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Old 05-2-2016, 07:38 PM   #21
Kyzentun
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Default Re: StepMania 5.1.-2 released

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Originally Posted by icontrolyourworld View Post
jousway can you make it so that freezes on USWDefault9 also change the color of jumps that are paired to the initial hit to green like they normally do on 3.9?
That's actually my fault. I need to think of a good way to do it without checking every frame for every note the way the old one did.
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Old 05-26-2016, 04:48 PM   #22
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Default Re: StepMania 5.1.-2 released

Hey, I saw you add a "use_hold_heads_for_taps_on_row" flag to the NewSkin Lua. I know it's not in this release but does that solve the issue?
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Old 05-26-2016, 07:37 PM   #23
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Default Re: StepMania 5.1.-2 released

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Old 05-27-2016, 10:12 PM   #24
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Default Re: StepMania 5.1.-2 released

noiceness

has anyone actually been able to test out non-traditional quants though? I've been meaning to step a song whose intro section is essentially one huge 5-over-8 polyrhythm. It's gonna be ass to read without some quintuplet colors
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