11-29-2016, 03:33 AM | #36 | |
FFR Player
Join Date: Jun 2009
Location: On a life-size Flat Earth model
Posts: 149
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Re: TWG CLX If Emblem was a bad employee Postgame Thread
Quote:
If anything, policing has to be done via modkills and post thresholds. 10 non-shitposty posts per day in turbos, 30 per day in full games. If you fall below that, you're modkilled. That way, anyone inactive is instantly a detriment to their team, whether town or wolf. It'll cause habitually MIA players to either start playing the game or become a hindrance to their team.
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