06-5-2017, 09:11 PM | #41 |
Owlbears Rock!
Join Date: Mar 2012
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Re: Boss Rush Mega Pack (Submissions OPEN)~~
Yeah the name's kinda rushed. I'll change it up in time, but for now "boss rush" is the best I can come up with.
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06-5-2017, 10:06 PM | #42 |
FFR Player
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Re: Boss Rush Mega Pack (Submissions OPEN)~~
Sure
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06-8-2017, 09:03 AM | #43 |
FFR Player
Join Date: Oct 2012
Age: 30
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Re: Boss Rush Mega Pack [tentative title] (Submissions OPEN)~~
Also Raine, I made a solo convert of WAVESTEP v2, gonna send that over as well, just replace the .sm since it still has the 4k chart in it
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06-8-2017, 10:12 AM | #44 |
Owlbears Rock!
Join Date: Mar 2012
Location: The coldest place in hell
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Posts: 2,492
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Re: Boss Rush Mega Pack [tentative title] (Submissions OPEN)~~
yes ma'am
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06-10-2017, 08:21 AM | #45 | |
FFR Player
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Re: Boss Rush Mega Pack (Submissions OPEN)~~
Quote:
Will send 2 hopefully decent manias next week.
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I think Japanese should be taught because if animes have taught me anything it is that Japanese is superior. *strokes neckbeard and contemplates next cheeto* |
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06-10-2017, 02:50 PM | #46 |
Somewhere, but not here
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Re: Boss Rush Mega Pack [tentative title] (Submissions OPEN)~~
Yo James I have a problem with the song... the syncing is off at the half tempo part so...do...do I really have to use 192nd notes T_T
EDIT: okay...this is gonna drive me mental... I'm gonna chart the vocal part and convert it to mines... YES... MY CHART WILL HAVE MINES SORRY GUYS
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Last edited by Shadow_God_10; 06-10-2017 at 02:52 PM.. |
06-10-2017, 09:10 PM | #47 |
Owlbears Rock!
Join Date: Mar 2012
Location: The coldest place in hell
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Posts: 2,492
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Re: Boss Rush Mega Pack [tentative title] (Submissions OPEN)~~
I'm fine with icy/minty/HSMP levels of difficulty. Just make sure your simfile is passable.
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06-10-2017, 11:20 PM | #48 | |
FFR Player
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Age: 30
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Re: Boss Rush Mega Pack [tentative title] (Submissions OPEN)~~
Quote:
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06-11-2017, 12:08 AM | #49 | |
[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,358
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Re: Boss Rush Mega Pack (Submissions OPEN)~~
Quote:
I'd leave it, it's a fine name. Boss rushes don't have to be impeccably difficult. Just for some added fun, take all the files and compile them into one simfile and then make that the final song in the pack. :troll: |
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06-11-2017, 12:13 AM | #50 |
Somewhere, but not here
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Re: Boss Rush Mega Pack [tentative title] (Submissions OPEN)~~
I fixed it about 30 minutes after posting that :P
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06-11-2017, 11:01 AM | #51 |
FFR Player
Join Date: Mar 2016
Age: 32
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Re: Boss Rush Mega Pack [tentative title] (Submissions OPEN)~~
u get my files or nahhh
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06-11-2017, 11:31 AM | #52 |
Owlbears Rock!
Join Date: Mar 2012
Location: The coldest place in hell
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Re: Boss Rush Mega Pack [tentative title] (Submissions OPEN)~~
Yeah I did. Is that REALLY your last name?
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06-11-2017, 02:12 PM | #53 |
FFR Player
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Re: Boss Rush Mega Pack [That's the title get over it] (Submissions OPEN)~~
probably
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06-11-2017, 10:47 PM | #54 |
FFR Player
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Age: 30
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Re: Boss Rush Mega Pack [That's the title get over it] (Submissions OPEN)~~
:v
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06-12-2017, 09:40 AM | #55 | |
Celestial Harbor
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Re: Boss Rush Mega Pack (Submissions OPEN)~~
Quote:
===== stating "that's the title get over it" just kinda says to me that you don't actually care about the entirety of the pack creation process, and only just want to make a pack for your own attention's sake, rather than actually legit wanting to create a finished product that you've actually put full effort into people enjoying. the "purpose" of your pack as stated in the opening post was "Think of this as Stepping Stones' counterpart. All difficult files all the time " except your expertise in eyeing difficulty of files is pretty clear that you don't understand how much of a gap there is past the stepping stones difficulty. Like, you could call something like fullerene shift "boss rush" because that's the endgame of what most players will experience for playing stepmania. You could also call something like a hsmp, with absolutely stupid songs, "boss rush" because very few players could even imagine passing some of the songs in there. Especially with your difficulty scale specification, you can literally take the majority of packs released, since they will have the majority of charts being rated at over a 17 in etterna difficulty. I don't think me stating that changing the pack name was unreasonable at all. I don't think me stating that the "17+ on etterna scale" is a dumb requirement is unreasonable at all. I don't think me stating that trying to associate with stepping stones under these requirements is pretty dumb, is unreasonable at all. ====== also, "boss rush" and limited dump exceptions lol ====== like literally you can call this pack *ANYTHING* else - make it your own pack or w/e idk just, taking the attitude of "this is the title just deal with it" makes me want to probably never play the pack, and will probably turn plenty of other people away from the pack when they see the title "boss rush" and see the requirement "has to be 17+ or harder", given that the vast majority of active, and actually participating members of the stepmania community use files of those difficulties to go to sleep
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Last edited by YoshL; 06-12-2017 at 09:43 AM.. |
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06-12-2017, 10:55 AM | #56 |
FFR Player
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Re: Boss Rush Mega Pack [That's the title get over it] (Submissions OPEN)~~
banner looks cool tho
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le stepman blog |
06-12-2017, 12:20 PM | #57 |
Resident Poopbutt
Join Date: May 2004
Location: Georgia
Age: 34
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Re: Boss Rush Mega Pack [That's the title get over it] (Submissions OPEN)~~
dRaMaMaNiAs
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06-12-2017, 03:08 PM | #58 |
Owlbears Rock!
Join Date: Mar 2012
Location: The coldest place in hell
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Re: Boss Rush Mega Pack [That's the title get over it] (Submissions OPEN)~~
Relax yoshl it's just a stepmaina simfile pack. I just figured a pack without easy files would be interesting to do. It's not like I'm trying to sell the cure for cancer or something, jeez. Besides, not a lot of people can do most of the stuff in stepping stones and have to rely on pad packs to get going, so making the simfile pack a "boss rush" just means there's harder than average simfiles in the pack that are meant to test you. It's not Nuclear Blast levels of difficult, but it's not supposed to.
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06-12-2017, 03:14 PM | #59 |
Celestial Harbor
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Re: Boss Rush Mega Pack (Submissions OPEN)~~
then it shouldn't be called "boss rush"
it's literally for the purpose of making your pack better and 17 on etterna scale is easy btw lol nuclear blast isn't even the end game of difficulty, you comparing your pack to that kinda shows just how much you know about the spectrum of files out there tbh. your point of "making the simfile pack a "boss rush" just means there's harder than average simfiles in the pack that are meant to test you." can be replaced with literally any other pack name. what makes your pack different from the rest is that you're trying to replicate the niche difficulty inbetween like D3 and D5+ from the looks of it, and naming the pack "boss rush" literally makes no sense i'm half assuming you're not going to change the pack name because 1) you're too stubborn to listen now that you've tried to unsuccessfully try and refute points, and 2) because you already made graphics for it |
06-12-2017, 03:52 PM | #60 |
FFR Player
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Re: Boss Rush Mega Pack (Submissions OPEN)~~
Boss Rush Drama Pack has started quite nicely.
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I think Japanese should be taught because if animes have taught me anything it is that Japanese is superior. *strokes neckbeard and contemplates next cheeto* |
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