11-6-2011, 03:24 PM | #4141 |
FFR Player
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Re: Ingame Song Information
AAA excite bike to unlock crowdpleaser
or AAA power to unlcok crowdpleaser an fc on either of those would please my crowd ;^)
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11-6-2011, 03:39 PM | #4142 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
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Re: Ingame Song Information
'where's the joke?' on Moogy's wall
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11-6-2011, 03:47 PM | #4143 |
FFR Player
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Re: Ingame Song Information
itrs a trill instead of a jack
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11-7-2011, 05:02 PM | #4144 |
Local Teenage Wastebasket
Join Date: Feb 2007
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Re: Ingame Song Information
AAA RATO to unlock Crowdpleaser.
What? Bad idea? (Serious idea: FC a listed song (similar to Heavy/Oni) that features lots of trills) |
11-7-2011, 05:09 PM | #4145 |
Falangel <3
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Re: Ingame Song Information
FC Going on Spring Wind or SDG if you want a harder token :3
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AAA:531 Best AAAs: Be Princess | Happy Happy Shining Star!! | XP Sounds Attempt | BB Euro | Gacha Gacha Cute Figu atto Mate | It's Only Natural | Shihen | Epic Best non-AAAs: Summer Time Perfume (6-0-0-0), The Divine Suicide of K (5-0-0-0), Strangeprogram (4-0-0-0), Going On Spring Wind (3-0-0-1) Lawn Wake I (2-0-0-2), Rottel-da-station (0-0-0-1) # of BF: 42 ------- |
11-8-2011, 01:30 PM | #4146 | |
Spun a twirly fruitcake,
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Re: Ingame Song Information
Why is the 15th note of Excite Bike a 16th late?
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11-8-2011, 01:34 PM | #4147 |
shots FIRED
Global Moderator, User Support, Judge
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Re: Ingame Song Information
from hi19hi19's profile page: "Excite Bike - MEGA LOL. It's offsync, which is especially impressive considering the song length. The song is terrible, and yet it makes me all fuzzy inside to know this song tops the most played list day after day."
so it's offsync just because...? |
11-8-2011, 01:41 PM | #4148 |
This Is How We Do It~
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Re: Ingame Song Information
why has max forever not been increased to at least a 9 already
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11-8-2011, 01:42 PM | #4149 |
🥓<strong><span style="col
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Re: Ingame Song Information
lolool
oops Excite Bike.... PS, if the song wasn't so long and hard otherwise, I'd say something like score well on Blooddrunk's retarded one handed trills to unlock CP. Haha.
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11-8-2011, 04:57 PM | #4150 |
lol happy
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Re: Ingame Song Information
It's offsync because I did a shit job of syncing it and nobody noticed.
Lax judging back then, as you can clearly tell.
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11-8-2011, 05:01 PM | #4151 |
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Re: Ingame Song Information
should sync it better. That was always my gripe when I was a newb. D: I couldn't get on beat with it because of the sync.
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11-8-2011, 05:03 PM | #4152 |
lol happy
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Re: Ingame Song Information
I'd be glad to send a revised version but FFR is so loathe to change files once they're in the game- see the entire Legacy genre for proof...
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11-8-2011, 05:05 PM | #4153 |
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Re: Ingame Song Information
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11-8-2011, 05:06 PM | #4154 |
Local Teenage Wastebasket
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Re: Ingame Song Information
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11-8-2011, 11:54 PM | #4155 |
lol happy
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Re: Ingame Song Information
Yes I mean loath. Nice catch, I always put the "e" on when I mean "unwilling"
And while I could make a v2 (in fact I have already), it would never get accepted as a v2 with updated sync would be rejected for being too similar to the existing chart lmao
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11-9-2011, 12:10 AM | #4156 |
Rhythm game specialist.
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Re: Ingame Song Information
Whoring No Purpose Flour back for the AAA really never fazed me - it took me 47 tries (quite a bit for a FMO, for me), but I never really got the FGO vibe. It's definitely tricky though, and that 48th-32nd-24th roll/transition is tricky. I'd be happy either way, though.
mutant corecore seems a tiny bit easier than Lolo - the 32nd rolls can both be jumptrilled (although, the first one has an odd number of notes; a boo trap, if you will). Other than that, it's just a bit jack heavy. Lolo is a crap-shoot with those hard-to-piece together 24ths intertwined between jumps. Last edited by TC_Halogen; 11-9-2011 at 12:13 AM.. |
11-9-2011, 12:19 AM | #4157 |
FFR Veteran
Join Date: Sep 2006
Posts: 778
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Re: Ingame Song Information
Just make the stepmania 13ft version thats like 250 notes, lololol
No dont do that Edit: Agh, my wireless crapped out. Im replying to hi19hi19 |
11-9-2011, 12:27 AM | #4158 |
D6 FFR Legacy Player
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Re: Ingame Song Information
I can see mutant corecore being an FGO. Some of those patterns are tricky and the transitions are really difficult.
However, I can't see No Purpose Flour being a FGO. The only hard parts of the file is that 48th wall and that trill which is all caused by FFR's framers. It's rage worthy too AAA, but that doesn't mean it's FGO worthy imo. I intentionally made it to be a FMO in the first place haha. |
11-9-2011, 12:46 AM | #4159 |
lol happy
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Re: Ingame Song Information
Someone made that for the hard songs batch, more or less. It was rejected pretty hardcore, so I'm guessing that a 9 second FGO is not ever going to be in FFR's future.
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11-16-2011, 10:38 PM | #4160 | ||
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Re: FFR 6th Official Tourney Songs Discussion: Round 1
Quote:
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