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Old 02-2-2012, 02:07 AM   #2781
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

No ghost notes or ghost jumps in excessive sex or I like trains. The ghost jumps in excessive sex are accentuating jumps to the melody. Not all jumps are used for layering!!!
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Old 02-2-2012, 06:00 AM   #2782
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

Quote:
Originally Posted by i love you View Post
To sum it up:

FFR: If a file ends up having framer issues or if it is "too hard" to hit for most people (in other words, if it contains awkward patterns), it is considered to be a BAD file for most people. It seems like nowadays even song choices plays a HUGE role in the FFR community as well. (EX: Long rock songs is considered to be a no-no) That also includes files with a lot of JS, jacks, and non-trillable/hard to trill roll patterns.

SM: A file judged for a stepmania pack is reviewed much more in-depth/strictly compared to files submitted to FFR because of the fact that SM files have more things that they take consider of such as hold usage, mine usage, and empty space. Most files are considered bad/dump on SM if the file contains vibra patterns, if it lacks consistency, if it contains basic errors, if it lacks variety and if the stepping "theory" you used makes the file look really bad (there are too much things to list) Song choice is judged MUCH more lenient on SM compared to FFR and JS files, jacky files and files with rolls/spins are things most people enjoy on SM (which most people on FFR hates more).

Problem for FFR: When you sometimes step files for FFR on stepmania (or ddream), there will be times when the file actually looks really good on stepmania but then when converted to FFR, it turns out being a piece of shit file that most people does not like (which usually causes most people to start hating on the person who stepped the file even though most of the time, it is not even their fault to begin with). This problem is avoidable if the stepper takes the time to convert his/her file into FFR to see how it would look on it but the problem with doing this is that it is more time consuming, there are some people do not know how to convert files, and they are some people (like me) who are too lazy for all that. So pretty much, this problem is unavoidable overall and there is nothing we can do about it unless if it were possible to make a FFR engine that was framer free with a converter that will work with it properly.

Problem for SM: Most files in FFR are basically too watered down for most SM people and so to them, most FFR files are considered bad because of that aspect. They are so used to files being more "full", "complete", and somewhat challenging which is why most SM players who comes to play FFR usually sticks with the harder FFR files more then the easier ones.

EDIT: This is just the way I see it so it is probably save to just not agree with me and argue :3 (I doubt I even made sense LOLOL)
wow this really does sum it up xD
nice post
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Old 02-2-2012, 08:40 AM   #2783
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

If only woker could review the fixes I made to the files instead of the original files lol.
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Old 02-2-2012, 11:44 AM   #2784
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

Another 8 for =.The Ocean.=
Thanks Felix (and Jeff, Wilson and bmah) :]
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Old 02-2-2012, 11:45 PM   #2785
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

I'm halfway through the judging Rebound

but I'm too slow xD
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Old 02-3-2012, 07:59 AM   #2786
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

Quote:
Originally Posted by woker-X View Post
I'm halfway through the judging Rebound

but I'm too slow xD
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Old 02-3-2012, 05:28 PM   #2787
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

finished my notes.
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Old 02-3-2012, 05:31 PM   #2788
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

o.
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Old 02-3-2012, 05:53 PM   #2789
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

I don't think my file will make it, but that's fine. It was my first attempt. Next time, I will pick a more interesting song that isn't as repetitive.
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Old 02-3-2012, 05:57 PM   #2790
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

*Prays for Tequila to make it in*

Probably not.

8, 5, 8, 4, 7 -_- All over the place.
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Old 02-3-2012, 06:08 PM   #2791
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

I liked tequila ;x
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Old 02-3-2012, 06:17 PM   #2792
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

Wow. I just noticed my offset for Tequila somehow got screwed up in my submission -_-

Offset is at 0.00 but it's supposed to be 0.043

-_____-.. omg.

asdlkfjl23jf09jskldjfljsdk wtf
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Old 02-4-2012, 12:02 AM   #2793
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

Hey guys, woker-X's notes are available now! Applies to Group A's songs. Each song should have 5 ratings now, with the exception of a few songs*.

http://www.flashflashrevolution.com/...2&postcount=18


*due to a few songs being [PASS]ed onto to backup judges. We'll hopefully obtain these last few scores soon.

After all songs are fully reviewed, the list of accepted songs will be determined.

Last edited by bmah; 02-4-2012 at 12:21 AM..
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Old 02-4-2012, 12:21 PM   #2794
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

i'm still curious to the way judge ratings are going to be 'normalized' or whatever.
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Old 02-4-2012, 12:45 PM   #2795
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

Good reviews. Requesting woker for official judge!!
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Old 02-4-2012, 12:49 PM   #2796
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

So what I take from the judges notes -

I switched what I was stepping too much back and forth from the melody to the bass too often (but stepping two minutes of the same melody would be too boring too)

Layering needs work (yes, I added jumps to the ending section to add variety so it wasn't the same steps over and over again)

Conclusion: The song is too repetitive to step interestingly, if you switch back and forth between stepping the melody and the bass judges don't like it, but if you stepped the melody the entire time it would get boring

I need to pick a more interesting song next time.

It still gets stuck in my head though.

Better luck next time I guess
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Old 02-4-2012, 01:10 PM   #2797
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

I really hope a lot of my files get conditional queued since I already have fixes for all of them and would HATE to wait another couple months just to send resubs. I just might have 8+ files to submit for next batch if that happens.
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Old 02-4-2012, 01:21 PM   #2798
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

23/25 :,D
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Old 02-4-2012, 03:53 PM   #2799
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

so we can send fixes now? or should we wait for the full list of accepted files.
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Old 02-4-2012, 04:03 PM   #2800
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Default Re: Queue/Batch Discussion Thread v2 (Submission Closed)

Quote:
Originally Posted by YOSHl View Post
i'm still curious to the way judge ratings are going to be 'normalized' or whatever.
Basically the same as this: http://www.flashflashrevolution.com/...&postcount=250

But with a couple simplifications. Now it looks like this:



EDIT: Turns out it was just 2 M(A)s that cancelled out lol
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