ================================================== During the night, if anyone has a chance of being the Seer, they have to request a vision. If they have a chance of being a Wolf, they have to record a kill. Who you choose to Seer and kill (as well as who chooses to do those to you) affects the percentages in specific ways, for everyone involved. As an example, if you choose to kill Dark_Chrysalis, his percentage of being Good goes up (because he's a wolf target) and likewise you become slightly more Evil depending on how Good I already was at the time. It should be noted that the wolves follow a hierarchy in the final game... they are given individual roles of Alpha, Beta, Gamma and Delta. ONLY the Alpha Wolf's kill decision will "go through", otherwise there would be a possible 4 wolf kills a night instead of a guaranteed 1. Once the Alpha Wolf has been discovered and killed, the Beta takes over as the new dominant Wolf, and so on. During the day someone will be voted to be lynched, just like normal. Once that person is killed, his waveform collapses and a role is chosen at random for him based on his percentages of being Good or Evil at the time. Depending on what role is determined for him, it will also affect everyone else's percentages. As another example, if I chose to Seer Xiz and his result came up as a Wolf, but the following morning he is lynched and becomes a Villager, my Seer chance drops to 0% immediately because my vision was wrong. HOW THE WINNERS... WIN ================================================== VILLAGERS The villagers win just like ordinary. Whether or not your roles are all precisely determined yet, if all 4 Wolves are dead the game is over as victory for humans. WOLVES The wolves also win like ordinary, by having parity with the humans... with one exception. Just because there are all 4 wolves left in play and only 8 people remaining, they CAN'T CLAIM A VICTORY unless ALL of the wolf roles are PRECISELY determined. ================================================== There's definitely more explanations that can be given to help you all formulate a strategy, but I'd rather have you figure out some of them on your own instead of giving you all the answers beforehand... IMO half the fun will be seeing just HOW your interactions can change the game. Hell, it's actually possible that people can phase from existence immediately after a lynching. Do it. You know you want to know more.
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Last edited by Dark_Chrysalis; 09-2-2013 at 02:28 PM.. |
09-2-2013, 02:35 PM | #14 |
Sic itur ad astra
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Re: TWG C host sign-ups
... jesus christ dark
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RIP Steve Van Ness <3 |
09-2-2013, 02:38 PM | #15 |
TWG Chaos
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Re: TWG C host sign-ups
Dark
I was talking to him about this earlier, and it sounds a lot of fun.
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09-2-2013, 02:44 PM | #16 |
soleil ardent
Join Date: May 2007
Location: New York
Age: 27
Posts: 6,512
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Re: TWG C host sign-ups
fucking Dark
Sounds really complicated, but really fun at the same time
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09-2-2013, 02:44 PM | #17 |
soleil ardent
Join Date: May 2007
Location: New York
Age: 27
Posts: 6,512
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Re: TWG C host sign-ups
p.s. Devonin you should totally play
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09-2-2013, 03:11 PM | #18 |
FFR Player
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Re: TWG C host sign-ups
AnonyTWiG
13 players. Day phase start. Insta ON. Night talking on. 72 hour day phases 24 hour night phases Masterwolf Wolf x2 Psychic Seer Red Miller x2 Humans x6 Sign-ups are anonymous via PM to the host. I will contact anyone remotely interested in TWG and ask them to sign up a few days before the thread is up. Your meta-game may or may not begin after you've signed up and before the game begins and roles are distributed. I will create anonymous FFR and AIM accounts for everyone in the game. Players have the ability to kill others by guessing who the player they target is in a PM to the host. If they guess correctly the player they PMed the host about will die. If they guess incorrectly, the player who sent the PM dies. Basically, don't be an idiot and have fun confusing players. Knowledge is power. Having balls is rewarded. Shitposting is encouraged. Last edited by FictionJunction; 09-2-2013 at 03:37 PM.. |
09-2-2013, 04:13 PM | #19 |
FFR Player
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Re: TWG C host sign-ups
Let's play all of these as separate games at the same time!
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09-2-2013, 09:29 PM | #20 | |
FFR Player
Join Date: Oct 2012
Age: 31
Posts: 3,799
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Re: TWG C host sign-ups
Quote:
And dev, fake oni can't claim lmfao
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