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View Full Version : Caprice for Violin in B minor Theme and Variations [10 or 11]


TC_Halogen
05-5-2012, 05:50 PM
Just got the change to play this today, and was relatively surprised at the 11 rating. Despite the extended length of the song, it really doesn't provide much of a challenge, even at the peak where it offers a few quick (but short) one handed trills. It's very streamy, but carries little to no layering with the exception of the ending triples, which are just quarter notes.

Potential VC candidate?

nois-or-e
05-5-2012, 10:17 PM
I am really good at one handed trills, so to me this has the feel of a VC. The length isn't too much of a worry considering that a lot of it is easy and semi-repetitive patterns. There doesn't seem to be too much difficulty in switching between the 12ths/16ths in the parts that offer this. I'd be happy to see this as a VC.

Xx{Midnight}xX
05-5-2012, 10:57 PM
I'd prefer it stay at an 11. That ending is completely dependent on your trilling skills and even then some of the transitions can be messed up hilariously easy.

This is one of those K8107 cases where it honestly can go either way completely dependent on the skills of the person playing if you ask me.

j-rodd123
05-5-2012, 11:22 PM
10, the trills are very short that even i can do them (I am literally the worst at trills), nothing hard about it, and pretty straightforward file

iironiic
05-5-2012, 11:28 PM
I would say 10. File is pretty straightforward since it demands nothing but concentration on the trills.

TheSaxRunner05
05-5-2012, 11:38 PM
By the precedent that Max Forever is an 8 rather than a 9, this should be a 10 rather than an 11. The trills aren't FMO worthy imo.

hi19hi19
05-6-2012, 05:11 AM
I was really surprised to see this as a FMO.
Always thought it was a mid VC. It would be a high VC if you weren't strong at trilling, but still not FMO-worthy.

TC_Halogen
05-6-2012, 09:24 AM
Alright, now I don't feel so bad about making this thread anymore after me acting like an asshole on the Flight of the Bumblebee difficulty argument. I've really got to stop letting certain people get under my skin. <_<

10, the trills are very short that even i can do them (I am literally the worst at trills), nothing hard about it, and pretty straightforward file

Payon's Theme, anyone? :p

Hakulyte
05-6-2012, 09:38 AM
I'm going with mid-high 10 too, can compare to Kanon-Kanon difficulty-wise.

The one handed trills alone are easily low/mid-FMO material (for me), but the rest of the file is so easy that I just can't justify the jump in difficulty.

TC_Pr0
05-6-2012, 09:39 AM
It's easily a 10. There isn't one hard part about this song. The trills aren't even fast enough for an FMO. Kyrie and MWv2 are FMO trills

j-rodd123
05-6-2012, 10:18 AM
Payon's Theme, anyone? :p

lmao ouch, really gotta bring that one up? xD

VisD
05-6-2012, 11:39 AM
FCed this as well, only my 13th FMO FC. It's really a high C if you take out the trills in the middle - that includes the 4th handstream (?), which while requires concentration, is not that bad if you're alert enough, as well as the little triplet patterns towards the end (the 123123[14]-like things), which are also very comparable to other high C stuff although they come in late in the song.

The main issue is the trills, which I really bombed at, but honestly - they're not difficult enough justify the FMO rating. How is Bus Rides With People easier than this? Or even stuff like Lawn Wake IV, for example. Since Jelly Roll Blues is a VC, I'd go with a mid-highish VC for this as well.

(Although I'm not sure why I do a lot better with the trills in JRB than the ones here, tbh)

ninjaKIWI
05-6-2012, 11:42 AM
10. Any of the more quick portions only last a few seconds.

noname219
05-6-2012, 03:07 PM
10
Vertex BETA and Southern Cross are harder than this one.

Jerry DB
05-6-2012, 03:11 PM
11 because I already color coded it in my rivalry thread and I would rather have 67 fmo aaa's then 66 because add 1 more 6 to 66 and you got yourselves a devil worshiper. Hows that for a terrible reason!

yo man im awesome
05-6-2012, 03:16 PM
11 because I already color coded it in my rivalry thread and I would rather have 67 fmo aaa's then 66 because add 1 more 6 to 66 and you got yourselves a devil worshiper. Hows that for a terrible reason!

go AAA rad rat then for 67 :p

igotrhythm
05-6-2012, 03:18 PM
10 for index, 11 for spread.

Popcorn, anyone?

Arbliterator
05-6-2012, 06:09 PM
10
Vertex BETA and Southern Cross are harder than this one.
I thought Southern Cross was easier, I was able to AAA that and didn't even FC/SDG this song rofl. But then again it all depends on skillset.

11 because I already color coded it in my rivalry thread and I would rather have 67 fmo aaa's then 66 because add 1 more 6 to 66 and you got yourselves a devil worshiper. Hows that for a terrible reason!
^THIS lmao.

10 for index, 11 for spread.

Popcorn, anyone?
I'd agree, but then again the trills still seem too slow to be FMO worthy, I'm fine with whatever way this goes.

Elite Ninja
05-6-2012, 06:16 PM
Either keep it as an 11 so I can keep my first FMO sightread AAA or make it a 10 because it plays like a 10.

Mau5
05-6-2012, 06:50 PM
I'd say keep it as an 11 simply because of the fact that it's a difficulty 11+ song by Hi19 that doesn't have the requirements to unlock along the lines of AAA Schmollbluk 36 times in a row/SDG REVO while feeding a panther pieces of glass that you broke into powder with your forehead/etc

Other than that 10

noname219
05-6-2012, 07:12 PM
I thought Southern Cross was easier, I was able to AAA that and didn't even FC/SDG this song rofl. But then again it all depends on skillset.

How weird, my sightread on Caprice was 6-0-2-1 and that was one my first song in days. Caprice for Violin has multiple pauses that let you breath between bursts. Southern Cross and Vertex BETA doesn't have many : so if you can't read those two songs, you don't have a lot of resting time and your stamina drains faster.

Also

http://img402.imageshack.us/img402/2012/ffrdifference.png

EDIT : Probably should bump Vertex and Southern Cross to FMO back but that's another story.

V-Ormix
05-6-2012, 07:50 PM
yeah I was pretty much thinking its just barely not an fmo... I mean it feels so empty, if there was some jump stream or some thing...

hi19hi19
05-6-2012, 08:22 PM
Here's my objective reasoning:

The trills in Caprice for Violin are 200 bpm. The long 1-handed trill in Kanon-Kanon is 230 bpm, and even that's only a VC. The ending trill section in K8107 is just as dense, but is easier to split and has harder 1-handed transitions when you add the anchor jumps.

The bursts in Caprice for Violin are 240 bpm. They are very short and overall fairly simple patterns. Considering Purple has a massive 230 bpm run, and the bursts in a file such as Bus Rides With People convert to 382 bpm 16ths I really don't see the bursts in Caprice for Violin being FMO-worthy.

tl;dr all the supposedly "FMO" parts are easier than some of the current VCs.

SKG_Scintill
05-7-2012, 02:59 AM
K8107 4 11

Mau5
05-7-2012, 05:33 AM
Kanon Kanon and K8107 could be base 11s

[TeRa]
05-7-2012, 05:46 AM
what hi19 said
you can AAA the trill in kanon but hitting jumps btw, just a tip.

TC_Pr0
05-7-2012, 05:46 AM
If K8107 was an 11 I'd have a double bf fmo score =P

emulord
05-7-2012, 12:17 PM
10

Total lack of jumpstream + easy bursts, and pauses everywhere. My rusty sightread was 7goods, and I know I could do better. Its also indexable except for the quarter note triples.

hi19hi19
05-7-2012, 12:21 PM
10

Total lack of jumpstream + easy bursts, and pauses everywhere. My rusty sightread was 7goods, and I know I could do better. Its also indexable except for the quarter note triples.

The bursts at the end are really not that index-friendly.

emulord
05-7-2012, 12:25 PM
Idk I used to play "unindex friendly" patterns all the time and it seemed okay. I got like 4goods on Dot Matrix Hero index.
You kinda roll your finger over the keys.

Darkomni
05-19-2012, 08:38 AM
Most DEFINITELY I'd go for a 10.

I've been playing plenty of 11's lately, and I was able to black flag this song - my best score otherwise is 5 goods on disconnected hardkore. I've never gotten that good of a score on any FMO before, it just feels really easy. There aren't any difficult jump sections, it's almost all stream.

SC_coolguy44
05-19-2012, 08:55 AM
I'd say bump it down to a 10. The trills are easy (and I'm not all that great at trills) and the length doesn't really add to the difficulty. Also, like everyone else, I was surprised to see this as an 11 when it was first released in FFR.

RagedBerserker
05-19-2012, 11:26 AM
It's a 10... trills aren't bad and the ending bursts are fairly straightforward.