07-9-2013, 03:19 PM | #6621 |
Celestial Harbor
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Re: Queue/Batch Discussion Thread v2
get files in cmon gotta prepare for official tourney lets googoogo
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07-9-2013, 03:20 PM | #6622 |
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Re: Queue/Batch Discussion Thread v2
29 files arent gonna get sent anytime soon
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07-9-2013, 05:00 PM | #6623 |
lol happy
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Re: Queue/Batch Discussion Thread v2
I decided to get off my ass and actually submit to this batch. Got 2 files finished at least.
I'll send em in eventually.
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07-9-2013, 06:12 PM | #6624 |
Confirmed Heartbreaker
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Re: Queue/Batch Discussion Thread v2
I won't be able to even step anything until the 22nd
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07-9-2013, 06:58 PM | #6625 |
Celestial Harbor
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Re: Queue/Batch Discussion Thread v2
5 files in batch:
Powerhaus PUNK FLUFFY UNICORNS DANCING ON RAINBOWS Clockwork Gearman Pollyanna Rocks My World Black maybe umbral ultimatum |
07-10-2013, 11:00 AM | #6626 |
lol happy
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Re: Queue/Batch Discussion Thread v2
Prepare your diddlyholes for some Celldweller
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07-10-2013, 11:06 AM | #6627 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
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Re: Queue/Batch Discussion Thread v2
in the past two days, a single file has been sent
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07-10-2013, 11:11 AM | #6628 |
Celestial Harbor
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Re: Queue/Batch Discussion Thread v2
wish i could step at work lol
i'm gonna bring up this point again, people don't want to fill their quota of howevermany files they're allowed to send in this 2 month period, because of the re-submit factor. There's a new system, and at least in my opinion, if caps increase to reflect the new system and how it works, then people will be more inclined to submit files. |
07-10-2013, 11:49 AM | #6629 |
FFR Player
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Re: Queue/Batch Discussion Thread v2
They could just reduce the cap to 100 or something...
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07-10-2013, 11:53 AM | #6630 |
TWG Chaos
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Re: Queue/Batch Discussion Thread v2
I will be sending
FoxSky - The Whip However, for some reason my .dwi conversion isn't working anymore. Expect it soon. (I hope) F**king macs lol
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07-10-2013, 11:56 AM | #6631 |
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Re: Queue/Batch Discussion Thread v2
Reducing the cap per batch (somewhere in the 80-100 range...most likely 90 so three judging teams 30 files each) would prove to be a more efficient solution, otherwise there will be far too many songs added to the queue on a bi-monthly basis.
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07-10-2013, 12:03 PM | #6632 |
Celestial Harbor
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Re: Queue/Batch Discussion Thread v2
yeah that makes more sense ;P
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07-10-2013, 12:03 PM | #6633 |
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Re: Queue/Batch Discussion Thread v2
yeah i suggested 90 before
90 seems perfect 40~50 songs accepted july-august batch 8 weeks 6 songs a week for tournament (d1, d2, d3, d4, d5, d6/7) then 4 songs a week after that wow it works out!!!
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07-10-2013, 12:12 PM | #6634 | |
TWG Chaos
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Re: Queue/Batch Discussion Thread v2
Quote:
(Also, I sent my file. Thanks AJ for the help)
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07-10-2013, 12:14 PM | #6635 |
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Re: Queue/Batch Discussion Thread v2
Tournament will prob require a small hard songs batch to accommodate late rounds for top three divisions (because not everyone steps like you Ji ), but 90 seems good to me.
Obviously wait for JX/bmah final decision because I'm by far the least involved GM with batch process stuff. |
07-10-2013, 12:33 PM | #6636 | |
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Re: Queue/Batch Discussion Thread v2
Quote:
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07-10-2013, 12:50 PM | #6637 |
Batch Manager
Game Manager, Song Release Coordinator
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Re: Queue/Batch Discussion Thread v2
Last official tournament the hard songs was internal and for FFR judges only. I'm not sure how it will be this time around however.
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07-10-2013, 12:56 PM | #6638 |
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Re: Queue/Batch Discussion Thread v2
dang dat sukces cause i wanna send more venetian stores
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07-10-2013, 01:10 PM | #6639 | |
Celestial Harbor
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Re: Queue/Batch Discussion Thread v2
Quote:
i.e. there're a bunch of steppers who aren't a judge (like, as an example, darkztar), that would probably be able to rise to the challenge or something
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Last edited by YoshL; 07-10-2013 at 01:21 PM.. |
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07-10-2013, 01:31 PM | #6640 |
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Re: Queue/Batch Discussion Thread v2
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