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Old 03-30-2008, 09:36 AM   #2741
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Default Re: Super Smash Brothers Brawl

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Originally Posted by Tank101 View Post
My friend and I have been doing co-op target test lv. 5 a lot lately just to see if we could get an insane time. I think we did. I'm Pit btw

http://www.youtube.com/watch?v=PObOOK2UNWE
http://www.youtube.com/watch?v=b9UchwgGVLc
Co-op breaks things in my opinion. Have you seen that co-op punching bag one where it goes at least 30 solar units before stopping? It's just absurd. In this case, however, you've got one player going off a dead end path while the other takes care of what he's missing. Without stages specifically built for two people at once, it just makes it so easy to clear and the only kink in the konk is making sure each person plays their part to the T. Incidentally, OMFG IT'S TANK101 WHERE THE **** YOU BEEN DUDE

ps don't know if you guys heard about this. I just did. Here: http://www.editorartist.com/album.ph..._!_lost_tracks I'm downloading it right now.
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Old 03-30-2008, 10:01 AM   #2742
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Default Re: Super Smash Brothers Brawl

Yeah, there are single player target tests that are more impressive IMO

Just felt like posting those.
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Old 03-30-2008, 09:18 PM   #2743
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Default Re: Super Smash Brothers Brawl

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Have you seen that co-op punching bag one where it goes at least 30 solar units before stopping? It's just absurd. In this case, however, you've got one player going off a dead end path while the other takes care of what he's missing. Without stages specifically built for two people at once, it just makes it so easy to clear and the only kink in the konk is making sure each person plays their part to the T.
Does it really matter? The challenges don't count for co-op in the stadium. I'm pretty sure even the co-op Events don't complete a challenge.
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Old 03-30-2008, 09:22 PM   #2744
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Default Re: Super Smash Brothers Brawl

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Does it really matter? The challenges don't count for co-op in the stadium. I'm pretty sure even the co-op Events don't complete a challenge.
I just meant it in the sense that fast times aren't that impressive when it's two people working together to get the fast times.
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Old 03-30-2008, 09:26 PM   #2745
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Default Re: Super Smash Brothers Brawl

I'm more or less done with most of the Challenges.

All that's left is grinding out 25 more Classic mode character victories (hopefully not 30 more with ZSS / Sheik / Ivy / Char / Squir requirements but I bet they did that to me anyway) and a few more All-Star victories. Did all the difficulty requirements already.

So a solid two hours will finish everything except the "get all trophies" and "get all stickers". Though, stupidly, the "get all stickers" reward is a trophy, and the "get all trophies" reward is a sticker. ~_~

I have over 425 trophies now and about 25 stickers to go.
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Old 03-30-2008, 09:32 PM   #2746
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Default Re: Super Smash Brothers Brawl

So how do you get that award then? You can't really complete one without completing the other, which is impossible since you can't complete it in the first place.

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Old 03-30-2008, 09:37 PM   #2747
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Default Re: Super Smash Brothers Brawl

They either mean "get all of it except that one" or they require you to save a hammer for it or something.
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Old 03-30-2008, 10:10 PM   #2748
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Default Re: Super Smash Brothers Brawl

Ah, actually, they're both trophies.

And it's actually not all trophies. Just 500. There's no challenge for all trophies.
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Old 03-31-2008, 12:06 AM   #2749
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Default Re: Super Smash Brothers Brawl

So, Wolf's pretty fun. Discuss.

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Old 03-31-2008, 12:17 AM   #2750
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Default Re: Super Smash Brothers Brawl

Wolfs up B is inferior. You can go in 3 directions. Straight up, diagonal in one direction, and straight across. He's very easy to edge guard. His smash moves have good range however, and are quite powerful. Not my fave character but my friends pretty decent with him.
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Old 03-31-2008, 12:23 AM   #2751
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Default Re: Super Smash Brothers Brawl

I must say that Olimar is extremely amusing to play with. I always like to embarrass people when I play (hello peach! hello jiggly! hello olimar!). It seems like Olimar would be a pretty formidable opponent in the right hands. I always tend to jump too much, probably because I'm used to peach and jiggly, but it always gets me killed as Olimar because his air attacks aren't very good (except for his spike). Meh, I only played brawl like twice so I haven't really had time to completely adjust yet.

O_o
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Old 03-31-2008, 12:27 AM   #2752
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Default Re: Super Smash Brothers Brawl

Olimar is SO easy to edge guard against. Once you knock him back far enough and steal the edge it's all over for olimar. There's absolutely nothing he can do against it.
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Old 03-31-2008, 12:40 AM   #2753
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Default Re: Super Smash Brothers Brawl

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Originally Posted by korny View Post
Olimar is SO easy to edge guard against. Once you knock him back far enough and steal the edge it's all over for olimar. There's absolutely nothing he can do against it.
Depending on his percent, he could get back without touching his up B, but yeah, you're pretty much right I think. Same for Zero Suit Samus and Ivysaur as well I believe.
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Old 03-31-2008, 12:52 AM   #2754
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Default Re: Super Smash Brothers Brawl

I'm not exactly sure about ivysaur but zero suit samus's tether recovery goes through you and to the edge so it's better than olimars.
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Old 03-31-2008, 01:53 AM   #2755
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Default Re: Super Smash Brothers Brawl

ZSS also has the Flip Jump (down-B) that is pretty useful for recovery. The optional attack afterward also spikes anyone who gets in the way.

Also, ZSS can use her tether up to three times total, so if it misses once, she can try again.
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Old 03-31-2008, 07:07 AM   #2756
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Default Re: Super Smash Brothers Brawl

I never liked Samus's down B thing. Then again, I never liked Luigi's forward B either. I don't like non standard recovery skills. They bother me.

ps I was not aware that Samus's tether went through enemies, although, I must say, would it still go through if the player on the edge still has invincibility?
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Old 03-31-2008, 08:29 AM   #2757
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Default Re: Super Smash Brothers Brawl

That was a large problem that I ran in to as Olimar actually. He can't edge guard very well and he sucks at recovering. However, I do like his hit and run style of play, and I do feel like all of his smashes are overpowered, considering how fast they come out and the range of them.

O_o
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Old 03-31-2008, 09:12 AM   #2758
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Default Re: Super Smash Brothers Brawl

we should have a tournament
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Old 03-31-2008, 12:55 PM   #2759
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Default Re: Super Smash Brothers Brawl

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we should have a tournament
You just missed one that was hosted by korny! :O
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Old 03-31-2008, 02:18 PM   #2760
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Default Re: Super Smash Brothers Brawl

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Originally Posted by Squeek View Post
I'm more or less done with most of the Challenges.

All that's left is grinding out 25 more Classic mode character victories (hopefully not 30 more with ZSS / Sheik / Ivy / Char / Squir requirements but I bet they did that to me anyway) and a few more All-Star victories. Did all the difficulty requirements already.
30 more, Samus has two different trophies, and PT has 3, 1 for each pokemon.
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