09-6-2011, 11:01 PM | #1601 |
Live a wonderful life~
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Re: Queue/Batch Discussion Thread v2
To be honest, I do not agree with that Reshiram but thanks for the thought. Yes, the judging system could be improved but for now, lets just leave things the way it is until we (as a community) actually come up with an improvement plan in the future.
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09-9-2011, 11:59 AM | #1602 |
sausage
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Re: Queue/Batch Discussion Thread v2
Sent some fixes
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09-10-2011, 10:39 AM | #1603 |
plain old ugly ass dumbas
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Re: Queue/Batch Discussion Thread v2
Could we get an estimate on the start of the next batch? I need motivation to stop procrastinating on all of my files.
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09-10-2011, 10:49 AM | #1604 |
Celestial Harbor
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Re: Queue/Batch Discussion Thread v2
..
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09-10-2011, 11:04 AM | #1605 |
plain old ugly ass dumbas
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Re: Queue/Batch Discussion Thread v2
lmao woops. Totally missed that. Thanks.
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09-12-2011, 04:56 AM | #1606 |
★★★★★
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Re: Queue/Batch Discussion Thread v2
sorry for being late, here's the vote result.
updated the OP with new queue'd files and conditional queue'd files. [Vote result for borderline files] (Yes/Yes w fix/No) The Rapids: (18/20, 8/2/0) -> queue'd ----------------------------------------------------------------------- Luna Ascension: (16/20, 6/4/0) -> conditional queue (dropped notes, add 2 sec silence to the beginning of mp3. rhythms on m24 are weird, just 32nds for the melody is better. some judges think white note switch feature is weird, but it still works I guess) Elektrik Shiivers: (15/20, 5/5/0) -> conditional queue (water down piano parts, m11-13) Mortal Kombat: (14/20, 6/2/2) -> conditional queue (pattern usage for slow jacks are overall repetitive) mutant corecore: (14/20, 5/4/1) -> conditional queue (m5-m6, m43-45 look offsync, and you can just remove some green/white notes) ======================================================== Mark's Revenge: (13/20, 4/5/1) Pussy Pump: (10/16, 3/4/1) Press Start: (11/20, 3/5/2) Creature at the Mill: (11/20, 4/3/3) Neopandemic: (5/20, 1/3/6) Last edited by jimerax; 09-12-2011 at 05:04 AM.. |
09-12-2011, 08:21 PM | #1607 |
Batch Manager
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Re: Queue/Batch Discussion Thread v2
Oh nice, the conditional queue results finally came in 8D
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09-12-2011, 08:29 PM | #1608 |
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Re: Queue/Batch Discussion Thread v2
5/20 and then a 6. lmfao. fml :C
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09-12-2011, 11:16 PM | #1609 |
The Vast White Note
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Re: Queue/Batch Discussion Thread v2
I sent you my fixes for Luna Ascension.
Please, also, remove Minuet in G from the cond. queue; that performance felt very stiff to the notes themselves and I'm going to try recording in both a higher quality and with a touch more... flavor. I have it fixed but, well, it's just a boring piece played too edgelessly.
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09-14-2011, 06:33 AM | #1610 |
Banned
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Re: Queue/Batch Discussion Thread v2
Wrong thread possibly..anyone of you guys brave enough to step a splittercore song? "Friday" to be more specific..
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09-14-2011, 07:25 AM | #1611 | |
FFR Simfile Author
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Re: Queue/Batch Discussion Thread v2
Quote:
videos 1 and 4
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09-14-2011, 07:43 AM | #1612 | |
Banned
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Re: Queue/Batch Discussion Thread v2
Quote:
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09-14-2011, 03:38 PM | #1613 |
lol happy
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Re: Queue/Batch Discussion Thread v2
That song has been stepped by no fewer than like 6 people...
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09-14-2011, 04:34 PM | #1614 |
Expect delays.
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Re: Queue/Batch Discussion Thread v2
I'll update my conditional anytime I can since school is taking pretty much 96% of my time (4% is mass effect 2)
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09-14-2011, 08:35 PM | #1615 |
ℜ1 ステップチャート 著者
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Re: Queue/Batch Discussion Thread v2
Sent some minor fixes to The Rapids following judges notes.
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09-16-2011, 02:09 AM | #1616 |
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Re: Queue/Batch Discussion Thread v2
Just resent /mu/tant corecore with some revamps according to the measures
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Last edited by DossarLX ODI; 09-16-2011 at 02:15 AM.. |
09-16-2011, 07:04 AM | #1617 | |
sausage
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Re: Queue/Batch Discussion Thread v2
Quote:
Would be nice if I get some input if there are still some inappropriate hands in the fix I sent earlier, because I didn't let any of the judges play it, but that's optional, though Gonna take a look at it again Last edited by Xayphon; 09-16-2011 at 07:08 AM.. |
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09-17-2011, 12:08 PM | #1618 |
Expect delays.
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Re: Queue/Batch Discussion Thread v2
Sent a fix for Mortal Kombat Metal Menu
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09-17-2011, 03:48 PM | #1619 |
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Re: Queue/Batch Discussion Thread v2
Kinda noobish question but I figure someone in this thread'll know: how do I gain access to 192nd notes? SM 3.9 only lets me place up to 64ths
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09-17-2011, 03:52 PM | #1620 |
Sic itur ad astra
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Re: Queue/Batch Discussion Thread v2
I think they're available in SM4.0
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