01-6-2014, 10:42 PM | #1 |
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Join Date: Dec 2010
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Age: 26
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Difficulty expansion/changes
If you were observant, you'd notice that there are some files in the 91-94 range were bumped up. We're in the process of expanding the difficulty spectrum a little more (we're planning to change 88-91 as well), since the difficulty range from 91-99 is rather exponential more than linear, so here's a list of changes that we did so far:
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Vertex Beta vROFL: 99 -> 999 Death Piano: 98 -> 99 White Walls, Part 2: 94 -> 95 The Wises Were Wrong: 93 -> 94 A Quick Death: 92 -> 93 System Doctor: 92 -> 93 Almost There: 91 -> 92 Magical 8bit Tour: 91 -> 92 J'ai Envie de Plaisir X2: 90 -> 91 Playing Super Mario World While Taking Mushrooms: 90 -> 91 Schmollbluk: 90 -> 91 Stinger: 90 -> 91 La Campanella: 89 -> 90 Thinking of You: 89 -> 90 Rain [YMCK]: 88 -> 89 Fractured Sunshine: 89 -> 88 grind2: 89 -> 88 St. Scarhand [Heavy]: 87 -> 88 DeVouR: 88 -> 87 Phi-dentity Crisis: 86 -> 87 Umbral Ultimatum: 86 -> 85 Molto Vivace: 85 -> 86 Go Beyond!! -Jazzy Mix-: 85 -> 86 We're also planning to bump up/down tourney files like Valhalla and Eclipse (Luna), we'll get to them eventually. Feel free to discuss about the changes, whether you agree with them or not, whatever. Go nuts. We also bumped up Purple Drank and Cutthroat to 81. Last edited by EzExZeRo7497; 01-9-2014 at 09:55 PM.. |
01-6-2014, 10:44 PM | #2 |
Flag Master
Join Date: Oct 2010
Location: South Pole
Age: 31
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Re: Difficulty expansion/changes
inb4 grind2 96
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01-6-2014, 10:45 PM | #3 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
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Re: Difficulty expansion/changes
he's lying we didn't do any of these
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01-6-2014, 10:46 PM | #4 |
good hot
Join Date: Sep 2007
Location: North Carolina
Age: 29
Posts: 5,309
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Re: Difficulty expansion/changes
robe pls
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01-6-2014, 10:47 PM | #5 |
2 is poo
Join Date: Sep 2005
Age: 32
Posts: 6,687
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Re: Difficulty expansion/changes
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01-6-2014, 10:48 PM | #6 |
ごめんなさい (/ω\)
Join Date: Aug 2012
Age: 28
Posts: 2,290
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Re: Difficulty expansion/changes
vROFL 100
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01-6-2014, 10:51 PM | #7 |
Banned
Join Date: Sep 2012
Posts: 585
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Re: Difficulty expansion/changes
Thank god.
Edit: vRofl 200.... lmfao Last edited by ___________; 01-6-2014 at 10:59 PM.. |
01-6-2014, 10:55 PM | #8 |
☆~{2D <3}~☆
Join Date: Nov 2007
Location: World
Age: 33
Posts: 833
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Re: Difficulty expansion/changes
Vahalla = 73
Shatterscape = 74 Eclipse Luna = 75 (imo) Also, most of these seem reasonable.
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01-6-2014, 10:59 PM | #9 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
Join Date: Mar 2007
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Posts: 10,837
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Re: Difficulty expansion/changes
vrofl is now a 32767
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01-6-2014, 11:00 PM | #10 |
The Dominator
Join Date: Sep 2005
Location: North Bay, ON
Age: 34
Posts: 8,987
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Re: Difficulty expansion/changes
So just as a clarifier then, difficulty translates to the average skill level needed to attain a AAA on the file.
Factors include: 1) Average NPS 2) Difficulty spikes 3) Length 4) Patterning 5) Stamina Always keep in mind that files with a particular bias to them may seem much easier to some and more difficult to others contrary to the rating it was given. As with anything, there are a few exceptions; Skeletor for instance is VERY difficult to AAA but rather easy to SDG. I would argue changing it's difficulty but maybe someone could explain why it will remain what it is. |
01-7-2014, 01:22 AM | #11 |
Flag Master
Join Date: Oct 2010
Location: South Pole
Age: 31
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Re: Difficulty expansion/changes
bump before lost overnight.
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01-7-2014, 02:18 PM | #12 | |
Ima Twans
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Re: Difficulty expansion/changes
So i guess this is a bad question, but the FSO range is now X-93 or 93-X? If so, what is the 93-99 range called now?
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It doesnt matter where you draw the line, everything leads to the same place... Over the line! Best AAA's | Slam the door(61) Scars Left By Time(62) What Lies Beyond The Mountains(62) Quote:
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01-7-2014, 02:39 PM | #13 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
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Re: Difficulty expansion/changes
93-99 is FSO, the incredibly stupid 'For Stepmen Only' title that was given to files harder than FGOs
It doesn't make a big difference either way since we're (sadly) not using the 1-13 system anymore anyways. Eze was just stating that for reference. |
01-7-2014, 02:43 PM | #14 |
Nope
Join Date: Nov 2010
Location: London, ON
Age: 29
Posts: 3,772
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Re: Difficulty expansion/changes
Am I the only one that thinks Almost There should be considered a "FSO"?
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01-7-2014, 02:52 PM | #15 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
Join Date: Mar 2007
Location: Squat Rack
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Posts: 10,837
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Re: Difficulty expansion/changes
I doubt it, but it's not a huge issue since we're not officially using FSO as an umbrella for that range in the engine.
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01-7-2014, 03:44 PM | #16 | |
Ima Twans
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Re: Difficulty expansion/changes
Thanks OWA,
I think FRO For Rofl Only could be given to 99+ files (including Rato and DP)
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It doesnt matter where you draw the line, everything leads to the same place... Over the line! Best AAA's | Slam the door(61) Scars Left By Time(62) What Lies Beyond The Mountains(62) Quote:
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01-7-2014, 08:20 PM | #17 |
Legendary Noob
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Re: Difficulty expansion/changes
So DP & RATO are same dif now?
someone ban FSO please...
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