07-1-2013, 10:09 AM | #41 |
Celestial Harbor
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
changing one thing about the game, police will recieve a seer on one of the attendees of the house instead of a complete list o the players. and maybe some other stuff to keep balance ok
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Last edited by YoshL; 07-1-2013 at 10:40 AM.. |
07-1-2013, 10:52 AM | #42 |
FFR Player
Join Date: May 2012
Posts: 362
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
In, if there is still space.
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07-1-2013, 10:55 AM | #43 |
Celestial Harbor
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
after you two more
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07-1-2013, 01:17 PM | #44 |
Sectional Moderator
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
in
why do we have an obsession on this forum with changing huge chunks of game mechanics when like 2/3 of the playerbase has played under 10 games |
07-1-2013, 01:18 PM | #45 | |
moonchild~
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
Quote:
/everyone else besides me
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07-1-2013, 01:30 PM | #46 | |
TWG Overlord
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
Because the game (as it was) was very breakable.
We're rectifying it with a few tweaks. It's just difficult to do while at work.
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07-1-2013, 01:32 PM | #47 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
so u change it to listen to manti, but not when I suggest it. okay I see how it is
*runs off crying so much that I drown and my tube socks fall off* |
07-1-2013, 01:34 PM | #48 |
moonchild~
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
tube socks are hot
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07-1-2013, 01:39 PM | #49 |
Celestial Harbor
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
manti like, specified a scenario that for some reason i hadn't thought about, while yours was a bit more generic jrod ;A;
p.s. 1 more |
07-1-2013, 01:42 PM | #50 | |
FFR Player
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
Quote:
In though lol. |
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07-1-2013, 01:43 PM | #51 |
FFR Player
Join Date: Oct 2012
Age: 31
Posts: 3,799
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
That's what my game was geared towards ;_;
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07-1-2013, 01:46 PM | #52 |
Celestial Harbor
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
in any case, game start in hour-ish
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07-1-2013, 01:50 PM | #53 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
yay
also I think a liveTWG or turbo twg would be good to have on a random night |
07-1-2013, 01:56 PM | #54 |
FFR Player
Join Date: Oct 2012
Age: 31
Posts: 3,799
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
let's all claim human. we're all ideally human so why would anyone burn the house down c: ?
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07-1-2013, 02:19 PM | #55 |
moonchild~
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
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07-1-2013, 02:20 PM | #56 |
moonchild~
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
^ with the amount of s' there are... I could not say this irl
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07-1-2013, 02:27 PM | #57 |
Celestial Harbor
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
it is sudden? if it is, then i can always wait a bit lol.
first night and first day are 48 hours to compensate though, so idk |
07-1-2013, 02:33 PM | #58 |
FFR Player
Join Date: Mar 2013
Posts: 144
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
Not sudden, Cedo just needs time to adjust himself.
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07-1-2013, 02:34 PM | #59 |
Celestial Harbor
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
cool lol, i just want to get this right haha
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07-1-2013, 02:34 PM | #60 |
moonchild~
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Re: TWG XCVII: The Flame War - PLAYER SIGN-UPS
just need time to change my pants is all please start the game.
I'm just being me is all
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