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Old 05-31-2013, 07:43 PM   #6201
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

@Xiz: whoopsie, was going to reply to your PM, but I guess I can post here instead.

Continuing the jumps like you have in your screenshot would be an option, yes. If you think that takes away from the easy feel you want in your file, we can try to work something out, haha. Just let me know via Skype ^.^;
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Old 05-31-2013, 08:18 PM   #6202
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

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Originally Posted by 04im View Post
i didnt read midnight's post cause jsut like everyBodi else I cant be boethered to Read Longe Post so idk men
Short of being one of the judges, tbh you don't need to read it.

Quote:
Originally Posted by TC_Halogen View Post
Middie:

-1 for the stringency (you kinda ran into a double-edged sword -- it was good that it was very easy to understand, but you left yourself no room to really keep it different and fresh).
-1 for the huge jumpstream difficulty spike in the final stretch
-1 for the notation change at the end -- you had very powerful accents at the end of each drum fill that signified the start of a new measure, but you divided the BPM by 2/3 and it made some of those accents on 12th notes, which really didn't look very good.
- I start all files off with a base value of 9.

I want a re-judge of two of my files, because I got completely screwed over by Kommi, and his notes were absolute garbage.

It is kind of bull shit I lose an automatic point because of your judging prefrences, and I lose a point for climaxing the ending.

They're entirely separate beats in their own right, but concept wise I would ask you would you dock Pandora for the same spike (remember this is in concept), and dock it harder because the spike there is greater? I imagine your answer would likely be no, so I'm confused at why you would dock me for a difficulty spike, especially when the idea of this stream existing is kind of in the back of your head because of the broken jumpstream earlier giving you a foreshadow of it.

The only docks from that exact list I can even agree with are the stringency dock and the bpm reduction ignoring the "which really didn't look very good." part of your reasoning.

Also, while his notes aren't "garbage" because they're at least insightful, I would sort of like to see a rereview of N's Farewell in place of Dossar's, he's not a bad guy but I don't think his insights warranted the docks given due to being an argument over such subjective ideas.

Also Xiz, nice job on smile song. I'm gonna hate it when it gets in game because of how happy it is, but I least hope your chart is way better than the one I was working on forever ago and scrapped.
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Old 05-31-2013, 10:23 PM   #6203
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

@Midnight sometimes things should be kept simple based on the slowness and lower difficulty of a chart. Just because the song has color gallops doesn't always mean it should be stepped that way.

In the case of N’s Farwell the jumps replacing the grace notes would work better because it covers the gallops and removes the color notes the player has to read. My judging puts a heavy emphasis on the player and the chart is obviously intended to be of a lower difficulty – the song itself is mellow and does increase in intensity but does not warrant hands. A player at that level of difficulty is better off having a good rhythm to follow than suddenly have to switch to gallops.

Someone may as well just submit a piano song where the person playing the piano is doing 3 or more notes at a time and pressing the keys lightly. It is 60 bpm 8th notes, but the piano player is doing 3-4 notes each time. The entire song would be hands and quads if "stepped technically". Does anyone here seriously want to play something like that? Your file doesn’t need to cover the entire 8th stream played by the musician – put an emphasis on the melody and you can remove the hands and let the player immerse him/herself into a nice, calm piece of music with a chart to the prominent piano rather than the background 8th piano that isn’t as dominant.
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Old 05-31-2013, 10:31 PM   #6204
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

So would I be able to submit a cleaned up/better version of TWFF in the July-Aug. batch, or does the rejection mean I can't do that?
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Old 05-31-2013, 10:36 PM   #6205
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

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Originally Posted by Xx{Midnight}xX View Post
Also Xiz, nice job on smile song. I'm gonna hate it when it gets in game because of how happy it is, but I least hope your chart is way better than the one I was working on forever ago and scrapped.
Weeeeee thanks ^^

Wait, you were doing a version of this song also?
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Old 05-31-2013, 11:16 PM   #6206
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Originally Posted by Guest15937 View Post
So would I be able to submit a cleaned up/better version of TWFF in the July-Aug. batch, or does the rejection mean I can't do that?
Well first, wait for the final list of accepted files that jimerax will announce soon. That list will also include the top 10 files that were closest to acceptance, but were rejected. Those rejected songs are eligible for resubmissions in the next batch. If your file was not close to that, then you'll just have to submit it again as a regular submission in the next batch.
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Old 05-31-2013, 11:31 PM   #6207
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

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Originally Posted by Xiz View Post
Weeeeee thanks ^^

Wait, you were doing a version of this song also?
Yes I was

I was telling people in TB chat I dislike extremely happy music and stepping a song like that would be torture. So I jokingly started making a chart for it. Sadly my computer messed up and I lost the chart.

Edit: Jake Ferg. Is the one who recommended it btw.

Also

Quote:
Originally Posted by DossarLX ODI View Post
@Midnight sometimes things should be kept simple based on the slowness and lower difficulty of a chart. Just because the song has color gallops doesn't always mean it should be stepped that way.

In the case of N’s Farwell the jumps replacing the grace notes would work better because it covers the gallops and removes the color notes the player has to read. My judging puts a heavy emphasis on the player and the chart is obviously intended to be of a lower difficulty – the song itself is mellow and does increase in intensity but does not warrant hands. A player at that level of difficulty is better off having a good rhythm to follow than suddenly have to switch to gallops.

Someone may as well just submit a piano song where the person playing the piano is doing 3 or more notes at a time and pressing the keys lightly. It is 60 bpm 8th notes, but the piano player is doing 3-4 notes each time. The entire song would be hands and quads if "stepped technically". Does anyone here seriously want to play something like that? Your file doesn’t need to cover the entire 8th stream played by the musician – put an emphasis on the melody and you can remove the hands and let the player immerse him/herself into a nice, calm piece of music with a chart to the prominent piano rather than the background 8th piano that isn’t as dominant.
This is still a subjective line of thought that is based off what you think vs what I think. For me, not using the grace notes derives the fun I do have playing it from the chart. If we stepped all easier charts this way, they'd drag really hard (which some already argue they do.) The grace notes not only fill my desire for technicality, but it also is what makes it fun, a least for me.

Last edited by Xx{Midnight}xX; 05-31-2013 at 11:39 PM..
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Old 05-31-2013, 11:41 PM   #6208
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

Quote:
Originally Posted by Xx{Midnight}xX View Post
This is still a subjective line of thought that is based off what you think vs what I think. For me, not using the grace notes derives the fun I do have playing it from the chart. If we stepped all easier charts this way, they'd drag really hard (which some already argue they do.) The grace notes not only fill my desire for technicality, but it also is what makes it fun, a least for me.
I'm really wondering why you're bothering arguing about this then. If you have some objective reasons that you'd like to point out, then go ahead and do that. It'll better your argument rather than saying "your argument is subjective. I think you're wrong, because I think my opinion is right"
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Old 05-31-2013, 11:54 PM   #6209
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

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Originally Posted by YoshL View Post
I'm really wondering why you're bothering arguing about this then. If you have some objective reasons that you'd like to point out, then go ahead and do that. It'll better your argument rather than saying "your argument is subjective. I think you're wrong, because I think my opinion is right"
Because the argument's subject "using graces or not" is a subjective argument entirely. there's no set in stone rule about it. I'm arguing his score is baseless because each section of his notes is all about what he would prefer, which isn't worth a 5. A 5 is something that has an abundance of errors that are identified to be fixed, maybe some subjective material tossed in. Not over simple subjective differences. That would be more of a 6+ range where it's either close to queue worthy but not quite there, to queue worthy one to three or so ideas being tossed around to maximize potential, and maybe an error or two.

The short hand of everything is that I am arguing based off the content of his notes being completely a subjective manner, his score should be either ignored or replaced because he hasn't identified anything that explains his score within reason.
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Old 06-1-2013, 12:31 AM   #6210
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

dont u wish some judges gave more than 15 words as review for a file with more than 1000 notes
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Old 06-1-2013, 12:37 AM   #6211
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

*free constructive reviews* <--- simfile artists
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Old 06-1-2013, 12:56 AM   #6212
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

Quote:
Originally Posted by Choofers
Fun file, would love to see a SM chart for this when you get a chance.
thanks yo

whenever i get unlazy i'll add holds/mines and release it ~

--

got 3/4 files in, yay!
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Old 06-1-2013, 02:43 AM   #6213
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dont u wish some judges gave more than 15 words as review for a file with more than 1000 notes
U could always ask for more in depth review post batch ya know
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Old 06-1-2013, 03:05 AM   #6214
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

o rly i dint know dat thankeu
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Old 06-1-2013, 04:18 AM   #6215
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

ok, time to see how bad my files were

looks like Doss missed unshakeable. only got 3 reviews.

just cuz it comes up a lot, is PR pitch relevance?
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39,000 popsicles pro bg blue note arrow slayer whoa damn..
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one way to stream them all
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Right after sex, it skillboosted me by +10 levels from like a 35-45 about. (Which then 15 min's later I got really tired and couldn't play anymore)

But then my lady friend got pissed off I was playing FFR instead of playing her. Then for the rest of the night she played the 'Only want me for my body' card and I didn't get to sleep with blankets that night.
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replacing ifitypedhisnameaslargeashisnamesuggests,iwouldgetbanned with theelongatedaustrocanadian3000 (pop).
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Title: Popsicle Three

Thousand the farthest
He's gone in an official
Whoop hip hip hooray!
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kjwkjw: "oh my god, Tosh. Post that in the thread."

@popsicle_3000:
Danger incoming
The popsicles are melting
Three thousand of them
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you got to ease the topic into some conversation and let it go from there

dynam0: man friend that was an intense sm session right?
friend: haha yeah you really nailed those patterns
dynam0: yeah man kind of like how gay dudes nail other gay dudes in the ass!
friend: hey bro can i tell you something
dynam0 yeah man whats up?
friend: hypothetically speaking would you care if i was bisexual or maybe even gay?
dynam0: bro we shower together after sm sessions all the time and i'll still shower with you even if you are gay or w/e thats your thing just dont try to ram my ass HAHAHA
friend: thanks man
dynam0: no problem man
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pop takin' time out of playing irl Trauma Center to check in on his fiffer buds (mm)
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Well, Popsicle won every award this year so it was canceled.

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Old 06-1-2013, 07:59 AM   #6216
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

PR is public relations. It means how well the notes relate to the people playing the file
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Old 06-1-2013, 08:00 AM   #6217
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

Example: hey this file has good PR nice or man this file is terrible really bad PR here.
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Old 06-1-2013, 08:19 AM   #6218
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

Quote:
Originally Posted by Xx{Midnight}xX View Post
Short of being one of the judges, tbh you don't need to read it.




It is kind of bull shit I lose an automatic point because of your judging prefrences, and I lose a point for climaxing the ending.
fyi: I mentioned difficulty twice in the notes, once for the ending, and once overall -- there's a difference between having a single difficulty spike and then having wavering difficulty all over the place. Your chart starts with a huge mess of 8th jumps at 240, then very little layering, then standard layering, then almost nothing, then a ridiculous jumpstream run where the running stream itself is 16 taps a second, not including the increase in jump density.

I'm sorry that you don't agree with my notes, but it's not like I bombed you -- I even told you what each of the deductions were to prove that I at least had reasoning of it. Honestly, in most other situations, I would have taken off two points for what you did at the ending, because you had an unnecessary color change, and you technically broke the sync too. There's a number of things I could have kept taking off for, like an extreme repetition in jump patterning when you could have accented something different (like using straight jumps but using PR to accent Miku), or how you had a ton of missed percussion sounds in the section afterward, but I didn't do that.

Last edited by TC_Halogen; 06-1-2013 at 08:38 AM..
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Old 06-1-2013, 09:32 AM   #6219
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

Better ask for a re-judgment
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Old 06-1-2013, 10:12 AM   #6220
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Default Re: Queue/Batch Discussion Thread v2 (Batch #1 complete)

I'm pretty sure 7.5/7.5/8/1 is grounds for a rejudge, and I'm sure that 7.5/7.5/8/4 is grounds for a rejudge considering both files have proper sync and consistent structure.

I'm also pretty certain that a re-judge wouldn't be necessary for Middie considering I gave him reasoning behind each deduction, instead of you know, just being like "lol you're terrible [1/10]".

EDIT: I would like to add that with a 6/6/8/7.5, there's only two points of variance between the highest and lowest judge, and two different judges gave him the same score, so yeah. Any combination of three scores would have a variance of at least 1.5, so it's not like Middie's scores are ridiculously inconsistent.

Last edited by TC_Halogen; 06-1-2013 at 10:16 AM..
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