07-18-2011, 07:54 PM | #41 |
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Re: The Simfile Quality Debate
But it doesn't change the fact that an octave is going to be inherently more consonant than a minor second. This is fact and it is objective. You can build guidelines on top of that that get more and more subjective as they get more and more advanced and specific, which deals with a issue of preference, but it doesn't change the basic principles. In this case, the example of an octave being more consonant than a minor second.
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07-18-2011, 07:58 PM | #42 |
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Re: The Simfile Quality Debate
An octave may have all sorts of nuances and differences when compared to a minor second, but that has no bearing on an objective quality standard with respect to human perception. That's like trying to argue something like "This type of apple X will have more sugar than apple Y and therefore, based on this objective fact, I can extrapolate to an objective standard saying that everyone will like apple X." That's just a fallacy in itself.
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07-18-2011, 08:03 PM | #43 |
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Re: The Simfile Quality Debate
I mean, okay, using your own example:
Consider a comparison between Jaws (minor second) and Somewhere Over the Rainbow (perfect octave). Using your logic, EVERYONE will prefer Somewhere Over the Rainbow to Jaws. Correct? You'll probably go "No, because there are all sorts of subjective overlays on top that change one's perception of the songs!" My response to this is "that's the point." Even if one particular combination of sounds has a particular appeal over another in a vacuum, that doesn't mean they are objectively better. Trying to change, for instance, Jaws into a song that exemplifies the perfect octave over the minor second would result in a totally different song that lacks the same appeal. Last edited by Reincarnate; 07-19-2011 at 06:43 AM.. |
07-19-2011, 01:38 AM | #44 | |||
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Re: The Simfile Quality Debate
yea, but the fact that it isnt means its not objective
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whether the mile is "long" or "short" is subjective because it is based on one's perception or experience, the fact that it is "one mile in length" is an objective fact as it is an inherent quality of the path walked. in the same way, whether music/simfiles are "good", "bad", "fun", etc. is subjective since its base on one's perception or experience, though we can say objectively that "this simfle has its notes placed closer to amplitude peaks in the song" or any number of similar statements as they are inherent properties of the chart. Quote:
also, i was talking about trying to argue that something is true because it is common sense which is silly because common sense is based on nothing more than the views of a large number of people. there was a time when it was "common sense" that the earth was flat. Quote:
example: saying "file A has a BPM closer to that of the song than file B" is objectively true/false since it is about a property of the files/songs. saying "file A is more enjoyable than file B" is subjectively true/false since it is dependent on the person playing. Last edited by kaiten123; 07-19-2011 at 01:46 AM.. |
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07-19-2011, 06:45 AM | #45 |
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Re: The Simfile Quality Debate
At any rate, my overall point here is that the best you can do is figure out the "clusters." What are the 4-5 different types of files that people like to play? Based on that, we judge quality based on the standards of each cluster.
In other words, it's like asking "What makes a quality song?" The answer will depend. A person who listens to only techno music will have a very answer from someone who likes classical and will have even yet a different answer from someone who likes rock or pop or death metal. Across all clusters, though, I'd say the steps need to make sense. If you're throwing out weird patterns to a song as if you hadn't even used the music as a guide, I think it's safe to say most people wouldn't like it. In other words, I agree that structure is pretty important, but to me it's almost a self-evident tautology. The whole point of a simfile is that it's a bundle of both a song and stepchart. The two obviously need to coincide with each other in at least having the steps FIT to something from the music. It's like asking what makes a good sandwich by saying "Well, I think whatever is between the two pieces of bread should be edible and go with the bread." Similarly, the file that goes with the music needs to be playable/sensible. Past that base level of having a playable file with steps that are fit to the music in some way, it all depends on which cluster you're making your file for. Last edited by Reincarnate; 07-19-2011 at 06:55 AM.. |
07-19-2011, 07:21 AM | #46 |
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Re: The Simfile Quality Debate
Wow. I think you guys are trying to dive deeper than the subject can let you go! I've tried to follow the conversation, but lost track around page 2.
You seem to be looking for the constraints that would make a universally good chart. To me, that's like asking yourself what you need to implement in a song in order to make it succesful. How can anyone know the answer to those questions if it's all based on subjectivity rather than pure reason? |
07-19-2011, 07:35 AM | #47 | |
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Re: The Simfile Quality Debate
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The question can't really proceed until we identify those clusters, because then it's all speculation. Unless of course, we wish to speculate. I think the main clusters would be split between pad and keyboard files, but the subclusters would be harder to define. Please watch this video so you get a rough idea where I am coming from, because this is how the food industry was transformed and this same logic applies here. I know it's 18 minutes long, but there are a lot of interesting insights in here (mainly in the second half, as the first half is pretty obvious to most of us). Last edited by Reincarnate; 07-19-2011 at 08:04 AM.. |
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07-19-2011, 10:42 AM | #48 |
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Re: The Simfile Quality Debate
Subclusters are not difficult to define among keyboard charts. If I wanted to take the time I could do a very heavy breakdown. But I won't because I don't see a need for it.
Another misconception is that people keep thinking that we're looking for a universally fun chart. No such chart will probably ever exist, but that doesn't mean you can't come close. The points that I have mentioned simply describe what makes certain works in different mediums popular. The concept of subjectivity and objectivity are simply used to help describe this. In no way am I saying that you can use objective facts about making charts to make the perfect chart that everyone likes.
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07-19-2011, 11:00 AM | #49 | |
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Re: The Simfile Quality Debate
I love how the commercial at the end is completely against what had just been said
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07-19-2011, 11:10 AM | #50 | |
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Re: The Simfile Quality Debate
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To this extent, subcluster breakdowns are vital and there is most definitely a need for it. Again, please watch the video if you still disagree. |
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07-19-2011, 02:03 PM | #51 |
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Re: The Simfile Quality Debate
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I'm not trying to get close to the perfect chart. My point was the quality and subjectivity both exist in chart making, it's not 100% subjective.
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07-19-2011, 02:06 PM | #52 |
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Re: The Simfile Quality Debate
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07-21-2011, 05:30 AM | #53 |
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Re: The Simfile Quality Debate
You watched that TED Talk too? I've seen Gladwell's talk like, four times. I even bugged my girlfriend into watching it. It's ****ing great.
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07-21-2011, 07:49 AM | #54 |
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Re: The Simfile Quality Debate
Yeah, TED talks are pretty sweet.
Completely random aside about Gladwell irrelevant to this discussion: I don't know if you've ever read Outliers (cool book by Gladwell, even if broad in generalizations and not very rigorous/academic), but at one point he discusses the effects of luck + hard work etc, and mentions the "Smartest Man In America" -- a man with an IQ over 200 who was held back because of lack of support. If that alone doesn't ring warning bells, I should add the finishing touch, here: I've actually *debated* him before. He's a religious nutcase who's very ignorant of science, abusive of mathematics, untrained in jargon, unnecessarily verbose, and downright condescending. |
07-21-2011, 08:08 AM | #55 |
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Re: The Simfile Quality Debate
Well if the simfile is on sync, then I think it's mostly based on opinion and a person's playing style. I've recently tried changing to spread, and I enjoy different simfiles now due to that change. I don't have a lot to say because I barely even understand the subject at hand, I just wanted to toss in my opinion.
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07-21-2011, 09:12 AM | #56 | |
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Re: The Simfile Quality Debate
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07-21-2011, 10:12 AM | #57 |
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Re: The Simfile Quality Debate
Some files are easier to play with certain playstyles over others (FOTBB is loads easier on index, for example, whereas I have no idea how you'd play, say, Pants on index very effectively). I agree that if a file is very biased towards one playstyle, then someone who plays with a different style is going to view your file very differently.
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07-29-2011, 09:35 PM | #58 |
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Re: The Simfile Quality Debate
At this point I am addicted to most anything which has a high level of dissonance while still having an internal logic.
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