08-29-2009, 08:16 PM | #101 |
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Re: FFR 6 Key Beta Engine
we're probably not going to group them by genre, but we might add the genre to the file description
the only problem with that is that it'll take quite a bit of work to research and do
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08-29-2009, 09:50 PM | #102 | |
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Re: FFR 6 Key Beta Engine
Lol do people actually still care about genre
I just use the song list for mostly everything
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08-29-2009, 10:56 PM | #103 |
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Re: FFR 6 Key Beta Engine
so uh, hey guys play this more
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08-29-2009, 10:57 PM | #104 |
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Re: FFR 6 Key Beta Engine
a ranking system would be awesum
also, I suggest you hold a 6key ffr tourney |
08-29-2009, 10:58 PM | #105 |
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Re: FFR 6 Key Beta Engine
you know what, I'm REALLY thinking of breaking away from ffr now
we could have our own little community way before they start 6 key here get rankings and everything on top of that, we'll be the first people to do this so we can't get in any trouble hehe EDIT: oh a tourney actually someone was about to start one, but I don't know what happened to him
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08-29-2009, 11:03 PM | #106 |
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Re: FFR 6 Key Beta Engine
tera held a solo tournament and after a while he got banned and the tourney just got closed
edit: damn we are talking about different people /facepalm |
08-30-2009, 11:22 AM | #107 |
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Re: FFR 6 Key Beta Engine
not to mention if we went with popn genres, everything would still be in its own category :P
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08-30-2009, 02:18 PM | #108 |
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Re: FFR 6 Key Beta Engine
QUESTION:
should I add freezes? yes or no keep in mind there is a high chance we're breaking away from ffr, so don't be thinking "OH BUT THIS WILL MAKE THE GAME CLOSER TO SM" f*ck that mindset
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08-30-2009, 02:34 PM | #109 |
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Re: FFR 6 Key Beta Engine
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08-30-2009, 02:44 PM | #110 |
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Re: FFR 6 Key Beta Engine
Yeah, you have the possibilty to add freezes, they can greatly add to some simfiles, and if they don't, they probably won't be there in the first place. I don't even see a reason not to (perhaps except for some coding).
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08-30-2009, 03:11 PM | #111 |
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Re: FFR 6 Key Beta Engine
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08-30-2009, 07:51 PM | #112 | |
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Re: FFR 6 Key Beta Engine
Most definitely should add freezes, but you really shouldn't be all "LOLFFR'SSOSTUPID."
I mean, I completely understand you hating a lot of FFRers, as most are idiots. But just because you're ODI doesn't mean you have to leach off of ffr first and from then on hate everyone else. Constructive criticism. It's not an insult, so don't respond like it is one.
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08-30-2009, 08:45 PM | #113 |
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Re: FFR 6 Key Beta Engine
I dont approve of freezes since its strange with the ffr-booing system.
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08-30-2009, 09:57 PM | #114 |
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Re: FFR 6 Key Beta Engine
Different engine incorporates new ideas. This obviously could be designed in this new engine without the problems of the FFR engine. I would think anyway.
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08-30-2009, 10:07 PM | #115 |
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Re: FFR 6 Key Beta Engine
what if I asked to remove boos and add freezes ?_? is that bad
it would kinda make it more like ffr r2 but wutev just sayin
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08-30-2009, 10:44 PM | #116 | |
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Re: FFR 6 Key Beta Engine
Quote:
also I never said ffr was stupid, I called the "becoming more like sm" mindset stupid what are you smoking man you know I don't make hate posts for no reason also I'm not having an option to turn freezes on or off. it'd be tedious scoring-wise (possibly unfair) and annoying to implement. all or nothing. as for the boos, that depends on how much of this we're going to take from ffr
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08-31-2009, 09:30 PM | #117 |
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Re: FFR 6 Key Beta Engine
hey guys, we're gonna relocate very soon
links might not be broken for a while but a new link will be up soon
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08-31-2009, 10:04 PM | #118 |
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Re: FFR 6 Key Beta Engine
O2/DJMAX/Sirius holds please
forced, timed releases
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08-31-2009, 10:59 PM | #119 |
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Re: FFR 6 Key Beta Engine
kEyBeAt
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09-1-2009, 12:32 AM | #120 |
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Re: FFR 6 Key Beta Engine
i support it /Deff
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