02-22-2023, 02:34 PM | #1 |
Event Staff
Join Date: Feb 2023
Age: 21
Posts: 136
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Question for D7-D8 Players
In regards to difficult charts (like 100+), what do you look for / what does the chart need to have in order for it to be an engaging? What is appropriate to feature in a 100+ chart that is designed for fun interactive gameplay? What should a chart NOT have?
Lot of questions I know. I am curious though, because most easy/moderate charts are pretty straight forward in terms of difficulty curve and matching the song appropriately, but I feel like the range of D7-D8 difficult is pretty esoteric in regards to what constitutes a good and playable chart in this range. Primarily, I feel like there is a very fine line between what is possible and what isn't possible; and that the volatility between those two sides is really scary and has to be handled responsibly. It's also scary in terms of even THINKING about charting something in this range. More of a personal experiment for me than anything else, my main focus is much more dialed back (charting in the 20-70 range is OP). However I'd like to give one earnest shot for the sake of learning and experience. I'm just not qualified by any means to do so, so I'd love some insight from people who ARE qualified. (Also, if there are any good reference charts in this range that are enjoyed by y'all just lmk + system doctor BASED)
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02-22-2023, 02:46 PM | #2 | |||
🡸Index🡻Is🡹Fun!🡺
Join Date: Dec 2010
Location: Auserd
Posts: 1,939
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Re: Question for D7-D8 Players
Everyone's gonna have different preferences, but I like it when a chart around that level has a lot of patterns in my skillset (jacks, chordjacks, and tech), is fairly straightforward yet has a few tricky parts that define the file, and a nice break section or two where it calms down and lets me take a breath.
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02-22-2023, 03:24 PM | #3 |
D7 Elite Keymasher
Join Date: Jan 2008
Location: In My Room, 10101
Age: 33
Posts: 4,676
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Re: Question for D7-D8 Players
A chart should NOT have zero breaks. My god a 3 minute+ 100+ file with no breaks is pretty exhausting.
Personally speaking i like it when a chart has alot of flow to it, and not just random patterns everywhere that might technically be correct but just arent fun to play. Im not going to name any charts here(good or bad) for the sake of not being rude. I like jacky files, but pretty much anything except fast jumpstream is fun to me.
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Thee Burstinator [SIGPIC][/SIGPIC] Last edited by SK8R43; 02-22-2023 at 03:25 PM.. |
02-22-2023, 05:18 PM | #4 |
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Join Date: Nov 2011
Age: 30
Posts: 252
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Re: Question for D7-D8 Players
This
Last edited by Josemba; 02-22-2023 at 05:20 PM.. |
02-22-2023, 08:52 PM | #5 |
THE ONLY PERUVIAN ALIVE
Join Date: Apr 2021
Location: SJL, Lima, Perú
Posts: 31
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Re: Question for D7-D8 Players
I don't really know, every chart is good for me, except the jack ones.
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02-22-2023, 09:33 PM | #6 |
✘ Forever OP✘
Join Date: Dec 2008
Location: Canada,Quebec
Age: 29
Posts: 4,171
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Re: Question for D7-D8 Players
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02-23-2023, 02:59 AM | #7 |
for you, eternally
Join Date: Jan 2013
Location: Singapore, SG
Age: 26
Posts: 157
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Re: Question for D7-D8 Players
I'll give a long answer soon, but one of the important questions that you'll find yourself dealing with is the question of "should I create content that directly caters towards these kinds of players" vs "can I put my own twist into these charts while still appealing to them"
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02-23-2023, 08:26 AM | #8 |
D4
Join Date: Jun 2011
Posts: 307
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Re: Question for D7-D8 Players
look at my chart ‘track title’ if you want good model 100+ diff file
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