05-20-2013, 03:17 PM | #1301 | |
lol happy
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Re: ODIPack3 submissions (Release when graphics are done)
Quote:
ro
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05-20-2013, 03:46 PM | #1302 |
FFR Player
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Location: we wrestle polar bears
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Re: ODIPack3 submissions (Release when graphics are done)
Earth Quake (revision) 13
accepted. it's perfect, amazingly fun file BSpower explosion 11 13 this is now a collab between me and sonicx, accepted. gotta catch em all jumpstream forever unfortunately, even when the song changes it's still endless jumpstream. during the verses, choruses and the solos (except for that one 24th solo which was fun) it's just all pretty similar looking jumpstream. the file lacks variation and at the same time it's easy, and long. you did a good job stepping this pretty accurately but it didn't turn out all that great unfortunately i like trains 11 accepted. now that was really fun, but it also lacked variation a bit, i thought it would be longer and have something different in the end, but it was good enough anyway (kinda barely though). good level of difficulty and consistent level of difficulty, fun patterns and since there was no real change in the music it also had good length.
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05-20-2013, 03:51 PM | #1303 |
FFR Player
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Re: ODIPack3 submissions (Release when graphics are done)
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"Blacker than a moonless night, hotter and more bitter than hell itself... that is coffee." 2diep4yuo #teamtwerk #bootyhunters |
05-20-2013, 04:03 PM | #1304 |
Confirmed Heartbreaker
Join Date: Jul 2012
Age: 35
Posts: 5,859
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Re: ODIPack3 submissions (Release when graphics are done)
Sad poker monster didn't make it but I'm glad I like trains did
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05-20-2013, 07:19 PM | #1305 |
FFR Player
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Location: we wrestle polar bears
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Re: ODIPack3 submissions (Release when graphics are done)
everyone who has revisions pending for possible acceptance need to hurry up since there aren't that many graphics left now. when all the graphics are made i will wait 24 hours and then release
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05-20-2013, 08:05 PM | #1306 |
Celestial Harbor
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Re: ODIPack3 submissions (Release when graphics are done)
oh, glove, if you want to change the freezes in contact, feel free to do so
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05-20-2013, 10:32 PM | #1307 |
FFR Simfile Author
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Re: ODIPack3 submissions (Release when graphics are done)
wtf, ddream studio doesn't have shuffle
edit: resubmitted ed: I'm going to make more files until you release b/c I'm still in the mood and I have a good list compiled of 'this would be fun to step'
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png Last edited by Patashu; 05-20-2013 at 11:35 PM.. |
05-20-2013, 11:35 PM | #1308 |
behanjc & me are <3'ers
Join Date: Jul 2006
Posts: 2,051
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Re: ODIPack3 submissions (Release when graphics are done)
PATASHU
you need to readd me somewhere since msn doesn't exist anymore
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Rhythm Simulation Guide Comments, criticism, suggestions, contributions, etc. are all welcome. Piano Etude Demon Fire sheet music |
05-21-2013, 12:27 AM | #1309 |
SMGroove
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Re: ODIPack3 submissions (Release when graphics are done)
I'll send my revision tonight dude. I also would appreciate graphics for the file, thanks.
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05-21-2013, 01:21 AM | #1310 | |
FFR Simfile Author
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Re: ODIPack3 submissions (Release when graphics are done)
Quote:
Skype: patashu0 YIM: patashu2
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
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05-21-2013, 01:34 AM | #1311 |
behanjc & me are <3'ers
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Re: ODIPack3 submissions (Release when graphics are done)
goddammit I don't think I'll have time to finish my marathon epic ;_;
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Rhythm Simulation Guide Comments, criticism, suggestions, contributions, etc. are all welcome. Piano Etude Demon Fire sheet music |
05-21-2013, 01:37 AM | #1312 |
FFR Player
Join Date: Apr 2013
Posts: 863
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Re: ODIPack3 submissions (Release when graphics are done)
prob 2 more days
get to it son
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05-21-2013, 03:15 AM | #1313 |
SMGroove
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Re: ODIPack3 submissions (Release when graphics are done)
Awe Maybe this little gem from the fucking past will bring some joy to you
http://www.mediafire.com/download/2m..._(Dj_Ossa).rar Also, submitted revision for Mr. Lonely. Hopefully that's what you wanted dude. |
05-21-2013, 03:18 AM | #1314 |
Custom User Title
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Re: ODIPack3 submissions (Release when graphics are done)
if i can't tackle em there's some really good gfx guys there :P don't worry about it!
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05-21-2013, 04:05 AM | #1315 |
new hand moves = dab
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Re: ODIPack3 submissions (Release when graphics are done)
submitted.
wowww 5am EST, 4 hours of sleep incoming |
05-21-2013, 04:21 AM | #1316 |
FFR Player
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Re: ODIPack3 submissions (Release when graphics are done)
sexy 4 hour sleep
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05-21-2013, 04:56 AM | #1317 |
FFR Player
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Re: ODIPack3 submissions (Release when graphics are done)
Sin 13
accepted if this wasn't put in another major pack. sooo much fun, great patterns Revived (revision) it's too repetetive and easy, nothing memorable ever happens. there are a missing notes in the main riff that repeats a million times and it overall has many layering inconsistencies. it's long, easy and uneventful, the reoccuring part with the 12ths to drums the and guitar is what i liked best but it still doesn't cut it for this pack ping pong the last part was pretty awesome but unfortunately the rest wasn't. in the beginning it for a long time completely relies on mines to become challenging which generally is not that much fun and is something i'm trying to avoid with this pack, i think you should cut the song so that these repetetive sections are much shorter so it doesn't get too boring without the mines. if there was anything else in the song that could add more arrows to these sections that would be great too, but i'm not sure there was. also, in the middle when that really low-pitched voice is saying something i think there was at least one 16th missing to his voice every time. you could also make a harder difficulty and make the mines in the beginning and end arrows (end should not obv be a jack like the mines are), it would be especially cool if the song was cut shorter. can be accepted after a pretty major revision Mr Lonely (revision) 11 accepted. cool. battle! team plasma (revision) 14 accepted. damn i love this file. i would take out the mines at the jumpjacks but it's up to you, accepted anyhow
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Last edited by dascookieman; 05-21-2013 at 05:07 AM.. |
05-21-2013, 05:36 AM | #1318 |
MYFUCKINGSOUND
Join Date: Nov 2009
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Re: ODIPack3 submissions (Release when graphics are done)
lol sin
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05-21-2013, 05:41 AM | #1319 | |
Spun a twirly fruitcake,
Join Date: Feb 2009
Age: 31
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Re: ODIPack3 submissions (Release when graphics are done)
lol sin
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Quote:
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05-21-2013, 05:44 AM | #1320 |
FFR Simfile Author
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Re: ODIPack3 submissions (Release when graphics are done)
dude. another sin file? what the fuck. it better be the best file for sin in the history of sin
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
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