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Old 06-3-2012, 04:26 PM   #3641
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

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Originally Posted by hi19hi19 View Post
lol i missed a batch for the first time in ever


dont care played d3, had fun
end of world as we know it, hi19 isn't whoring for SAP
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Old 06-3-2012, 09:55 PM   #3642
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

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Originally Posted by FFR Pro 21 View Post
Sent in some fixes for Gargoyle.
Thanks! The bursts look pretty reasonable. Could you look at these places please (I just highlighted noticeably weird spots)?

- 31.41s: 16th note here, but misplaced as an 8th
- 58.61s: 16th note here
- 70.91s: in this area until the end of the song, you're stepping jumps in parts of the melody that appear accented. This particular spot I pointed out seems to be dominant but ignored? Same goes for all similar areas of the music following this (e.g. 122.11s).
- 83.91s: requires faster burst than this. Use 192nd notes for a faster burst. If you can't access the 192nd notes because you're using the SM editor, then one trick is to highlight a 48th note, copy it, and paste it using the 64th note interval. This will shift the arrow to a 192nd note that is normally inaccessible by the SM editor. Alternatively, DDReam has the ability to switch to 192nd note intervals. Alternatively #2, don't bother with slowing the bpm down to 35 BPM.
- 88.81s: places like these, check the hi-hat 32nds again.
- 162.91s: lol, the jacks at the end will surprise some people for sure. They're not too bad, but I recommend a non-jack pattern.
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Old 06-3-2012, 10:52 PM   #3643
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Quote:
Originally Posted by bmah View Post
Could you look at these places please (I just highlighted noticeably weird spots)?

- 31.41s: 16th note here, but misplaced as an 8th
- 58.61s: 16th note here
- 70.91s: in this area until the end of the song, you're stepping jumps in parts of the melody that appear accented. This particular spot I pointed out seems to be dominant but ignored? Same goes for all similar areas of the music following this (e.g. 122.11s).
- 83.91s: requires faster burst than this. Use 192nd notes for a faster burst. If you can't access the 192nd notes because you're using the SM editor, then one trick is to highlight a 48th note, copy it, and paste it using the 64th note interval. This will shift the arrow to a 192nd note that is normally inaccessible by the SM editor. Alternatively, DDReam has the ability to switch to 192nd note intervals. Alternatively #2, don't bother with slowing the bpm down to 35 BPM.
- 88.81s: places like these, check the hi-hat 32nds again.
- 162.91s: lol, the jacks at the end will surprise some people for sure. They're not too bad, but I recommend a non-jack pattern.
OK, so I did take a quick look. I did indeed notice that there were spots that you've pointed out where there were some missing notes/jumps, so I added those notes in. The whole 192nd note for a faster burst, I was having a hard time figuring out a good roll using 192nds, so I edited the once 37.5 BPM part and sped it up to 75 BPM so that I could use 64ths instead of 192nds. I've just sent those fixes now, so hopefully everything is alright with the file.
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Old 06-4-2012, 09:09 PM   #3644
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Hey, that's great! I've checked the file and it looks good. I'll remove it from the conditional list.
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Old 06-4-2012, 09:11 PM   #3645
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

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Originally Posted by bmah View Post
Hey, that's great! I've checked the file and it looks good. I'll remove it from the conditional list.
Awesome! Thanks so much!
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Old 06-5-2012, 01:42 AM   #3646
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Sent fixes on 16bitFruit.
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Old 06-7-2012, 12:18 AM   #3647
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

not impressed with this batch so far
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hey buddy are you looking for a good song to step because if so i really recommend you step In Front Of A Bus
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Old 06-7-2012, 01:14 AM   #3648
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

so I heard that this batch sucks
that's because i didn't send anything lol


edit:
"The Earth Blew Up v2 (Choofers) - difficulty similarity with v1"
So I can expect this to be a token/purchased file?
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Old 06-7-2012, 01:40 AM   #3649
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

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Originally Posted by Choofers View Post
"The Earth Blew Up v2 (Choofers) - difficulty similarity with v1"
So I can expect this to be a token/purchased file?
That's almost for certain, yes.
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Old 06-7-2012, 01:42 AM   #3650
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Make it a token we don't have enough good token anyways
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Old 06-7-2012, 10:50 AM   #3651
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Quote:
Originally Posted by 00Razor00 View Post
not impressed with this batch so far
What were you expecting? Demanding charts? xD
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This guy, MarioNintendo?
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Old 06-8-2012, 04:29 AM   #3652
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

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Originally Posted by YOSHl View Post
end of world as we know it, hi19 isn't whoring for SAP
yeah man instead im farming Butcher on Inferno mode for ~sweet lootz~

gotta keep it real sometimes, play a different game, go new places, see new things
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Old 06-8-2012, 02:29 PM   #3653
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

lol Hi19
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Old 07-8-2012, 07:03 PM   #3654
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Sent in a fix for my chart on Pure Ruby.
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Old 07-14-2012, 01:59 PM   #3655
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Just finished my sync of Selkies, another Between the Buried and Me song. anyone wanna playtest?
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Old 07-31-2012, 11:16 AM   #3656
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

I'm assuming the next batch will be after the tournament, but I need to know how much time I have to make enough files to hit my submission cap..
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Old 07-31-2012, 11:26 AM   #3657
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Next batch is some time in August. Better start stepping now.
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Old 07-31-2012, 06:39 PM   #3658
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Yea, currently planned for the later half of August so hit that editor~
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Old 07-31-2012, 06:53 PM   #3659
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

And fyi, it will be a regular batch, so step anything you like.
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Old 07-31-2012, 07:31 PM   #3660
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

**** the batch
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So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
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. ZOMG I HAD TO QUIT OUT TERRIBLE
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