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Old 09-6-2011, 11:01 PM   #1601
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Default Re: Queue/Batch Discussion Thread v2

To be honest, I do not agree with that Reshiram but thanks for the thought. Yes, the judging system could be improved but for now, lets just leave things the way it is until we (as a community) actually come up with an improvement plan in the future.
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Old 09-9-2011, 11:59 AM   #1602
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Default Re: Queue/Batch Discussion Thread v2

Sent some fixes
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Old 09-10-2011, 10:39 AM   #1603
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Default Re: Queue/Batch Discussion Thread v2

Could we get an estimate on the start of the next batch? I need motivation to stop procrastinating on all of my files.
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Old 09-10-2011, 10:49 AM   #1604
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Default Re: Queue/Batch Discussion Thread v2

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Originally Posted by jimerax View Post
It's possible when the voters are trustworthy in simfile judgement, otherwise no (can't be done just for the preference).

Final queue/conditional queue will be determined soon.
..
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Old 09-10-2011, 11:04 AM   #1605
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Default Re: Queue/Batch Discussion Thread v2

lmao woops. Totally missed that. Thanks.
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Old 09-12-2011, 04:56 AM   #1606
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Default Re: Queue/Batch Discussion Thread v2

sorry for being late, here's the vote result.

updated the OP with new queue'd files and conditional queue'd files.

[Vote result for borderline files] (Yes/Yes w fix/No)

The Rapids: (18/20, 8/2/0) -> queue'd
-----------------------------------------------------------------------
Luna Ascension: (16/20, 6/4/0) -> conditional queue (dropped notes, add 2 sec silence to the beginning of mp3. rhythms on m24 are weird, just 32nds for the melody is better. some judges think white note switch feature is weird, but it still works I guess)
Elektrik Shiivers: (15/20, 5/5/0) -> conditional queue (water down piano parts, m11-13)
Mortal Kombat: (14/20, 6/2/2) -> conditional queue (pattern usage for slow jacks are overall repetitive)
mutant corecore: (14/20, 5/4/1) -> conditional queue (m5-m6, m43-45 look offsync, and you can just remove some green/white notes)
========================================================
Mark's Revenge: (13/20, 4/5/1)
Pussy Pump: (10/16, 3/4/1)
Press Start: (11/20, 3/5/2)
Creature at the Mill: (11/20, 4/3/3)
Neopandemic: (5/20, 1/3/6)

Last edited by jimerax; 09-12-2011 at 05:04 AM..
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Old 09-12-2011, 08:21 PM   #1607
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Default Re: Queue/Batch Discussion Thread v2

Oh nice, the conditional queue results finally came in 8D
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Old 09-12-2011, 08:29 PM   #1608
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Default Re: Queue/Batch Discussion Thread v2

5/20 and then a 6. lmfao. fml :C
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Old 09-12-2011, 11:16 PM   #1609
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Default Re: Queue/Batch Discussion Thread v2

I sent you my fixes for Luna Ascension.

Please, also, remove Minuet in G from the cond. queue; that performance felt very stiff to the notes themselves and I'm going to try recording in both a higher quality and with a touch more... flavor. I have it fixed but, well, it's just a boring piece played too edgelessly.
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Old 09-14-2011, 06:33 AM   #1610
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Default Re: Queue/Batch Discussion Thread v2

Wrong thread possibly..anyone of you guys brave enough to step a splittercore song? "Friday" to be more specific..
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Old 09-14-2011, 07:25 AM   #1611
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Default Re: Queue/Batch Discussion Thread v2

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Wrong thread possibly..anyone of you guys brave enough to step a splittercore song? "Friday" to be more specific..
http://www.youtube.com/results?searc...ittercore&aq=f
videos 1 and 4
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Old 09-14-2011, 07:43 AM   #1612
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Default Re: Queue/Batch Discussion Thread v2

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Very nice I didn't even think of youtube haha..thanks
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Old 09-14-2011, 03:38 PM   #1613
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Default Re: Queue/Batch Discussion Thread v2

That song has been stepped by no fewer than like 6 people...
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Old 09-14-2011, 04:34 PM   #1614
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Default Re: Queue/Batch Discussion Thread v2

I'll update my conditional anytime I can since school is taking pretty much 96% of my time (4% is mass effect 2)
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Old 09-14-2011, 08:35 PM   #1615
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Default Re: Queue/Batch Discussion Thread v2

Sent some minor fixes to The Rapids following judges notes.
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Old 09-16-2011, 02:09 AM   #1616
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Default Re: Queue/Batch Discussion Thread v2

Just resent /mu/tant corecore with some revamps according to the measures
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

Last edited by DossarLX ODI; 09-16-2011 at 02:15 AM..
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Old 09-16-2011, 07:04 AM   #1617
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Default Re: Queue/Batch Discussion Thread v2

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Crash Up Against the Inevitable (Xayphon) - [!]inappropriate hand usage on some parts
Just saw this

Would be nice if I get some input if there are still some inappropriate hands in the fix I sent earlier, because I didn't let any of the judges play it, but that's optional, though

Gonna take a look at it again

Last edited by Xayphon; 09-16-2011 at 07:08 AM..
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Old 09-17-2011, 12:08 PM   #1618
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Default Re: Queue/Batch Discussion Thread v2

Sent a fix for Mortal Kombat Metal Menu
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Old 09-17-2011, 03:48 PM   #1619
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Default Re: Queue/Batch Discussion Thread v2

Kinda noobish question but I figure someone in this thread'll know: how do I gain access to 192nd notes? SM 3.9 only lets me place up to 64ths
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Old 09-17-2011, 03:52 PM   #1620
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Default Re: Queue/Batch Discussion Thread v2

I think they're available in SM4.0
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