07-11-2015, 04:10 PM | #1 |
stepmania archaeologist
Join Date: Aug 2005
Age: 34
Posts: 4,090
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Saffron - The Ultimate Offline FFR Engine
For several months, I've been working on an updated offline engine - essentially, a version of the Velocity engine what with a ton of updates and new features. Some of these features have been brought over from R^2 or R^3, and some are all new and have never been seen in FFR before. I also fixed a lot of bugs and made some graphical improvements, and of course removed a lot of stuff that doesn't belong in an offline engine.
The biggest new feature is the ability to load one of several song playlists. This works like packs for Stepmania - instead of having to have all your files in one huge list, you can load any one pack at a time, without having to reload the engine. This also allows you to download whatever packs you're interested in, or even make your own packs and share them. Other features include a NPS graph, support for Amazings, a better Super Shuffle, sorting by notecount and NPS, FailOff, etc. There is a readme that explains everything in more detail, or you can just go to the Info page in the engine's menu. Screenshots Downloads Here's the engine itself: Saffron Engine (1.2 MB) The following downloads are for individual packs. These mostly contain converted Stepmania files and files from various offline engines, some of which don't exist anymore. I've done my best to not include any current FFR charts. Anaru's Test Engine (18 charts, 69 MB) Community FFR Engine (234 charts, 561 MB) Difficult Pack Engine (90 charts, 342 MB) DragonsFury (576 charts, 1.21 GB) FFRMania (Volume 1) (2014 charts, 4.67 GB) FFRMania (Volume 2) (1043 charts, 2.36 GB) Hakulyte's Isolation Engine (306 charts, 168 MB) Indeed Engine (279 charts, 640 MB) Offline Batch 1 (23 charts, 55 MB) Offline Megapack (136 charts, 325 MB) Various Custom Files (471 charts, 1.26 GB) Rushy's Engine (43 charts, 146 MB) Team Blaze (183 charts, 419 MB) Team Fur (56 charts, 130 MB) Final Words I think having a good offline engine is very important to the future of the game, and being able to share packs will add a lot more variety for people who have gotten bored of (or too good for) normal charts, and people who don't want to set up an entire website and separate engine just to share their charts with the world. Feel free to contact me (over Skype or on the forums) if you want to set up the engine to work online, or if you are interested in making your own pack and want to know how to convert files and set up the XML. I have a bunch of tools that make the process a lot easier than it used to be, like a converter that can handle an entire pack at once. Have fun!
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Best AAA: Policy In The Sky [Oni] (81) Best SDG: PANTS (86) Best FC: Future Invasion (93) Last edited by qqwref; 07-11-2015 at 09:46 PM.. |
07-11-2015, 04:15 PM | #2 |
scarhand pls
Join Date: Mar 2012
Location: Louisiana
Posts: 547
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Re: Saffron - The Ultimate Offline FFR Engine
Dude this looks awesome
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07-11-2015, 04:16 PM | #3 |
FFR Veteran
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Re: Saffron - The Ultimate Offline FFR Engine
WAow. This is pretty coolio.
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07-11-2015, 04:57 PM | #4 |
Signature Extraordinare~~
Song Submission & Events Manager
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Re: Saffron - The Ultimate Offline FFR Engine
someone make qqwref a dev right now
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07-11-2015, 04:58 PM | #5 |
scarhand pls
Join Date: Mar 2012
Location: Louisiana
Posts: 547
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Re: Saffron - The Ultimate Offline FFR Engine
How do I launch this thing lol
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07-11-2015, 05:02 PM | #6 |
Rhythm game specialist.
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Re: Saffron - The Ultimate Offline FFR Engine
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07-11-2015, 05:03 PM | #7 |
stepmania archaeologist
Join Date: Aug 2005
Age: 34
Posts: 4,090
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Re: Saffron - The Ultimate Offline FFR Engine
I don't wanna be on staff though But thanks everyone!
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Best AAA: Policy In The Sky [Oni] (81) Best SDG: PANTS (86) Best FC: Future Invasion (93) |
07-11-2015, 05:05 PM | #8 |
Signature Extraordinare~~
Song Submission & Events Manager
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Re: Saffron - The Ultimate Offline FFR Engine
Anyone who can 1-up Velocity with what was given and the situation of the dev team right now for engine development
I don't think anyone could deny it make it in R^3 the world begs of you Last edited by gold stinger; 07-11-2015 at 05:06 PM.. |
07-11-2015, 05:06 PM | #9 |
scarhand pls
Join Date: Mar 2012
Location: Louisiana
Posts: 547
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Re: Saffron - The Ultimate Offline FFR Engine
OH DUDE I figured it out nevermind
Dude totally deserves dev position though if he wanted it.
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Last edited by ShadowDueler97; 07-11-2015 at 05:06 PM.. |
07-11-2015, 05:07 PM | #10 |
Signature Extraordinare~~
Song Submission & Events Manager
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Re: Saffron - The Ultimate Offline FFR Engine
brb downloading everything
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07-11-2015, 05:10 PM | #11 |
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,869
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Re: Saffron - The Ultimate Offline FFR Engine
I remember asking you a while ago about this as well, and I can respect the decision. Thanks for an amazing engine!
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07-11-2015, 05:14 PM | #12 |
Confirmed Heartbreaker
Join Date: Jul 2012
Age: 35
Posts: 5,859
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Re: Saffron - The Ultimate Offline FFR Engine
Damn this is really really sweet.
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07-11-2015, 05:14 PM | #13 |
Accuracy Player
Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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Re: Saffron - The Ultimate Offline FFR Engine
Can't blame you, but this is still an immense and impressive amount of work for a side project that now you have brought to life within this thread.
I'm sure I can speak for the community with a huge thanks for going through what you did to make this real. Keep doing what you are doing!
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07-11-2015, 05:19 PM | #14 |
Signature Extraordinare~~
Song Submission & Events Manager
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Re: Saffron - The Ultimate Offline FFR Engine
This is the future of alternate FFR engine's
everyone's gonna switch from R^3 back to Velocity engine now Last edited by gold stinger; 07-11-2015 at 05:21 PM.. |
07-11-2015, 05:57 PM | #15 |
Signature Extraordinare~~
Song Submission & Events Manager
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Re: Saffron - The Ultimate Offline FFR Engine
Would it be possible to maybe get a couple of mirrors for the bigger files? Because MEGA likes to interrupt downloads for files that are bigger than 1GB & refuse to let you download it for some browsers.
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07-11-2015, 06:11 PM | #16 |
lol happy
Join Date: Oct 2005
Location: DESTINY
Age: 33
Posts: 12,193
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Re: Saffron - The Ultimate Offline FFR Engine
This is extremely well timed with regards to my upcoming little project
Thanks a lot!!!
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07-11-2015, 07:53 PM | #17 |
stepmania archaeologist
Join Date: Aug 2005
Age: 34
Posts: 4,090
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Re: Saffron - The Ultimate Offline FFR Engine
I don't personally have any better place to put them. Maybe they could be uploaded to SMO?
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Best AAA: Policy In The Sky [Oni] (81) Best SDG: PANTS (86) Best FC: Future Invasion (93) |
07-11-2015, 08:16 PM | #18 |
Banned
Join Date: Nov 2013
Posts: 8,563
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Re: Saffron - The Ultimate Offline FFR Engine
if any of my charts are in here I'm reporting the links
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07-11-2015, 08:34 PM | #19 |
It happens for a reason.
Join Date: Apr 2007
Location: North Carolina
Age: 34
Posts: 5,622
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Re: Saffron - The Ultimate Offline FFR Engine
Now all we need is an offline R^3 engine with these files and it'd be great practice on my end.
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like, giggity or something? |
07-11-2015, 08:43 PM | #20 |
D7 Elite Keymasher
Join Date: Jan 2008
Location: In My Room, 10101
Age: 33
Posts: 4,678
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Re: Saffron - The Ultimate Offline FFR Engine
Now all we need is an offline legacy engine for practicing stuff.
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