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Posts Made By:
Brilliant Dynamite Neon
Forum:
Stepmania
06-8-2016, 11:58 AM
Replies:
210
What keeps you using 3.95?
Views:
52,022
Posted By
Brilliant Dynamite Neon
Re: What keeps you using 3.95?
Actually, scratch that comment about the Alpha earlier. I just had the same offset somehow migrate to Regular SM5 after setting it in the Alpha...but it's now on-sync in SM5? When previously it...
Forum:
Stepmania
06-7-2016, 04:24 AM
Replies:
210
What keeps you using 3.95?
Views:
52,022
Posted By
Brilliant Dynamite Neon
Re: What keeps you using 3.95?
That explains why I get better performance with Simply Love.
It's also probably worth mentioning that I recently tried out the 5.1 alpha build, with the entirely new noteskin and gamefield...
Forum:
Stepmania
06-6-2016, 03:27 AM
Replies:
210
What keeps you using 3.95?
Views:
52,022
Posted By
Brilliant Dynamite Neon
Re: What keeps you using 3.95?
Lua is a very efficient language, so maybe what happened before SM5 is that the timing windows were being pushed slightly late by slow code, allowing the player to fall slightly behind the music with...
Forum:
Chit Chat
05-28-2016, 06:50 PM
Replies:
90
ITT unpopular food opinions
Views:
11,530
Posted By
Brilliant Dynamite Neon
Re: ITT unpopular food opinions
Eggs are shit
Seaweed is good, mostly. My favorite is wakame
I cannot stand salads. I will eat a dish loaded with vegetables and even straight-up steamed vegetables, but an assortment of raw...
Forum:
Stepmania
05-27-2016, 10:12 PM
Replies:
23
StepMania 5.1.-2 released
Views:
9,233
Posted By
Brilliant Dynamite Neon
Re: StepMania 5.1.-2 released
noiceness
has anyone actually been able to test out non-traditional quants though? I've been meaning to step a song whose intro section is essentially one huge 5-over-8 polyrhythm. It's gonna be...
Forum:
Stepmania
05-26-2016, 04:48 PM
Replies:
23
StepMania 5.1.-2 released
Views:
9,233
Posted By
Brilliant Dynamite Neon
Re: StepMania 5.1.-2 released
Hey, I saw you add a "use_hold_heads_for_taps_on_row" flag to the NewSkin Lua. I know it's not in this release but does that solve the issue?
Forum:
Simulator Files
03-3-2016, 07:36 PM
Replies:
23
[4k, X-Mod/SM5 ONLY] Borrowed Time
Views:
5,636
Posted By
Brilliant Dynamite Neon
Re: [4k, X-Mod/SM5 ONLY] Borrowed Time
Don't mention it :3
Please tell me how that goes because to be honest I'm really interested if it will work.
Also, No Fakes is fixed for the next version of SM...
Forum:
Simulator Files
03-1-2016, 08:42 PM
Replies:
23
[4k, X-Mod/SM5 ONLY] Borrowed Time
Views:
5,636
Posted By
Brilliant Dynamite Neon
Re: [4k, X-Mod/SM5 ONLY] Borrowed Time
That's odd, I've witnessed No Fakes working perfectly in a gimmick file I'm working on. But then again, those are individually placed fakes. It must be only header-defined fakes that don't get...
Forum:
FFR Songs and Artist Permissions
02-19-2016, 05:13 AM
Replies:
529
Sticky:
Permissions List and Information v8
Views:
391,186
Posted By
Brilliant Dynamite Neon
Re: Permissions List and Information v8
Updated the wiki page for Vale (http://ffr.wikia.com/wiki/Vale), so it's clear that it's me.
Also, I no longer care about reviewing files for those old songs, so consider my permission blanket.
...
Forum:
Stepmania
01-16-2016, 07:55 PM
Replies:
5
[SM 5.0.10] Crippling Bug in Edit Mode
Views:
1,413
Posted By
Brilliant Dynamite Neon
Re: [SM 5.0.10] Crippling Bug in Edit Mode
Yep, turns out it was VBR. Re-encoded the song into an OGG and after some finagling with filenames, the issue is fixed. Thanks guys!
Forum:
Stepmania
01-16-2016, 05:12 AM
Replies:
5
[SM 5.0.10] Crippling Bug in Edit Mode
Views:
1,413
Posted By
Brilliant Dynamite Neon
[SM 5.0.10] Crippling Bug in Edit Mode
Hey guys. Recently I've been getting the nerve to head back into simfiling (not for FFR, just for kicks), and to do so, I've got myself a fresh install of SM5. And it's been working fine...until now,...
Forum:
Chit Chat
12-7-2014, 10:50 PM
Replies:
51
someone gassed a bunch of furries at furfest
Views:
6,216
Posted By
Brilliant Dynamite Neon
Re: someone gassed a bunch of furries at furfest
I was at this
It ended up being 5 of us (Me, Silv, danceguy, Kamunt, and a non-FFRite) so we split into different rooms. Kam had some pretty bad exposure and briefly hospitalized due to symptoms...
Forum:
The Werewolf Game
12-3-2014, 10:16 PM
Replies:
27
jTWG LXIX: MECHANICAL POWER OF LOVEEEEE
Views:
3,495
Posted By
Brilliant Dynamite Neon
Re: jTWG LXIX: MECHANICAL POWER OF LOVEEEEE
And wolves cannot no kill as well?
Forum:
The Werewolf Game
11-6-2014, 09:16 PM
Replies:
81
TWG CXXV - C18++ signups
Views:
5,930
Posted By
Brilliant Dynamite Neon
Re: TWG CXXV - C18++ signups
Oops forgot that little detail.
Example setups are now also numerically correct.
Forum:
The Werewolf Game
11-5-2014, 10:55 AM
Replies:
81
TWG CXXV - C18++ signups
Views:
5,930
Posted By
Brilliant Dynamite Neon
Re: TWG CXXV - C18++ signups
Yep
If you have any questions or sticking points just shoot me a PM or hit me up on Skype. I won't be available in the evening though cause my sleep schedule is fuq'd up
Forum:
The Werewolf Game
11-5-2014, 06:29 AM
Replies:
81
TWG CXXV - C18++ signups
Views:
5,930
Posted By
Brilliant Dynamite Neon
Re: TWG CXXV - C18++ signups
Yaaay I love you YoshL
I made some very minor changes to make generating it similar to regular c9++ so check it out
Otherwise this will be another good test game to solidify what kind of...
Forum:
TWG Archives
11-4-2014, 12:10 AM
Replies:
150
TWG CXXIV: Post Game
Views:
10,662
Posted By
Brilliant Dynamite Neon
Re: TWG CXXIV: Post Game
Moral of the Story: always kill Charu
Forum:
TWG Archives
11-4-2014, 12:09 AM
Replies:
150
TWG CXXIV: Post Game
Views:
10,662
Posted By
Brilliant Dynamite Neon
Re: TWG CXXIV: Post Game
Ahh, I see, I'm less of a meta-oriented player so I would have latched onto that and never let go. Also, meta is never going to NOT affect play, and a guess-kill-free anonymous game is the perfect...
Forum:
TWG Archives
11-3-2014, 11:44 PM
Replies:
150
TWG CXXIV: Post Game
Views:
10,662
Posted By
Brilliant Dynamite Neon
Re: TWG CXXIV: Post Game
The torture of watching the final stages:
I think the one swing factor that might have swayed things to a Villager lynch would have been if funny actually voted Villager, oddly enough.
...
Forum:
TWG Archives
11-3-2014, 11:40 PM
Replies:
150
TWG CXXIV: Post Game
Views:
10,662
Posted By
Brilliant Dynamite Neon
Re: TWG CXXIV: Post Game
Oh my god, poor funnygurl
like seriously, I need to get you some gourmet cookies for Christmas.
That was a terrible terrible loss.
I hadn't even read the whole game and called Villager and...
Forum:
The Werewolf Game
08-31-2014, 10:44 PM
Replies:
9
TWG History Thread v2
Views:
7,596
Posted By
Brilliant Dynamite Neon
Re: TWG History Thread v2
We did indeed make 121 games. That game will be up whenever I have the time. This is a placeholder for any further developments.
Forum:
The Werewolf Game
08-4-2014, 12:43 PM
Replies:
171
jTWG LXV: POSTGAME
Views:
13,584
Posted By
Brilliant Dynamite Neon
Re: jTWG LXV: POSTGAME
I remember suggesting this a while back but it got shot down. As long as people know about it, I don't see the problem people have with having another player's input in a slot.
Forum:
The Werewolf Game
08-4-2014, 12:34 PM
Replies:
171
jTWG LXV: POSTGAME
Views:
13,584
Posted By
Brilliant Dynamite Neon
Re: jTWG LXV: POSTGAME
After reviewing all the viewpoints here, I feel like at the very least there should be a PSA on aggressive playing here. I'm not sure the extreme reaction to anyone involved was justified, however,...
Forum:
The Werewolf Game
08-3-2014, 09:15 PM
Replies:
171
jTWG LXV: POSTGAME
Views:
13,584
Posted By
Brilliant Dynamite Neon
Re: jTWG LXV: POSTGAME
Oh V
You are such a cheerful, life-affirming gentleman who brings cheer into people's dahahahaha I can't continue.
Forum:
The Werewolf Game
06-25-2014, 05:49 AM
Replies:
46
TWG CXVIII: Player Signups
Views:
2,671
Posted By
Brilliant Dynamite Neon
Re: TWG CXVIII: Player Signups
Oh right, never mind. :(
Forum:
The Werewolf Game
06-25-2014, 12:59 AM
Replies:
46
TWG CXVIII: Player Signups
Views:
2,671
Posted By
Brilliant Dynamite Neon
Re: TWG CXVIII: Player Signups
Will sub, apparently missed the lottery window.
Forum:
The Werewolf Game
06-23-2014, 08:59 PM
Replies:
42
TWG CXVIII - Game Voting
Views:
2,564
Posted By
Brilliant Dynamite Neon
Re: TWG CXVIII - Game Voting
dankguy x420 (overused joke = 3)
Forum:
TWG Archives
06-7-2014, 11:03 AM
Replies:
35
TWG CXVI Postgame
Views:
3,754
Posted By
Brilliant Dynamite Neon
Re: TWG CXVI Postgame
Edited in everything in the wolf/dead groups that hasn't been eaten by Slack's paywall.
Forum:
TWG Archives
06-7-2014, 10:28 AM
Replies:
35
TWG CXVI Postgame
Views:
3,754
Posted By
Brilliant Dynamite Neon
Re: TWG CXVI Postgame
Edited in all the music I linked to!
Forum:
TWG Archives
06-7-2014, 10:20 AM
Replies:
347
TWG CXVI: Revengeance
Views:
26,772
Posted By
Brilliant Dynamite Neon
Re: TWG CXVI-2: Revengeance
Postgame here! (http://www.flashflashrevolution.com/vbz/showthread.php?p=4147033#post4147033)
Forum:
TWG Archives
06-7-2014, 10:20 AM
Replies:
35
TWG CXVI Postgame
Views:
3,754
Posted By
Brilliant Dynamite Neon
TWG CXVI Postgame
Soundtrack
A-Trak – Landline 2.0 (https://soundcloud.com/a-trak/a-trak-landline-2-0-feat-gta)
Disclosure ft. AlunaGeorge – White Noise...
Forum:
TWG Archives
06-7-2014, 09:55 AM
Replies:
347
TWG CXVI: Revengeance
Views:
26,772
Posted By
Brilliant Dynamite Neon
Re: TWG CXVI-2: Revengeance
As I said in gamechat, with the lynch of Raeko, even with psychoangel's bombing of Crazyjayde, it would still go into night as a 1v1. I am thus awarding victory to the wolf team.
Congratulations...
Forum:
TWG Archives
06-7-2014, 09:50 AM
Replies:
347
TWG CXVI: Revengeance
Views:
26,772
Posted By
Brilliant Dynamite Neon
Re: TWG CXVI-2: Revengeance
Votecount 3.3
Tps222 – 1/3 – mellonxcollie
cedolad – 0/3 –
psychoangel691 – 0/3 –
mellonxcollie – 3/3 – cedolad, Crazyjayde, Tps222 [LYNCHED @339...
Forum:
TWG Archives
06-6-2014, 03:19 PM
Replies:
347
TWG CXVI: Revengeance
Views:
26,772
Posted By
Brilliant Dynamite Neon
Re: TWG CXVI-2: Revengeance
Votecount 3.2
Tps222 – 1/3 – mellonxcollie
cedolad – 0/3 –
psychoangel691 – 0/3 –
mellonxcollie – 1/3 – cedolad
Crazyjayde – 0/3 –
Not Voting: Tps222, psychoangel, Crazyjayde
Forum:
TWG Archives
06-6-2014, 03:17 PM
Replies:
347
TWG CXVI: Revengeance
Views:
26,772
Posted By
Brilliant Dynamite Neon
Re: TWG CXVI-2: Revengeance
This has been pointed out and fixed, thanks you
Forum:
TWG Archives
06-6-2014, 06:46 AM
Replies:
347
TWG CXVI: Revengeance
Views:
26,772
Posted By
Brilliant Dynamite Neon
Re: TWG CXVI-2: Revengeance
Votecount 3.1
With 5 alive, it will take 3 votes to insta-lynch.
Tps222 – 1/3 – mellonxcollie
cedolad – 0/3 –
psychoangel691 – 0/3 –
mellonxcollie – 0/3 –
Crazyjayde – 0/3 –
Forum:
TWG Archives
06-5-2014, 11:45 PM
Replies:
846
TWG CXVII (reroll): General Hospital
Views:
56,645
Posted By
Brilliant Dynamite Neon
Re: TWG CXVII: General Hospital reroll
fiction has been officially demoted from my town pile and I hope he cries at night about it at night.
I'm going to bed and so is the person who I reasoned it out with, I'll explain in the...
Forum:
TWG Archives
06-5-2014, 10:17 PM
Replies:
846
TWG CXVII (reroll): General Hospital
Views:
56,645
Posted By
Brilliant Dynamite Neon
Re: TWG CXVII: General Hospital reroll
or pester people on Slack
either or
Forum:
TWG Archives
06-5-2014, 10:13 PM
Replies:
846
TWG CXVII (reroll): General Hospital
Views:
56,645
Posted By
Brilliant Dynamite Neon
Re: TWG CXVII: General Hospital reroll
Ugh...welp, seems to have slipped my mind. Also lots people are gone already. Stupid internet outages.
I'd like to pay attention to other things for now.
thesunfan, Gradiant, and maybe Fiction...
Forum:
TWG Archives
06-5-2014, 09:56 PM
Replies:
846
TWG CXVII (reroll): General Hospital
Views:
56,645
Posted By
Brilliant Dynamite Neon
Re: TWG CXVII: General Hospital reroll
Maybe if you had actually put forth a quantifiable reaction, this argument would be valid. You can't defend a position you never took.
The first point is fair, though I'd like to think we're...
Forum:
TWG Archives
06-5-2014, 05:10 PM
Replies:
846
TWG CXVII (reroll): General Hospital
Views:
56,645
Posted By
Brilliant Dynamite Neon
Re: TWG CXVII: General Hospital reroll
Sorry my pets, gonna be MIA until late afternoon due to unforeseen circumstances.
But I say, people are awfully quick to pull out the chainsaws over a wagon on someone that is still a fair...
Forum:
TWG Archives
06-4-2014, 10:52 PM
Replies:
846
TWG CXVII (reroll): General Hospital
Views:
56,645
Posted By
Brilliant Dynamite Neon
Re: TWG CXVII: General Hospital reroll
And of course as soon as I say that, everyone floods in!
Hi guys, how are ya?
How do you like the idea of Charu's head on a stick?
Forum:
TWG Archives
06-4-2014, 10:50 PM
Replies:
846
TWG CXVII (reroll): General Hospital
Views:
56,645
Posted By
Brilliant Dynamite Neon
Re: TWG CXVII: General Hospital reroll
Well excuse me for having a life and another game hosting, princess. It's also kind of hard to do when only 4 or 5 people are actually here.
I expect and promise more tomorrow.
Are you...
Forum:
TWG Archives
06-4-2014, 09:49 PM
Replies:
846
TWG CXVII (reroll): General Hospital
Views:
56,645
Posted By
Brilliant Dynamite Neon
Re: TWG CXVII: General Hospital reroll
Charu, could you deign to comment on the wagon developing on you?
Forum:
TWG Archives
06-4-2014, 09:18 PM
Replies:
347
TWG CXVI: Revengeance
Views:
26,772
Posted By
Brilliant Dynamite Neon
Re: TWG CXVI-2: Revengeance
Day 3 has begun, and will end 9:00 PM CDT, June 6, 2014. (http://www.timeanddate.com/countdown/generic?iso=20140606T210001&p0=64&msg=TWG+CXVI+-+Day+3+Deadline&csz=1)
Forum:
TWG Archives
06-4-2014, 09:14 PM
Replies:
347
TWG CXVI: Revengeance
Views:
26,772
Posted By
Brilliant Dynamite Neon
Re: TWG CXVI-2: Revengeance
And thus, in the wake of igotrhythm's death, Afrobean too, set out on the seas of Thanatos...but not without naming a successor to fight the werewolf menace in his absence. Cheers ring out in the...
Forum:
TWG Archives
06-4-2014, 08:29 PM
Replies:
347
TWG CXVI: Revengeance
Views:
26,772
Posted By
Brilliant Dynamite Neon
Re: TWG CXVI-2: Revengeance
Votecount 2.6
Afrobean – 0/4 –
Tps222 – 0/4 –
cedolad – 0/4 –
psychoangel691 – 2/4 – Crazyjayde, igotrhythm
mellonxcollie – 1/4 – Afrobean
igotrhythm – 4/4 – Tps222, cedolad, mellonxcollie,...
Forum:
TWG Archives
06-4-2014, 08:03 PM
Replies:
347
TWG CXVI: Revengeance
Views:
26,772
Posted By
Brilliant Dynamite Neon
Re: TWG CXVI-2: Revengeance
Votecount 2.5
Afrobean – 0/4 –
Tps222 – 0/4 –
cedolad – 0/4 –
psychoangel691 – 2/4 – Crazyjayde, igotrhythm
mellonxcollie – 1/4 – Afrobean
igotrhythm – 3/4 – Tps222, cedolad, mellonxcollie...
Forum:
TWG Archives
06-4-2014, 07:20 PM
Replies:
846
TWG CXVII (reroll): General Hospital
Views:
56,645
Posted By
Brilliant Dynamite Neon
Re: TWG CXVII: General Hospital reroll
I learned from the best, Fiction.
And anyone who finds my behavior odd should know the new philosophy I'm bringing to the table.
A lot of players might find it difficult to start pro-town...
Forum:
TWG Archives
06-4-2014, 06:39 PM
Replies:
347
TWG CXVI: Revengeance
Views:
26,772
Posted By
Brilliant Dynamite Neon
Re: TWG CXVI-2: Revengeance
Votecount 2.4
Afrobean – 0/4 –
Tps222 – 0/4 –
cedolad – 0/4 –
psychoangel691 – 1/4 – Crazyjayde
mellonxcollie – 1/4 – Afrobean
igotrhythm – 2/4 – Tps222, cedolad
Crazyjayde – 2/4 –...
Showing results 1 to 50 of 1000
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