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View Poll Results: Which direction? | |||
Left to Right |
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38 | 41.30% |
Right to Left |
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32 | 34.78% |
Both feel the same |
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22 | 23.91% |
Voters: 92. You may not vote on this poll |
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#21 |
The Dominator
![]() ![]() Join Date: Sep 2005
Location: North Bay, ON
Age: 35
Posts: 8,987
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![]() I like to think of rolls as repeating flams that alternate between hands. Here are all the flams from the easiest to hardest for me:
12 34 43 21 So left to right rolls are easiest and right to left is hardest. I think this comes down to how I position my fingers. When left to right rolls get fast to the point of jump trilling I can still manage decent accuracy because my fingers are able to make the flam motion. Right to left rolls on the other hand turn into a pure jump trill. |
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#22 |
Batch Manager
Game Manager, Song Release Coordinator
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,870
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![]() Depends how you angle your arms and wrists. From how I do, left to right I have much more stability on and you can do more of a forwards motion on the rolls, whereas the right-to-left rolls are a backwards motion.
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#23 |
>w<
![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Location, Location
Age: 30
Posts: 2,584
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![]() Right-to-left. Right-handed. Mildly surprised at the results and replies in this thread.
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Goodbye and good riddance, military service (February 23, 2015 ~ February 22, 2017) Project Sekai 437 / Princess Connect! ReDive 265 |
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#24 |
Signature Extraordinare~~
Song Submission & Events Manager
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![]() Left-to-Right in all circumstances, easier for me. Left-handed.
Right-to-left always leaves me hitting arrows in right-handed columns as a jump. I think reason left-to-right works best for most people is because PR usage leans to left-to-right rolls for comfortable ascension of tone for build-up's & ramps before a drop. (think of ascending pitch before a dubstep / trap drop) right-to-left is more commonly used in descending pitch involving bursts, or quick transitional bursts between measures, which can tend to be executed much faster than left-to-right. (Think piano descension in Tenimuhou) Last edited by gold stinger; 07-9-2021 at 02:37 PM.. |
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#25 | |
FFR Hall of Fame
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#26 |
Enjoy life!
![]() ![]() Join Date: Oct 2007
Age: 31
Posts: 4,182
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![]() i jumptrill both directions > : D
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http://www.flashflashrevolution.com/...d.php?t=149106 |
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#27 |
The Vast White Note
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![]() Left to right. Righty.
I have no issue with 1234 or 1243 rolls but 2134 and 4321 rolls are super fucky lol
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#28 |
the Haku
![]() ![]() ![]() Join Date: Jul 2005
Age: 35
Posts: 4,527
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![]() Shoutouts to random repetitive 2341 or 3214 patterns.
Yeah, it's like you have to force your left hand to do forward movements on right to left rolls or else your hand eventually slip away from the backward movement of pressing [2][1] constantly and that never happens on [3][4] because the hand (at least for me) always circle from left to right while pressing [3][4]. It's still possible to catch me offguard with a [3][4][34] pattern tho because you might be tempted to do a backward movement to hit the jump instead of rotating your hand to hit the [3][4] first. Last edited by Hakulyte; 07-9-2021 at 11:28 PM.. |
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#29 | ||
for you, eternally
![]() ![]() Join Date: Jan 2013
Location: Singapore, SG
Age: 26
Posts: 157
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![]() Quote:
Quote:
Anyway, 43 > 12 > 34 > 21 for me. I guess technically I struggle more with 4321 rolls than 1234 rolls because 21 is a much bigger bottleneck than 34 (at higher speeds especially), but I think I perform more or less the same for straight rolls at most speeds edit: unrelated but I'm pretty sure that handedness would ultimately determine which types of flams you'll generally be good at. If you're right-handed then you should do well with 43/34 flams, but whether you're good at 1234 or 4321 rolls depends more on how much you've actually worked on a certain type of motion on your left hand. More specifically I think the "weakest" flam will determine which rolls you'd be worst at Last edited by Wiosna; 07-10-2021 at 12:15 AM.. |
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#30 |
FFR Player
Join Date: Aug 2021
Age: 17
Posts: 4
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![]() right to left for me tbh
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#31 |
Big Man
![]() Join Date: Jul 2009
Age: 43
Posts: 9
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![]() left to right for sure
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#32 |
Digital Dancing!
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,982
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![]() right to left
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#33 |
FFR Player
Join Date: Mar 2019
Posts: 76
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![]() up to down is preferable. but left to right is also good
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funny yes haha |
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#34 |
D6.9 Prime Buttonhitter
![]() ![]() ![]() Join Date: Dec 2013
Location: Antarctica
Age: 24
Posts: 703
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![]() My most to least comfort is probably
12 43 34 21 So I can do best on inwards rolls (ccw spin), worst on outwards rolls (cw spin), and left-right or right-left rolls are about the same. Last edited by Ghost_Medley; 09-20-2021 at 06:15 PM.. |
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#35 |
FFR Veteran
![]() Join Date: Jul 2006
Location: Pennsylvania
Age: 32
Posts: 834
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![]() Right to left is easier.
I'm left handed. |
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#36 |
FFR Veteran
![]() Join Date: Jul 2013
Posts: 108
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![]() So my background prior to discovering FFR is playing Marimba, got pretty damn good at it too / have my own at home.
The 2 most common 4 mallet roles are 1234 and 4312. That translates to what I'm comfortable with in FFR. So LUDR and RDLU. Those 2 I can pretty much do with infinite ease. All the other permutations are a little more janky for me. TL;DR - Left to Right, or Split roll.
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