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Old 04-21-2011, 10:36 PM   #181
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

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Originally Posted by Xandertrax View Post


Why don't I step this next? http://www.youtube.com/watch?v=TvELcETEtQg
lmao, do ett
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Old 04-21-2011, 10:37 PM   #182
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

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I still find the obsession with levelranks ridiculous. It really shows the innate competitiveness of humans. Why would you bring yourself to such discomfort over and over again whoring a song you don't enjoy, just so you can be #1? Is it that important? Go work hard to do something that will actually matter for your life.
It's not an innate competitiveness if you're only striving to improve those numbers for your own good. It's all about personal improvement.
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Old 04-21-2011, 10:38 PM   #183
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Yeah, that's why I edited that out, I kinda changed my mind halfway through. You're too quick on the reply = (
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Old 04-21-2011, 10:38 PM   #184
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

You guys are flaming Xandertra hard like legit get a life if you are restoring to flaming him for your inability to AAA the dam trill.

Who gives a ****.
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Let's put it this way: This file is fun.
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Old 04-21-2011, 10:43 PM   #185
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

lol the responses Xandertrax is getting is like what happened when my Metro file got judged
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 04-21-2011, 10:48 PM   #186
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

how about stfu and just play the damn game?

I request Almost There because I can barely read the non-trill patterns.
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Old 04-21-2011, 10:59 PM   #187
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Enough guys. Obviously you aren't going to love every file by every artist. I happen to really like some of xander's files like October, Clockwork, Guitar vs piano, Sonata, Coactive

Seems like ppl are just aggravated because they're hard to aaa if everything were easy to aaa there'd be no challenge.
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yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl

Last edited by psychoangel691; 04-21-2011 at 11:09 PM..
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Old 04-21-2011, 11:06 PM   #188
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Default Re: FFR Tips for AAA'ing tough sections of files ingame



Sonata has some 1 frame gaps

But Metro has some zero frame gaps

RUH ROH! Looks like there won't be many AAAs this time around!

@samurai7694: If I recall correctly there are 2 framers in the one handed trill sections of the 32nd streams.
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 04-21-2011, 11:06 PM   #189
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

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@qq: Sorry, but accurate rhythms are infinitely more important.
DDR, ITG, Guitar Hero, and every playable dnb chart ever beg to disagree. I mean, I like things to be technically accurate too, but there is definitely a line between "enjoyable because it matches the song" and "awkward because it matches the song far too closely". And it's certainly possible to make a good file that doesn't exactly go to every note that's played, in both pitch and time.

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if every file was entirely fun and tolerable, then the game would be linear and boring.
Wait, what? If you want to play non-fun or untolerable files, there are plenty on bemanistyle and in the rejected parts of each FFR batch.

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I'm not going to sit here and tell him not to step anymore simfiles
Me neither, but I wish he'd realize that certain things are really awful to hit, and go fix them up, going by rhythm game conventions instead of "as much PR as possible I don't care if people like it" ones. Almost every terrible pattern I've seen in an FFR file could have been stepped in a different way that would still go to the music but be much less awful to hit. This is the same thing I think about certain parts of Scintill's files.

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...oh wait you stepped Coactive [OmS], never mind
Yeah, see, there you go. It's obvious that Xander *can* make fun files. There just needs to be someone there to say "this pattern sucks really hard, change it".
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Last edited by qqwref; 04-21-2011 at 11:08 PM..
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Old 04-21-2011, 11:18 PM   #190
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

We get your point, qq.
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Old 04-21-2011, 11:34 PM   #191
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Am I the only one who likes Xandertrax's files because of the immensely huge playing diversity required to do decently on his charts since they need you to play differently and not just go on automatisms on an endless 16th stream? I mean, of course it's going to make 80% of the 1% top players remaining rage but still, if you want to practice awkward/tricky patterns you know who to call.
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Old 04-21-2011, 11:35 PM   #192
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

The only file I can think of off the top of my head that goes against that is Winter Wind Etude haha. It's endless 24ths with awkward 16th polyrhythm minijacks and then lol24thminijacks at the end.
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 04-21-2011, 11:37 PM   #193
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

If you love Xander's files, you should try Frulingschalchen (something like that) and Islamey (oh god).
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Old 04-21-2011, 11:53 PM   #194
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Islamey has bad jacking transitions
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 04-22-2011, 09:17 AM   #195
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

I suck at FFR now holy shit lmfao

played for 5 seconds and that was all, helllll no. not making that mistake again
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Old 04-22-2011, 03:59 PM   #196
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

The trick to AAAing all files in the game "Tense up your anus".
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Old 04-22-2011, 04:04 PM   #197
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

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Originally Posted by Reincarnate View Post
I suck at FFR now holy shit lmfao

played for 5 seconds and that was all, helllll no. not making that mistake again
...does this mean you're going to come back again and AAA RATO? You kinda said you sucked when you came back to wreck FFR a second time.
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Old 06-25-2011, 03:46 PM   #198
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Bumping because this thread is way too helpful to people everywhere to have it die.

First, I'd like to point out that it's not just me, but RagedBerserker that's having this problem, but...the burst at 630-640 in Variations 2 non-mirror. XO
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Old 06-25-2011, 03:57 PM   #199
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

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Originally Posted by TC_Halogen View Post
...does this mean you're going to come back again and AAA RATO? You kinda said you sucked when you came back to wreck FFR a second time.
This is different -- I actually had an operation this time to repair some of the damage, so my time with hard-as-fuc rhythm game stepfiles is over. Also had my wisdoms yanked -- it's been a giddy couple of months with a lot of operation. @_@ I still need one more operation to fix a left-hand injury.
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Old 06-25-2011, 04:21 PM   #200
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

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Originally Posted by Izzy View Post
The trick to AAAing all files in the game "Tense up your anus".
^^
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