Go Back   Flash Flash Revolution > Gaming > Stepmania > Simulator Files
Register FAQ Community Calendar Today's Posts Search

Closed Thread
 
Thread Tools Display Modes
Old 04-12-2009, 04:20 AM   #161
TC_Halogen
Rhythm game specialist.
Retired StaffFFR Simfile AuthorFFR Music ProducerD8 Godly KeysmasherFFR Veteran
 
TC_Halogen's Avatar
 
Join Date: Feb 2008
Location: Bel Air, Maryland
Age: 32
Posts: 19,376
Send a message via AIM to TC_Halogen Send a message via Skype™ to TC_Halogen
Default Re: Stepmania University: We'll make your files suck less (under construction)

Just got the first assignment. Let's see what I can do.

Last edited by TC_Halogen; 04-12-2009 at 04:27 AM..
TC_Halogen is offline  
Old 04-12-2009, 04:20 AM   #162
mnnicol
U mirin'?
FFR Veteran
 
mnnicol's Avatar
 
Join Date: Jun 2007
Location: Fitness Thread
Age: 35
Posts: 4,262
Default Re: Stepmania University: We'll make your files suck less (under construction)

Yeah, I'm in for student (spotted the question mark next to my name). Anyway, I think the university proxy will not let me connect to IRC but I may send in a file or something.
__________________
- Retired Stepman
- I lift things up and put them down
mnnicol is offline  
Old 04-12-2009, 04:29 AM   #163
operationstrawbarry
FFR Player
FFR Veteran
 
operationstrawbarry's Avatar
 
Join Date: Apr 2004
Location: Taipei Taiwan
Age: 37
Posts: 802
Send a message via AIM to operationstrawbarry Send a message via MSN to operationstrawbarry
Default Re: Stepmania University: We'll make your files suck less (under construction)

Quote:
Originally Posted by Patashu View Post
Stepmania will read dwis as well as it'll read sms so it doesn't matter. Just be aware that dwi doesn't support edit charts, mines and maybe not 192nds (have no clue on that one)
ya I dont do any of that crap...

Alright thx.
operationstrawbarry is offline  
Old 04-12-2009, 04:38 AM   #164
TC_Halogen
Rhythm game specialist.
Retired StaffFFR Simfile AuthorFFR Music ProducerD8 Godly KeysmasherFFR Veteran
 
TC_Halogen's Avatar
 
Join Date: Feb 2008
Location: Bel Air, Maryland
Age: 32
Posts: 19,376
Send a message via AIM to TC_Halogen Send a message via Skype™ to TC_Halogen
Default Re: Stepmania University: We'll make your files suck less (under construction)

Question:

Quote:
Originally Posted by gnr61
The progression of pitch in 2-note jumps is generally [12] [13] [23] [14]* [24] [34].
Now that I hear the song, there are quite a few grace notes in it--does the progression work the same way?
TC_Halogen is offline  
Old 04-12-2009, 07:09 AM   #165
kommisar[os]
Banned
 
Join Date: Apr 2006
Location: Moncton, NB, Canada
Age: 33
Posts: 4,097
Send a message via AIM to kommisar[os] Send a message via MSN to kommisar[os]
Default Re: Stepmania University: We'll make your files suck less (under construction)

Layering:

This can be done so many different ways, it's impossible to cover the various theories that connect to the idea. The basics however are quite simple to follow.

Layering is incorporating different instruments/melodies in your chart, most commonly percussion and melody. The melody is usually followed using single notes, then overlapped with percussions, often on 4th/8th notes. This would create a jump note on each percussion hit while the melody follows single arrows on every other note. Layering is very easy to exaggerate. Simply because two melodies are playing, this doesn't mean you should add jumps to every 16th because of dual melodies. The easiest way to layer a simfile is to determine which sounds you're going to follow. Refrain from trying to follow every sound in your chart; this would lead to overlayering and would be very unpleasant for the player. Only step more prominent sounds that aren't hidden in the background or aren't important to the feeling of the song. After all, an important aspect of playing a simfile is feeling like you're actually playing the song.

Layering with pitch relevancy becomes a little more complicated, since you now have two notes to place in accordance to the melody. In most cases, the 2nd note would be percussion, in which case pitch relevancy isn't much of an issue as long as the main melody is still following. When you have two distinctive notes (ex: piano) they much each be placed in accordance to their pitch relevancy. Since you can't place two on the same arrow, pitch relevancy can variate to fit what 4 arrows can give you.

Vocal theory (as told by Necros) - When vocals are being layered in a song, step them as single notes with pitch relevancy as required, but make them blend in the chart. This means they aren't to be counted as layered notes, thus anything else wouldn't over lap on these vocal notes. They would still be pitch relevant and present in the chart, but wouldn't have excessive jumps due to layering. (i'm not sure i'm explaining this right)
kommisar[os] is offline  
Old 04-12-2009, 08:05 AM   #166
ducky285
FFR Player
 
ducky285's Avatar
 
Join Date: Oct 2005
Location: Cicero, IL
Age: 39
Posts: 1,388
Send a message via AIM to ducky285 Send a message via MSN to ducky285 Send a message via Yahoo to ducky285
Default Re: Stepmania University: We'll make your files suck less (under construction)

[07:58] Patashu: was wondering how much you'd be interested in helping out at the...
[07:58] Patashu: STEPMANIA UNIVERSITY http://www.flashflashrevolution.com/...d.php?t=107820
[07:58] Patashu: it's actually serious

and that's why I'm here.
__________________
Quack quack quack
ducky285 is offline  
Old 04-12-2009, 08:15 AM   #167
jyris1
FFR Player
 
jyris1's Avatar
 
Join Date: Oct 2006
Posts: 133
Default Re: Stepmania University: We'll make your files suck less (under construction)

Are there going to be any syncing lessons? If so, I think I may be a bit of help, with any guidance on what people want. I have been following this thread since the start, and so far, it looks like this university is going to be a stepping university (which is not my subject).
__________________
I designed ddreamstudio.
The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

Last edited by jyris1; 04-12-2009 at 08:18 AM..
jyris1 is offline  
Old 04-12-2009, 08:23 AM   #168
kommisar[os]
Banned
 
Join Date: Apr 2006
Location: Moncton, NB, Canada
Age: 33
Posts: 4,097
Send a message via AIM to kommisar[os] Send a message via MSN to kommisar[os]
Default Re: Stepmania University: We'll make your files suck less (under construction)

holy **** its ducky
kommisar[os] is offline  
Old 04-12-2009, 08:35 AM   #169
ZC_Wolfy
FFR Veteran
FFR Veteran
 
ZC_Wolfy's Avatar
 
Join Date: Dec 2008
Location: ya
Posts: 384
Send a message via AIM to ZC_Wolfy
Default Re: Stepmania University: We'll make your files suck less (under construction)

Quote:
Originally Posted by moches View Post
I tried registering on ChatSpike, but the friggin' bot said <insert email here> is not a valid email. Damn.
Did you type it is as <example@email.com> or example@email.com ? It should be the latter


And I'm probably going to work on the first assignment later today
__________________


"BURN IN HELL, MOTHER ****ER!!! I am not retarded, okay. Oh, and one more thing. Even if we do plant twice as many trees as we cut down, which we don't, let me remind you, that TREES TAKE YEARS TO GROW, NOT DAY
S!!!" -
SaguchiTheCat

"*Twinklesky* makes me want to skip through a forest while playing a pan flute. And then all the little forest creatures will start dancing behind me." - Quigly

"I would link you to these great video demonstrations of good vibrating but I think I would get banned for it. D=" - Quigly

ZC's Birthday tournament - Signups are open and donations are greatly needed D:
ZC_Wolfy is offline  
Old 04-12-2009, 08:47 AM   #170
Patashu
FFR Simfile Author
Retired StaffFFR Simfile Author
 
Patashu's Avatar
 
Join Date: Apr 2006
Location: we traced the call...it's coming from inside the house
Age: 33
Posts: 8,609
Send a message via AIM to Patashu Send a message via MSN to Patashu Send a message via Yahoo to Patashu
Default Re: Stepmania University: We'll make your files suck less (under construction)

the government of planet earth is happy to subsidize the costs of giving a copy of ddream studio to every student enrolled at SMU
__________________
Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
Patashu is offline  
Old 04-12-2009, 09:00 AM   #171
jyris1
FFR Player
 
jyris1's Avatar
 
Join Date: Oct 2006
Posts: 133
Default Re: Stepmania University: We'll make your files suck less (under construction)

I'm glad the funding is approved. I'll wait for the official syncing curriculum, and see what I can do then.
__________________
I designed ddreamstudio.
The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad
jyris1 is offline  
Old 04-12-2009, 09:12 AM   #172
gnr61
FFR Simfile Author
Retired StaffFFR Simfile AuthorFFR Veteran
 
gnr61's Avatar
 
Join Date: Oct 2005
Location: TOKYO STYLE SPEEDCORE, ohio
Age: 33
Posts: 7,251
Send a message via AIM to gnr61
Default Re: Stepmania University: We'll make your files suck less (under construction)

i think having jyris come in as a "guest speaker" to give a live tutorial on ddream studio would be the coolest thing ever

@moches, make sure the server you try to connect to is irc.chatspike.NET if you haven't already
also be sure to tune in tonight at 9:00PM EST in irc for an overview on hand placement (triples and quads) from yours truly
__________________
squirrel--it's whats for dinner.

Last edited by gnr61; 04-12-2009 at 09:15 AM..
gnr61 is offline  
Old 04-12-2009, 09:43 AM   #173
moches
FFR Player
 
moches's Avatar
 
Join Date: Aug 2005
Age: 29
Posts: 3,996
Default Re: Stepmania University: We'll make your files suck less (under construction)

Oh, alright, thanks. I'd love to make the seminar but 9PM EST is 11AM AST (Azn Standard Time), which means school for me. Yay.
moches is offline  
Old 04-12-2009, 09:47 AM   #174
Xandertrax
om nom nom
FFR Simfile AuthorFFR Veteran
 
Xandertrax's Avatar
 
Join Date: Sep 2005
Location: CT/VT
Age: 34
Posts: 1,495
Send a message via AIM to Xandertrax
Default Re: Stepmania University: We'll make your files suck less (under construction)

I need to figure out ddream studio.

I have trouble sycing with it when the audio is off the charts, lots of background noise, like heavy metal, etc. It's hard to find a discernible beat in the wave image, as far as I can tell.



like that: where would the beats go?

And I don't quite follow how to use mIRC. How do you connect to this server?

Last edited by Xandertrax; 04-12-2009 at 10:29 AM..
Xandertrax is offline  
Old 04-12-2009, 09:57 AM   #175
Necros140606
FFR Player
 
Necros140606's Avatar
 
Join Date: Jun 2006
Location: Italy
Age: 35
Posts: 1,088
Send a message via AIM to Necros140606 Send a message via MSN to Necros140606
Default Re: Stepmania University: We'll make your files suck less (under construction)

Quote:
Originally Posted by kommisar[os] View Post
Vocal theory (as told by Necros) - When vocals are being layered in a song, step them as single notes with pitch relevancy as required, but make them blend in the chart. This means they aren't to be counted as layered notes, thus anything else wouldn't over lap on these vocal notes. They would still be pitch relevant and present in the chart, but wouldn't have excessive jumps due to layering. (i'm not sure i'm explaining this right)
I ACTUALLY FORGOT ABOUT EVER SAYING THIS LMAO

but now that you mention it, this could be explained in a simpler way by saying that if your song has somewhat prominent vocals but layering them does give you nasty outputs, you may choose to still consider them, stepping em as single arrows whenever you have a free spot. this way you aren't oversaturing yer chart and you aren't breaking the flow of the muziik.

alternatively, you could just place a freeze whenever there's some singing (regardless if you have single steps, jumps, hands, quads, or nothing), whose lenght you will have to decide accordingly to the intensity of the chart, the presence of jumps, jacks, etc. i think this has been explained already by patashu in the layering lessons so refer to those posts.
__________________
Necros140606 is offline  
Old 04-12-2009, 10:01 AM   #176
warriormag17
FFR Veteran
FFR Veteran
 
warriormag17's Avatar
 
Join Date: Mar 2007
Age: 31
Posts: 455
Send a message via AIM to warriormag17
Default Re: Stepmania University: We'll make your files suck less (under construction)

This sounds cool, in for student please
__________________
warriormag17 is offline  
Old 04-12-2009, 10:03 AM   #177
Patashu
FFR Simfile Author
Retired StaffFFR Simfile Author
 
Patashu's Avatar
 
Join Date: Apr 2006
Location: we traced the call...it's coming from inside the house
Age: 33
Posts: 8,609
Send a message via AIM to Patashu Send a message via MSN to Patashu Send a message via Yahoo to Patashu
Default Re: Stepmania University: We'll make your files suck less (under construction)

For mIRC:
1. Go to file > select server
2. Click the add button. Fill in the address as irc.chatspike.net and call it Chatspike, click okay so it saves
3. Ensure that the Chatspike server is now selected, and hit the 'Connect to Server' button
4. Once you connect to the server, a box will come up. Type #smu and hit enter
5. Type /nick Xandertrax (that's u)
__________________
Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
Patashu is offline  
Old 04-12-2009, 10:10 AM   #178
warriormag17
FFR Veteran
FFR Veteran
 
warriormag17's Avatar
 
Join Date: Mar 2007
Age: 31
Posts: 455
Send a message via AIM to warriormag17
Default Re: Stepmania University: We'll make your files suck less (under construction)

and the download didnt work for me for some weird reason =(
__________________
warriormag17 is offline  
Old 04-12-2009, 10:18 AM   #179
jimerax
Retired StaffFFR Simfile AuthorFFR Music ProducerFFR Veteran
 
jimerax's Avatar
 
Join Date: Nov 2003
Location: Tokyo
Posts: 8,185
Send a message via AIM to jimerax Send a message via MSN to jimerax Send a message via Skype™ to jimerax
Default Re: Stepmania University: We'll make your files suck less (under construction)

Quote:
Originally Posted by Xandertrax View Post
I have trouble sycing with it when the audio is off the charts, lots of backgroun noise, like heavy metal, etc. It's hard to find a discernible beat in the wave image, as far as I can tell.
Actually, it's almost impossible to tell the beat from the wave on the music like heavy metal. plus when the music is louder than assist tick sound it's even harder to sync.

and often, there're quite embarrassing problems like
- attacks of instruments are different/off on non-digital music (especially vocal)
- the music gets really unclear when it's slowed down
etc.

If I have to sync songs like that, I may edit the volume of the music file (if needed) and use assist tick, and go with only primary sound (usually putting beats for drums).
jimerax is offline  
Old 04-12-2009, 10:34 AM   #180
jyris1
FFR Player
 
jyris1's Avatar
 
Join Date: Oct 2006
Posts: 133
Default Re: Stepmania University: We'll make your files suck less (under construction)

Quote:
Originally Posted by Xandertrax View Post
I need to figure out ddream studio.

I have trouble sycing with it when the audio is off the charts, lots of backgroun noise, like heavy metal, etc. It's hard to find a discernible beat in the wave image, as far as I can tell.



like that: where would the beats go?

And I don't quite follow how to use mIRC. How do you connect to this server?
For this we have to jump straight to the advanced tutorial:

http://www.ddreamstudio.com/manuals/...ide.html#noisy

Try to see if that helps. If you follow those tips and still dont see a workable drumline in the wave, come back.

EDIT: You can also try to get a BPM estimate using your preferred automatic BPM calculator (you may be surprised at how smart these automatic BPM calculators can be sometimes):

http://www.ddreamstudio.com/manuals/...e.html#autobpm

Jimerax - It is possible to soften the music so that you can better hear the assist (Ctrl+Alt+Down). It was a newer feature to help combat the pains of syncing this kind of music. Also, in the Tools->Options, you can edit the individual volumes of the assist ticks.
__________________
I designed ddreamstudio.
The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

Last edited by jyris1; 04-12-2009 at 10:39 AM..
jyris1 is offline  
Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 08:07 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution