06-27-2009, 06:11 AM | #21 |
Eaguru
Join Date: Jul 2005
Location: Brampton, ON, Canada
Age: 32
Posts: 2,832
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Re: [SM3.9] XI Black
You can just get rid of [Player] and [Combo] so it doesn't override the metrics in your default folder
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06-27-2009, 08:37 AM | #22 |
aka Assertive
Join Date: Feb 2006
Location: Waterloo, ON
Age: 29
Posts: 2,567
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Re: [SM3.9] XI Black
Wow, awesome theme. I don't really think the random/roulette music really fits with the theme though. That might just be me.
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06-27-2009, 10:15 AM | #23 |
FFR Player
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Re: [SM3.9] XI Black
coolest theme ever
nice job xiao defaulting |
06-27-2009, 12:39 PM | #24 |
FFR Simfile Author
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Re: [SM3.9] XI Black
cool lookin theme dude. i'll get it when oni's done makin it .95 compatible.
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06-27-2009, 01:48 PM | #25 |
Resident Rock Climber
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Re: [SM3.9] XI Black
same, nice job dude
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06-27-2009, 02:03 PM | #26 |
FFR Veteran
Join Date: May 2008
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Age: 34
Posts: 409
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Re: [SM3.9] XI Black
I try this last night and its was cool.
Nice job.
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06-27-2009, 02:59 PM | #27 |
FFR Veteran
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Re: [SM3.9] XI Black
Ive noticed something, I went to turn mines back on with this theme, and they stayed off. Could there be a general reason for this?
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06-27-2009, 03:15 PM | #28 | |
FFR Player
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Re: [SM3.9] XI Black
Quote:
just realized i have to change the timing metrics anyways gah
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06-27-2009, 03:57 PM | #29 | |
Eaguru
Join Date: Jul 2005
Location: Brampton, ON, Canada
Age: 32
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Re: [SM3.9] XI Black
Quote:
Punching in the modifier reset code (smash LRLRLRLRLR until it resets) seems to be the only way around this.
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06-27-2009, 06:53 PM | #30 |
FFR Player
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Re: [SM3.9] XI Black
not for 3.95 O_o
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06-27-2009, 07:39 PM | #31 |
FFR Player
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Re: [SM3.9] XI Black
would 3.95 work on the alpha 4 of 4.0
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06-27-2009, 07:55 PM | #32 |
`~`
Join Date: Oct 2005
Posts: 7,327
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Re: [SM3.9] XI Black
The builds are completely different so no, it wouldn't.
P.S. lmfao I still have the Touhou version of XI Black (before you removed most of the touhou related graphics and made the song background appear at the end of the results screen).
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06-27-2009, 08:12 PM | #33 |
No fucks
Join Date: Dec 2006
Location: Everywhere
Posts: 2,440
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Re: [SM3.9] XI Black
Home after uping my WR on Insomnia Finale (ITG Course) and passing my first 7 minute Dragonforce file.. Will attempt to continue converting this..
P.s. 3.9 and 3.95 are totally different.. shoot me x.x |
06-28-2009, 02:42 PM | #34 |
AKA Yotipo
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Re: [SM3.9] XI Black
lol cool theme |
06-29-2009, 04:53 AM | #35 |
FFR Player
Join Date: Aug 2005
Age: 29
Posts: 3,996
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Re: [SM3.9] XI Black
I love this theme. My fave since Projekt AOI. Nice job.
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06-29-2009, 05:01 AM | #36 |
VICES
Join Date: Aug 2006
Location: Germany
Age: 30
Posts: 10,031
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Re: [SM3.9] XI Black
I have to admit, very impressive theme
Good job! |
06-29-2009, 10:11 AM | #37 |
Eaguru
Join Date: Jul 2005
Location: Brampton, ON, Canada
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Re: [SM3.9] XI Black
What sounds are you missing?
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06-29-2009, 12:10 PM | #38 |
No fucks
Join Date: Dec 2006
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Posts: 2,440
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Re: [SM3.9] XI Black
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06-29-2009, 01:06 PM | #39 |
`~`
Join Date: Oct 2005
Posts: 7,327
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Re: [SM3.9] XI Black
XI Black is windowed mode compatible so either way, there shouldn't be any errors. Even though I have the old beta version of XI Black, there's not much of a difference between this version and the old one other than some graphics.
Check your Sounds folder and see which ones you're missing. I'd just suggest redownloading and it should work.
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Last edited by Gundam-Dude; 06-29-2009 at 01:17 PM.. |
06-29-2009, 01:07 PM | #40 |
Eaguru
Join Date: Jul 2005
Location: Brampton, ON, Canada
Age: 32
Posts: 2,832
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Re: [SM3.9] XI Black
I've used this on a clean install of 3.9 and I've gotten 0 error messages, nor have any of the people I've sent it to. If you can list the files that are supposedly missing I can see if I can get them back to you.
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