11-4-2011, 07:42 PM | #21 | |
has nice tits
Join Date: Nov 2008
Posts: 744
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Re: The vROFL formula.
Quote:
And ceil() just rounds up.
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11-4-2011, 08:26 PM | #22 |
FFR Player
Join Date: Sep 2008
Location: London, Ontario, Maple Syrup Land
Age: 28
Posts: 1,784
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Re: The vROFL formula.
I also forgot to add that you could also go even deeper into this and track the song with the most NPS up to a point, find out which one takes less time, and has the most NPS. Then for the ingame part set the autofail to one miss and miss after that one part.
That's just another way to go about this. It may not be as good as just playing a song with a constant stream of notes, so do the calculations yourself. |
11-4-2011, 09:06 PM | #23 |
nocturnal girl (〜✘﹏✘)〜
Join Date: Jul 2011
Location: Pennsylvania
Age: 31
Posts: 2,477
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Re: The vROFL formula.
Yummm delicious food for thought
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11-11-2011, 12:23 AM | #24 |
The Doctor
Join Date: Apr 2006
Age: 35
Posts: 6,145
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Re: The vROFL formula.
What about Lolo? Could someone just Mash FC's of it and get to the mark? (Not even close to AAA's)
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11-11-2011, 01:47 AM | #25 |
FFR, lift, repeat
Join Date: Jan 2008
Location: oregon
Age: 32
Posts: 2,071
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Re: The vROFL formula.
good luck, when I'm playing to save stamina now a days I play four blocks madness, opno9(some classic song I probably named wrong) and system failure, all pretty easy on the stamina
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11-11-2011, 01:50 AM | #26 | |
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,863
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Re: The vROFL formula.
Quote:
It has a decent enough tps average for mashing to work |
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