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Old 05-11-2016, 09:20 PM   #221
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Default Re: High FGO Special Batch [Sep 2015]

Finally got something in that's above 7/10! I'll get around to those fixes ASAP!
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Old 05-11-2016, 11:12 PM   #222
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Default Re: High FGO Special Batch [Sep 2015]

I am reasonably sure those A. Q. Children notes are for my file.
Ji's was a lot more tame, if I remember correctly.
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- lets be real you only submitted this so you could jack off to the nps chart don't even lie
As if you didn't also get a woody
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Old 05-12-2016, 12:11 AM   #223
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Default Re: High FGO Special Batch [Sep 2015]

I fixed the post. In the notes it wasn't listed as A.Q. Children [Cut] which may have caused the confusion (mi40's submission was for March 2015).
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 05-12-2016, 02:12 AM   #224
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Default Re: High FGO Special Batch [Sep 2015]

- 3.29, 4.24, 4.95, 9.92, 11.82, 12.76: Ghost 16th
- 5.78, 7.32, 8.26, 8.97, 9.21, 10.63, 12.53: Missing 16th
- 7.26, 12.82, 13.30: Missing jump


* should all be fixed now. should also note I could not hear those tr-808 kits at all at 1.0x speed. nice catch. *

- 32.76: What is this jump for?

* white noise accent, but can turn it back to a single. pay attention to the measure phrasing. nevertheless, turned back into a single. *

- 33.43: There's a 16th triplet here that leads to the 12ths after.

* can't hear it, but added an 8th regardless -- I may need clarification afterwards, this note is a bit too vague *

- 34.08, 34.79, 35.62: Missing 16ths

* deliberately chose to ignore the echo buffers here, but fixed regardless *

- 36.51: These are three 3/32nd notes, with the last note being a 16th entering the other five 16th notes.

* huh. I always thought these were triplets, but given how trackers work with a tick 6 resolution, this is a nice catch. fixed. *

- 38.56, 38.60: Missing 24ths

* your offsets are different to what I have supplied. If I am correct, they should be hopefully fixed, and I chose to miss out on those two missing 24ths because I thought the burst would be overkill. regardless, fixed. *

- 40.24: Missing 16th

* should be fixed *

- 41.96: Why was this 24th run cut short? More missing 24ths

* see note regarding 24ths again. sure you want these in? should be fixed, nevertheless. *

- 46.70: This isn’t a full blown 16th run.

* fixed *

- 53.33: Also not a full 16th run, there are many extra notes here.

* oh god, more echo buffer/staccato note wankery going on, along with bass notes. hopefully, I didn't overdo the details this time around. should hopefully be fixed by now. if there are still errors, please notify me. *

- 60.97, 61.09: Ghost 16ths, there’s a missing note on 61.21
- 61.92: Ghost note
- 62.63: Another missing note


* should be addressed by now *

- At this point I’m not listing any more missing or ghost notes. Take a look through the file again and send a list of changes please.

* bit annoyed, but I'll do my best (according to my offsets):

- 62.834 - ghost note fixed
- 63.545 - missing note fixed
- 63.782 - ghost note fixed
- 63.900 - supposed ghost note fixed
- 64.729 - ghost note fixed
- 64.966 - missing note fixed
- 65.440 - missing note fixed
- 65.677 - ghost note fixed
- 65.914 - missing note fixed *

- 65.29: Missing jump

* fixed *

- 83.65: I don’t see why some hands aren’t stepped as quads (see 85.55, 87.44 for samples to monitor this part). Also in this section there are 16ths that could have been stepped instead of the 8th jumpgluts/hands, I’d suggest toning down the layering here to allow for the 16ths since they’re blasting loudly.

* this is a layering scheme I chose just for this section/theme, as it only appears once throughout the composition (and to a lesser extent, 102.60 and 110.18). the quad scheme goes towards the 'crashing accents', though I chose to only put quads for every 5th quarter note in a 2-measure formation. I've decided to go with adding quads to every crashing accent, though. if you really aren't happy with this, I'll see what I can do to modify it so it perhaps fits better. I personally do not like to scheme this section with 16ths. *

- 102.48, 110.06: The 32nd burst stops here, there’s a 16th that does come out of it though.

* fixed, I actually noticed those errors right after sending it in so that's a big whoops for me *

- 102.60, 110.18: These 8th jumps don’t go with the track very well, this is a similar issue to 83.65; there are opportunities for 16ths here.

* similar layering scheme as previous, I'd really rather not tamper it with 16ths (even if they're occassional - I might botch the layering schemes altogether) as there's a crapton of echo buffers going on in 83.65 and in here as well. should also work as a resting point after the jumptrills. left as is. if you are really unhappy about this decision, please notify me. *

- 121.32: Missing jump

* doesn't make sense to add a jump to a crescendoing white noise downward sweep, but fixed nevertheless -- actually, just found out you were referring to the 2-note intervals *

- 121.97: Ghost 16th, look over this section again please.

* goddamnit not again l00000000000000000l:

- 122.173 - missing note 16th to triangle wave fixed
- 122.884 - ghost note 16th fixed
- 123.831 - 16th note to hihat
- 124.187 - missing note 16th to hihat fixed
- 124.779 - ghost note 16th fixed
- 125.134 - ghost note 16th fixed
- 125.608 - ghost note 16th fixed
- 125.727 - ghost note 16th fixed
- 126.674 - ghost note 16th fixed (if I missed anything, notify me) *

- 122.50: The heavy bass kick not having a jump on these measure starts makes the layering confusing here at first. You should also include it here.

* layering scheme has been fixed. *

- 148.91: Missing 8th

* fixed *

- 149.56: The 32nd burst here started on the wrong note. It should have started on the 8th after like the surrounding bursts.

* goddamnit that's kinda embarrassing loooooooooool--fixed *

* 155.324 has been fixed too--that's also really embarrassing lmfao *

* 159.186 - added a jump too so it's consistent to the first white noise downward sweep crescendo earlier *

- 164.61, 166.50: Ghost note, please look over this section again.

* actually, 164.61 and 166.50 are 16ths to a hihat. listen very closely. I could be wrong, but I couldn't see the errors properly.

here we go again:

- 159.838 - missing 16th to hihat fixed
- 161.733 - missing 16th to hihat fixed
- 164.575 - missing 16th to hihat fixed
- 165.049 - missing 16th to hihat fixed
- 165.523 - missing 16th to hihat fixed
- 166.470 - missing 16th to hihat fixed *

- 166.80: This triplet section doesn’t make sense, there are 16th triplets missed that start on the 4ths but those weren’t stepped. There are a lot of “static 8ths” that are being stepped as 16th triplets, and the real 16th triplets are left out.

* layering scheme from this point moves on to the leads that follow a || : x-xx : || motif, not the hihats. jumps go to the 'snares'. left as is, though I may be parsing this information wrong. if unhappy, notify me. *

- 211.57: The full 16th run here was ignored, and the jumps aren’t even accurate (for instance, 211.80 and 211.86 aren’t even going to the bass kick but are stepped as jumps)

* fixed. *

* I have to be very careful with runningmen treatment at 114.461 and its section. tricky to touch up as is. *
** m160's 12th handjack has been changed to something more friendlier. *
* handstream cut down to a jumpstream. 32nd bursts were added to the kick retriggers now that a handstream isn't ramping up the difficulty of the end of the file to an extreme. some runningmen/anchor treatment was done. *

Last edited by GammaBlaster; 05-12-2016 at 07:38 AM..
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Old 05-13-2016, 02:39 PM   #225
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Default Re: High FGO Special Batch [Sep 2015]

I was informed of a file that was submitted October 27th for Phase 2 and it's been added to Set 4: Make The Fire Burn.

Also GammaBlaster, the proper procedure for changes on the file is through email or PM. Please do that next time, thanks.
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

Last edited by DossarLX ODI; 05-13-2016 at 02:40 PM..
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Old 05-14-2016, 03:53 AM   #226
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Default Re: High FGO Special Batch [Sep 2015]

no worries, just been busy lately so I just dumped it on a forum post while I still could lol
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Old 05-14-2016, 10:52 PM   #227
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Default Re: High FGO Special Batch [Sep 2015]

Notes for Set 2 in Phase 2 have been posted. The BSE will be updated later with these results.

Results for Phase 2 Set 2:

Conditional Queue
[7.5*/10] entanglement {ABE3} (hi19hi19)
[7/10] A Dichroic Glass Snafu {Blitz Lunar} (Gradiant)
[6.5/10] Six Acid Strings {The Flashbulb} (DarkZtar)

Rejected
[4/10] Roy {Terminal 11} (Pizza69)
[1/10] Fireball {tarolabo} (hi19hi19)
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 05-15-2016, 04:39 PM   #228
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Default Re: High FGO Special Batch [Sep 2015]

You're pacing quite well. Keep up the good work - looking forward to seeing results on my file soon with how you're suddenly moving.
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Old 05-15-2016, 04:48 PM   #229
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Default Re: High FGO Special Batch [Sep 2015]

so Fireball gets rejected for being too hard even though staiain's almost AAing it on SM?
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Originally Posted by bluguerilla
So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
___
. RHYTHMS PR LAYERING
. ZOMG I HAD TO QUIT OUT TERRIBLE
.
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Old 05-15-2016, 05:34 PM   #230
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Default Re: High FGO Special Batch [Sep 2015]

Quote:
Originally Posted by SKG_Scintill View Post
so Fireball gets rejected for being too hard even though staiain's almost AAing it on SM?
You basically just contradicted yourself. A D7 player reviewed the file and mentioned he got more than 400 greats, and you have someone that's "D8" (in quotes because that's not an established division in the official tournament yet) that is struggling to AA it. That's not even taking into account the emphasis on vibrating in some of the walls like I mentioned in my reviewer portion. When these files are looked through, factors including how the file would play on FFR are also considered.

Some can AA a file on SM with slightly less than 100 greats, and then convert the file to FFR and it's significantly worse. This is taken into account when reviewing the files. A simple way to view it is that when you have a cluster of arrows on FFR and you fall behind, you don't just get a few misses/goods and recover. In stepmania when you have a fairly dense wall, if you miss you don't get a devastating amount of greats. On FFR when you do miss, the late goods just pile up.
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

Last edited by DossarLX ODI; 05-15-2016 at 05:38 PM..
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Old 05-16-2016, 04:45 AM   #231
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Default Re: High FGO Special Batch [Sep 2015]

sounds like a challenge
but ok
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Quote:
Originally Posted by bluguerilla
So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
___
. RHYTHMS PR LAYERING
. ZOMG I HAD TO QUIT OUT TERRIBLE
.
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Old 05-21-2016, 08:37 PM   #232
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Default Re: High FGO Special Batch [Sep 2015]

Notes for Set 3 in Phase 2 have been posted. A Batch Search Engine Update with these results will be coming later.

Results for Phase 2 Set 3:

Accepted
[8/10] Firmament Castle Velier {ueotan} (hi19hi19)
[8/10] ephemera {ABE3} (hi19hi19)

Conditional Queue
[8*/10] Wizdomiot {LeaF} (AutotelicBrown)
[8*/10] ._Pulse {YZYX} (GammaBlaster)

Rejected
[5.5/10] looming shadow of a tree long gone {goreshit} (Wiosna)
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 06-19-2016, 05:04 PM   #233
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Default Re: High FGO Special Batch [Sep 2015]

Alright so what I'm going to do tonight is get a list of conditional queue files in the hard batch barring Set 4 in Phase 2 and see which files currently have fixes sent. Set 4 in Phase 2 has lead notes for all the files, and TC_Halogen has the Reviewer Task for it (there's a technicality that I'll have to do Make the Fire Burn since that's his file).
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 06-19-2016, 05:42 PM   #234
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Default Re: High FGO Special Batch [Sep 2015]

I did a run-down of the Conditional Queue Files in the Hard Songs Batch (barring Set 4 in Phase 2) and I came up with 15 CQ files. They are listed below with the respective dates the fixes were sent. Another list for the overview of fixes sent vs. no fixes sent is provided at the end of the post. I updated the Batch Search Engine with this information.

Phase 2 Conditional Queue

Set 1
[9*/10] ElectroMashcore {Reizoko Cj} (gameboy42690) [May 11, 2016 9:56 PM]
[8*/10] Powerflux {YZYX} (GammaBlaster) [May 14, 2016 7:16 AM --> Jun 18, 2016 11:43 PM]

Set 2
[7.5*/10] entanglement {ABE3} (hi19hi19)
[7/10] A Dichroic Glass Snafu {Blitz Lunar} (Gradiant) [May 16, 2016 1:19 AM]
[6.5/10] Six Acid Strings {The Flashbulb} (DarkZtar) [Jun 19, 2016 6:42 PM]

Set 3
[8*/10] Wizdomiot {LeaF} (AutotelicBrown)
[8*/10] ._Pulse {YZYX} (GammaBlaster) [May 22, 2016 4:36 AM]


Phase 1 Conditional Queue

Set 1
[8*/10] High-Priestess {Luxion} (hi19hi19)
[7.5*/10] Odd22 {Terminal11} (Choof)
[7*/10] Nest {Cardboard Box} (lurker) [Oct 25, 2015 1:40 AM]
[7*/10] where is my balls {LOLI RIPE} (YoshL) [Feb 15, 2016 4:23 PM]

Set 2
None

Set 3
[8*/10] You Universe {Blitz Lunar} (hi19hi19)
[7*/10] Stress Free Style {MOSAIC.WAV} (Scintill) [Nov 30, 2015 4:37 PM]

Set 4
None

Set 5
[8.5*/10] Epileptic Crisis {Nightmare} (ilikexd) [Apr 21, 2016 1:33 AM]
[8*/10] Breath After Breath {Craving} (hi19hi19)

Set 6
None

Files with or without fixes sent

Fixes sent:
._Pulse {YZYX} (GammaBlaster) [May 22, 2016 4:36 AM]
A Dichroic Glass Snafu {Blitz Lunar} (Gradiant) [May 16, 2016 1:19 AM]
ElectroMashcore {Reizoko Cj} (gameboy42690) [May 11, 2016 9:56 PM]
Epileptic Crisis {Nightmare} (ilikexd) [Apr 21, 2016 1:33 AM]
Nest {Cardboard Box} (lurker) [Oct 25, 2015 1:40 AM]
Powerflux {YZYX} (GammaBlaster) [Jun 18, 2016 11:43 PM]
Six Acid Strings {The Flashbulb} (DarkZtar) [Jun 19, 2016 6:42 PM]
Stress Free Style {MOSAIC.WAV} (Scintill) [Nov 30, 2015 4:37 PM]
where is my balls {LOLI RIPE} (YoshL) [Feb 15, 2016 4:23 PM]

Files with no fixes sent:
Breath After Breath {Craving} (hi19hi19)
entanglement {ABE3} (hi19hi19)
High-Priestess {Luxion} (hi19hi19)
Odd22 {Terminal11} (Choof)
Wizdomiot {LeaF} (AutotelicBrown)
You Universe {Blitz Lunar} (hi19hi19)
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

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Old 06-19-2016, 06:23 PM   #235
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Default Re: High FGO Special Batch [Sep 2015]

where is my balls should be in the Fixes sent pile I believe
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Only yours, for an easy price of $19.99! You too can experience the wonders of full motion rump sticking.
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Old 06-19-2016, 07:20 PM   #236
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Default Re: High FGO Special Batch [Sep 2015]

Quote:
Originally Posted by YoshL View Post
where is my balls should be in the Fixes sent pile I believe
Do you remember which email you sent to and/or the date?
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 06-19-2016, 07:25 PM   #237
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Default Re: High FGO Special Batch [Sep 2015]

February 15th, i sent a resubmission of Powerhaus, fixes for where is my balls, and a new file for the Jan/Feb batch
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Only yours, for an easy price of $19.99! You too can experience the wonders of full motion rump sticking.
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Old 06-19-2016, 07:39 PM   #238
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Default Re: High FGO Special Batch [Sep 2015]

Alright, I got it. I updated the BSE with the where is my balls and Six Acid Strings fixes. That leaves six files without any fixes sent in the Hard Batch.
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 06-20-2016, 12:25 AM   #239
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Default Re: High FGO Special Batch [Sep 2015]

I'm hype for where is my balls
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Old 06-27-2016, 12:04 PM   #240
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Default Re: High FGO Special Batch [Sep 2015]

odd22 fixes sent!
also I might do a v2 for stepmania, not sure yet
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