12-22-2010, 09:44 PM | #121 | |
The FFRchiver
Join Date: Jun 2009
Location: USA
Age: 30
Posts: 2,168
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Re: Skill Token Suggestion
Quote:
...maybe options in the engine set up for mods regarding tokens for that...? Phht AAA pita with the modification "tornado" active to unlock...
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12-22-2010, 09:45 PM | #122 |
FFR Veteran
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Re: Skill Token Suggestion
The only problem I see with that time frame is the time it takes to exit back to the song selection screen, pick the song, and for some people, how long it loads.
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12-22-2010, 09:47 PM | #123 |
Kawaii Desu
Difficulty Consulting Cat
Join Date: Mar 2007
Age: 30
Posts: 4,812
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Re: Skill Token Suggestion
Well now that the credit cap is up to 60 we can do a skill token that requires you to get 60 credits on a song . Not a difficult one at all.
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12-22-2010, 09:51 PM | #124 |
cavs
Join Date: Dec 2007
Location: Saratoga, New York
Posts: 3,258
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Re: Skill Token Suggestion
i think the people that really care about the skill tokens are the people that are everyday players, or players that are somewhat active. most of the people that have signed up for this site barely play, or ever, and couldn't care less about skill tokens.. i don't think we should really worry so much about if only 100 people could get a token or not.
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12-22-2010, 09:51 PM | #125 |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
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Re: Skill Token Suggestion
Maybe one for 50 too.
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12-22-2010, 09:55 PM | #126 | |
Kawaii Desu
Difficulty Consulting Cat
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Re: Skill Token Suggestion
Quote:
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12-22-2010, 09:56 PM | #127 |
D6 FFR Legacy Player
Join Date: Jan 2009
Age: 33
Posts: 4,342
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Re: Skill Token Suggestion
HUR HUR HUR AAA 300 300 times for 3020 v3020
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12-22-2010, 09:58 PM | #128 |
Kawaii Desu
Difficulty Consulting Cat
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Age: 30
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Re: Skill Token Suggestion
1 person with that unlock right der XD and maybe less.
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12-22-2010, 09:59 PM | #129 | |
cavs
Join Date: Dec 2007
Location: Saratoga, New York
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Re: Skill Token Suggestion
Quote:
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12-22-2010, 10:00 PM | #130 | |
stepmania archaeologist
Join Date: Aug 2005
Age: 34
Posts: 4,090
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Re: Skill Token Suggestion
Quote:
I had an idea (hope I didn't post this yet) that would prevent cheating on "do this, then this, etc" type requirements. Basically, whenever you start a song, the engine would tell the site. If you finish the song the replay would look normal, but if you don't finish (you hit refresh, for instance) you'll get a replay that presses nothing and fails when it gets 10 misses. So this way, once you start one of the later songs, you have to go through with it, because refreshing will make the game treat that gameplay as a miss out.
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12-22-2010, 10:00 PM | #131 | |
Kawaii Desu
Difficulty Consulting Cat
Join Date: Mar 2007
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Re: Skill Token Suggestion
Quote:
If anything atleast have some for both categories though. Dont make them all really hard to get. You need to include everyone.
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12-22-2010, 10:05 PM | #132 |
cavs
Join Date: Dec 2007
Location: Saratoga, New York
Posts: 3,258
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Re: Skill Token Suggestion
Well, yeah, I know. All I'm saying is, nobody should be so worried about whether or not only 100 people could get it. If there's a creative idea, just use it. Don't worry about it.
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12-22-2010, 10:30 PM | #133 | |
Aka Shinboro
Join Date: Nov 2007
Location: Indianapolis, Indiana
Age: 31
Posts: 895
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Re: Skill Token Suggestion
Quote:
EDIT with how many new people can't aaa excite bike, that should be a skill token requirement
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Last edited by master q60; 12-22-2010 at 10:33 PM.. |
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12-22-2010, 10:39 PM | #134 |
SponCon Aficionado
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Re: Skill Token Suggestion
I asked LD in prochat a while ago about adding a stat for amount of times aaa'd
Was told it is a stat that they don't keep a track of :/
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12-22-2010, 11:57 PM | #135 |
stepmania archaeologist
Join Date: Aug 2005
Age: 34
Posts: 4,090
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Re: Skill Token Suggestion
Guess you'd just have to AAA 300 300 times in a row then
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12-23-2010, 12:10 AM | #136 | |
FFR Player
Join Date: Apr 2008
Posts: 91
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Re: Skill Token Suggestion
Quote:
There are a few tokens I don't see me getting in a million years already. Adding more isn't going to kill anyone so long as it's balanced out. Kind of like adding an easy song for every hard song there is. We don't want the site to only be 8-12 (13...lol) difficulty songs because then you forget about all of the 1-5 difficulty players. Same should apply to tokens. Also token 100 is just stupid. I'm a token whore but I can never get that goddamn token.
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12-23-2010, 02:36 PM | #137 | |
The FFRchiver
Join Date: Jun 2009
Location: USA
Age: 30
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Re: Skill Token Suggestion
Quote:
Having easier tokens can't do this because it isn't like the elitests are going to have a fit about a skill token that takes them 1 try to obtain, so having easier / intermediate tokens as a default is a good thing in my opinion. Also: Pass 20031023 with a daily grand total of 20,031,023 or higher to unlock: ___________
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12-23-2010, 03:21 PM | #138 |
Banned
Join Date: Sep 2006
Posts: 5,305
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Re: Skill Token Suggestion
You guys should remember that only a handful of people (<1000) are actually involved in skill token whoring.. if not less than 500.. Hell, I don't even think 90% of FFR players know about skill tokens.. it's really no big deal.
Make uberharddumbashell tokens, doesn't matter. Make newbie tokens that require an Excite Bike AAA, doesn't matter. But having more content (aka tokens) = always better. Imagine if you got tokens for just about everything! 1000 posts, 5000 gameplays, 10000 gameplays, 50000 gameplays, 5 bil points, 10 bil points, etc.. If those tokens were translated into achievement points, then now we have a merits system (sort of) that drives players to not just whore certain songs, but to become a part of the community in general. I can't tell you how many times I've seen good players / dedicated players with less than 5 posts on this forum, if not 0... So, make achievement points or something that can relate to tokens.. and yeah. Sorry this was a long random rant but I just got the idea today :O Last edited by OneHandNow; 12-23-2010 at 03:23 PM.. |
12-23-2010, 03:30 PM | #139 |
FFR Player
Join Date: Apr 2008
Posts: 91
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Re: Skill Token Suggestion
That's... pretty much how achievements seem to effect people. :S
After another site I was on added achievements for doing tasks and exploring the site (yep, you sometimes got achievements for just USING A FEATURE ON THE SITE) it promoted a ton of activity and site exploration/usage. Which also helped find a lot of bugs. XD
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12-23-2010, 03:42 PM | #140 |
Digital Dancing!
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Re: Skill Token Suggestion
I agree. We need to get the ball rollin on adding more tokens.
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