03-23-2011, 09:26 PM | #561 | |
The FFRchiver
Join Date: Jun 2009
Location: USA
Age: 30
Posts: 2,168
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Re: FFR Suggestions
Quote:
If you wanted to keep the same ranking system, it could just be a more complex demonstration of this...as an example: 4 people are in a game room, a level 12, a 7, a 13, and an 15 and they all play the song, Cash Cow. Lets say the 15 AAA'd, the 12 got 2 goods, and 13 got 5 goods, and the 7 got 14 goods. This would mean the scorers would go as follows: 7, 13, 12, 15 Then loss / win factors could be calculated between the 4th and 3rd, 3rd and 2nd, and 2nd and 1st place: 4th place loses 50*.6 = 30 exp 3rd place gains 30 exp; then loses 110*.95 = 104.5 exp (-74.5 total) 2nd place gains 104.5 exp; then loses 80*.9 = 72 exp (+32.5 total) 1st place gains 72 exp The same thing can be done with any amount of players, just a bit more math coding.
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03-23-2011, 11:47 PM | #562 |
Housekeeper
Join Date: Jan 2007
Posts: 2,119
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Re: FFR Suggestions
The only problem I see with the automatic selection of the opponents song is if you don't have the song. Say your opponent clicks Planet Karma and you don't have enough credits, what would happen?
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03-23-2011, 11:52 PM | #563 |
Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,586
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Re: FFR Suggestions
That would be coded in to not happen, don't worry. (It's rather easy to do.)
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03-24-2011, 02:48 AM | #564 | |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,980
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Re: FFR Suggestions
Quote:
Goes hand in hand with the 'unpick' button
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03-24-2011, 10:14 AM | #565 |
FFR Simfile Author
Join Date: May 2006
Posts: 3,213
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Re: FFR Suggestions
Sort of like SMO has? I've played SMO like, twice but I was watching Frankie the other day and it was pretty much "here's my pick, [indicator, your opponent doesn't have this], okay, new song" and you didn't have to reload or anything, it just let you deselect it.
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Glorious Morning - Misc, level 48
We Will Fly - Dance 2, level 53 =.The Ocean.= - Dance 2, level 56, collab with krunkykai22 Garden Party - Dance, level 38 |
03-24-2011, 01:18 PM | #566 |
Celestial Harbor
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Re: FFR Suggestions
new build today? what changed?
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03-24-2011, 01:21 PM | #567 |
One Truth Prevails
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Re: FFR Suggestions
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03-24-2011, 02:32 PM | #568 |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,980
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Re: FFR Suggestions
ooh I like it.
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03-24-2011, 02:34 PM | #569 |
snooches
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Re: FFR Suggestions
That metal skin came out really nice.
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03-24-2011, 02:37 PM | #570 |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
Join Date: Jul 2007
Posts: 1,812
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Re: FFR Suggestions
Engine Update, Metal noteskin.
The legacy engine was also updated, just some small changes along with getting ready for some MP updates. Engine Versions: Velocity: -SkFTT04g- (Build 24.3.2011) Legacy: .903 Last edited by Velocity; 03-24-2011 at 02:44 PM.. |
03-24-2011, 02:43 PM | #571 |
FFR Veteran
Join Date: Jan 2007
Age: 33
Posts: 2,407
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Re: FFR Suggestions
Nice new skin, I feel like I'm playing SM/ITG, which is a good thing.
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03-24-2011, 02:52 PM | #572 |
FFR Simfile Author
Join Date: May 2006
Posts: 3,213
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Re: FFR Suggestions
It's nice. I wouldn't use it for regular play, but it helps in some spots for Party 4u but makes it worse in others. Might be worth a few shots to clean up.
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Glorious Morning - Misc, level 48
We Will Fly - Dance 2, level 53 =.The Ocean.= - Dance 2, level 56, collab with krunkykai22 Garden Party - Dance, level 38 |
03-24-2011, 02:58 PM | #573 |
Celestial Harbor
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Re: FFR Suggestions
metal noteskin? That's all i'm playing with now lol
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03-24-2011, 03:02 PM | #574 |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
Join Date: Jul 2007
Posts: 1,812
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Re: FFR Suggestions
2 other noteskins should be added tonight, I'm working on a much better way of doing this.
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03-24-2011, 03:22 PM | #575 | |
Arrow Theory™
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Re: FFR Suggestions
The metal noteskins turned out really nice~
Also looking forward to the additional noteskins/MP updates.
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Quote:
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03-24-2011, 03:25 PM | #576 |
Falangel <3
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Re: FFR Suggestions
I can finally play the Velocity engine, without the browser crashing
PS. Metal notes hell yeah!!!
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AAA:531 Best AAAs: Be Princess | Happy Happy Shining Star!! | XP Sounds Attempt | BB Euro | Gacha Gacha Cute Figu atto Mate | It's Only Natural | Shihen | Epic Best non-AAAs: Summer Time Perfume (6-0-0-0), The Divine Suicide of K (5-0-0-0), Strangeprogram (4-0-0-0), Going On Spring Wind (3-0-0-1) Lawn Wake I (2-0-0-2), Rottel-da-station (0-0-0-1) # of BF: 42 ------- |
03-24-2011, 03:26 PM | #577 |
FFR Simfile Author
Join Date: May 2006
Posts: 3,213
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Re: FFR Suggestions
Any particular reason why this is happening?
I mean, unless I missed some update that orbular actually means the arrows are pointing the opposite direction.
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Glorious Morning - Misc, level 48
We Will Fly - Dance 2, level 53 =.The Ocean.= - Dance 2, level 56, collab with krunkykai22 Garden Party - Dance, level 38 |
03-24-2011, 04:00 PM | #578 | |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
Join Date: Jul 2007
Posts: 1,812
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Re: FFR Suggestions
Quote:
edit: Wow I messed something up bad. edit 2: Uploaded Fixed version, somehow the images got replace when I added metal. Last edited by Velocity; 03-24-2011 at 04:07 PM.. |
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03-24-2011, 04:08 PM | #579 |
Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,586
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Re: FFR Suggestions
Whoops. xD
Nice, but sweet update.
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03-24-2011, 05:49 PM | #580 |
Sun and Stars
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Re: FFR Suggestions
I was going to post that glitch a few days ago lol: If you start a song with a long intro with, say orbular noteskin, then switch to regular ffr noteskin, the top arrows will stay orbular but the arrows coming up will be regular. lol.
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