06-27-2005, 08:54 AM | #1 |
let it snow~
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MapleStory
So apparently after the large influx of people who joined the game, played it for a day or so, and quit, it has become popular again. I found out yesterday that very many people are playing on the Bera server along with myself. If you want in on the action, get the game here:
http://www.mapleglobal.com/ Keep in mind that this is a completely free MMORPG. Oh, and PLEASE PLEASE talk to me before you screw up your character. Sadly, there is no lenience in character creation. If it's not done right or very close to right, it's going to SUCK. Before I begin, let me say a few words about the skills. Passive skills just work. You put points into them and they automatically do what they say they do. There is no casting. Active skills cost MP or HP, or both, to use. When this happens, the best solution is to leave the skill at half (always 10 or 15) and save up SP for a few levels, then dump them all in later. For example, I got Magic Claw to level 10 and held off putting points into anything for 3 levels, then dumped all 9 points I had saved into it. 19 in Claw is almost as good as 20. Archers: Roll a 4/4 at best, 5/5 at worst in the stats for Int and Luk. If possible, try for this: 11/6/4/4 (Str/Dex/Int/Luk) You want as much strength as possible to kill faster. Be sure to add Dex as well. You'll need 25 before advancing at level 10 into a Bowman. Only add to Str and Dex throughout your entire career. Adding to HP / MP / Int / Luk will screw up your character. IGNORE WHAT I SAID ABOUT STR BECAUSE I AM AN IDIOT ABOUT ARCHERS. Add Dex. STR is level + 5 (For Hunters. It's Level for Crossbowmen). Once you are a bowman, you can pretty much do whatever you want. I'd suggest maxing Eye of the Amazon first, then Critical Shot, then Double Shot, and finally get 9 points into Focus. For the second job, you can be a Crossbowman or a Hunter. Hunters use bows, Crossbowmen use crossbows. Crossbows attack SLIGHTLY slower, but they do much more damage. Both classes get a "Booster" skill to increase the fire-rate. In any event, you're going to want Mastery first thing. Soul Arrow is extremely useful as you no longer have to use arrows when you have it. Arrow Bomb / Iron Arrow are these classes' new attacks. They hit up to 6 enemies when fired. At level 30, most people say to put your first point into these skills just so you have a multi-attack, then start maxing your Mastery. After that, it's your decision. Warriors: Roll a 4/4 at best, 5/5 at worst in the stats for Int and Luk. If possible, try this: 11/6/4/4 (Str/Dex/Int/Luk) You want as much strength as possible to kill faster. Your Dex as a Warrior is not needed for much of anything except for your accuracy. Most people decide on a Dex-cap for their warrior. It's usually 50 or 60. Reason being, the 2nd job advancement gives you a skill known as "_____ Mastery". Whatever weapon you choose to use in the 2nd job, you Master it. It basically means you gain 19 (20 really) accuracy, and it raises your minimum damage from 10% to 60%. As a Warrior, it is imperative that you max out "Increasing Max HP Increase" FIRST. I know it's poorly-worded, but it does in fact add to your HP without putting ability points in it. Most people choose to go: HP Increase -> Slash Blast -> Power Strike. 6 Points leftover for fun. I'd recommend some points into Endure for dangerous situations in the future. For the second job, you have 3 choices. You can be a Fighter, Spearman, or Page. Fighters are pure power. The skills you get are basically there to increase your own attack power. Spearman are party-folk. They do great damage at the expense of a slow attack. They have one of the best party skills ever: Hyper Body. It raises your max HP and MP by a lot. Pages are the magical-fighters. In the 3rd job, they use fire, ice, and lightning infusions into their weapon to attack enemies. Hard to level in the 2nd job as those skills mainly suck. NEW INFORMATION ABOUT THE PAGE SKILL: THREATEN. Apparently, pages have a hidden gem of a "party" skill. Threaten lowers 6 enemies' attack and defense power by 20 PERCENT when maxed. It's an amazing skill that benefits your entire party. Thieves: Roll a 4/4 at best, 5/5 at worst in the stats for Int and Str. If possible, try this: 4/11/4/6 (Str/Dex/Int/Luk) You want Dex first for attack power. Once it's at 25 though, stop putting Dex in and start adding pure Luk. From then on, your Dex should be twice your level. So at level 15, you need 30 Dex. Luk is your damage no matter what route you take. Claw thief: These thieves use throwing-stars to kill enemies. You want to go this route: Keen eyes -> Lucky Seven -> Nimble Body -> Dark Sight / Disorder. Learn to love Lucky Seven as you will be using it from the time you max it to the time you quit the game. Even at level 100+, you still use it. Why? Because it does damage based on the amount of Luk you have. And you have a lot of Luk. Claw thieves also have a fatal flaw; when you attack close-range, you will punch the enemy instead of throwing a star. To prevent this, learn to throw in the air. Claw thieves have to make their own claws (or buy them from other people) and find their own stars (or buy them from other people). This makes them expensive to use. In fact, the best star in our game, the Ilbi, has previously sold for 20,000,000. The second-best, the Steely, currently sells for 6,000,000. As you advance to be an Assassin, you will want to pretty much skip Javelin Mastery for a while. Max Critical Throw first. Booster or Haste comes next (I recommend Haste). Haste is the best skill you can have. It allows you to move around faster. And by faster, I mean EXTREMELY FAST. Not only that, but it increases your jumping ability as well. Sadly, people will be begging you to give them Haste all the time. It is a party skill and your friends will love you for having it. Dagger thief: These tend to cost more as you have to be up-close-and-personal with the enemy all the time. You want to go: Double Stab -> Nimble Body -> Disorder / Dark Sight. Dagger thieves don't have to use Double Stab forever. In fact, it is replaced very quickly. When you become a Bandit, you first want Mastery, of course. Then you get a new attack skill known as Savage Blow. Once it does 6 hits, start using it instead of Double Stab. Savage Blow will hit one enemy 6 times for great damage. And it looks way cool. Then you want to mix Haste and Booster as you see fit. Both? Yes, you can do another build known as a Banditsin. What you do here is be a Claw Thief that becomes a Bandit. Reason being, the first job skillbook sucks for a Bandit. Double Stab is relatively worthless and there's no point in having it later on. So you max Keen Eyes, Lucky Seven, and Nimble Body. You use Lucky Seven until level 43. At 43, you should have maxed Dagger Mastery and Savage Blow. That's when you cast aside your claw and put on your dagger. This is a very expensive way to level, but it's extremely fast if you have the money for it. Dexless? Scroll up your armor for Dex (level 30 Sauna Robe is a good one to go for) and wear it forever. Most Dexless Assassins need Dex eventually, but the more Luk you have, the more damage you do. It's better to have more Luk, but you're ugly without changing your clothes ever. And yes, people do this so they have enough Dex for their new weapons as well. Magicians: Roll a 4/4 at best, 5/5 at worst in the stats for Str and Dex. If possible, try this: 4/4/11/6 (Str/Dex/Int/Luk) Finally, my favorite class. It's also the one that most people play (sadly) and the one most people screw up. You want Int. That's all you care about, EVER. Int. Luk is there just so you can equip new stuff. The general formula is to have level + 3 in Luk. However, that's a crock. Only add Luk when you need / want to instead of just adding 4 int and 1 luk every level. Why? Because having more Int not only means more damage, but more MP increased the next time you level up. Please do your skills as such. If you don't, you will regret it. 1 Energy Bolt 5 Increasing MP Recovery 10 Increasing max MP Increase 10 Magic Claw Save 3 levels of SP 20 Magic Claw 16 Increasing MP Recover 20 Magic Guard But, that's not necessary. You can also leave Claw at 10, max out MP Recovery, then start saving points for Claw. However, DO NOT TOUCH MAGIC ARMOR. It is a crappy skill that will not help you. Magic Guard is there so you can live. Magicians have incredibly low HP. Magic Guard makes it so you can live while killing harder enemies, or just use potions less often while leveling. I've already had to use it at level 54 with my Cleric just to GET to the place where I wanted to level. Job advance time. You can become one of three new classes: Fire/Poison Wizard, Ice/Lightning Wizard, or Cleric. Surprisingly, the Cleric is the MOST popular class in this game, unlike practically every other game. Fire/Poison - They could rename this to Fire Wizard. That's all you really use. Why? Because it's insanely powerful. Poison is pretty weak and takes a long time to actually kill the enemy. Do this: Fire Arrow -> Meditation -> Teleport -> Poison / Slow -> MP Eater Ice/Lightning - I love these dudes. Ice Wizards have the ability to freeze their opponents. Lightning is a 6-hit attack, but it's very costly. You can choose which one to use at first unlike the Fire/Poison Wizards. Cold Beam / Thunder bolt -> Meditation -> Teleport -> Thunder Bolt / Cold Beam -> MP Eater I recommend Ice. Now, you can drop Meditation (as a lot of Wizards do these days) and max everything except for it. Up to you whether you want Slow and another attack skill over this. Cleric - The Cleric's best skill is also his primary attack skill: Heal. Heal hits up to 5 undeads around you for pretty good damage. Not as good as the Wizards, of course, because Clerics are meant to be for support. The builds for Clerics are tricky. I'll make a few. Pure leveling speed: Heal -> Teleport -> MP Eater -> Bless -> Invincible Money-saving and fast leveling: Heal -> MP Eater -> Teleport -> Bless -> Invincible Support first: Heal -> Bless -> Teleport -> MP Eater -> Invincible Notice how I left out the skill "Holy Arrow". Wanna know why? Because it sucks. Don't ever EVER max this skill. Magic Claw is more powerful than Holy Arrow. I'm totally serious on this one. You are "forced" to put 11 points into something at level 67. I'm choosing Holy Arrow just for its looks. Bleh, you CAN choose to get this skill. If you do, you drop MP Eater. Where you add it is up to you. And that's it. That took me an hour to type. So, if you need further help, contact me in-game. I am Semicolon in Bera and Squeak in Scania. Everybody on FFR that I know of is in Bera right now. Semicolon: Level 32 Ice Wizard... quit. Squeak: Level 80-something Cleric. ---------------------------------------------------------------------------- Names omg ---------------------------------------------------------------------------- People are lame and want their names in this first post. Bold is the character they are on the most often. Don't add all their characters as it will not fit in your buddylist. banditcom's Assassin: banditcom emccky's mage: emccky emccky's warrior: nagycky Tokzic's I/L: Niikos (Bera) Tokzic's Spearman: Kamraon (Bera) Tokzic's Assassin/Mule: MuleOfNiikos (Bera) Tokzic's Other Warrior: Xylthe (Scania) imeric12's I/L Wizard: evilchickens (Bera) imeric12's Assassin: doomchickens (Bera) imeric12's Mule/Warrior: mulechickens (Bera) Afro: Cleric: AfrobeanMage Archer (ruined and now is a mule): Afrobean Theif (gonna be bandit if I ever play it): Afroguebean Firemage (lvling with EQ items): AfrobeanFire Chromer's F/P Mage: ChromerKun Chromer's Thief: OmniShinobi EB: Fire Mage: YingYangTwin Mace Page to be: SnoopDawg Hunter to be: CurtisJckson Ckj: Hunter: CamTheArcher (Scania) Fire Mage: Funnycam (Bera) Pumble: Bandit: Kracked Mage: Pumbly (some tard stole the name Pumble) Cash0987 I/L mage Vash0987 Archer Vash1234 Archer Robby's Ice/Light Mage: TotalWiz Robby's Rogue/Assassin: TotalSinner gower: 1.mage: JayZeus 2.warrior: DrPeanutJr ~Squeek PS - Not gonna update your levels over time. |
06-27-2005, 09:56 AM | #2 |
FFR Player
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RE: Maple Story, take 2
Woah, that's good info.
In that case, I've screwed up my character bad! I play on the first server and my character name is sonicbhoc. because I'm too lazy to think of another one. I just use the same name over and over again everywhere! |
06-27-2005, 10:16 AM | #3 |
FFR Player
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65% Downloaded...
This game looks fun, I can't wait to play it. |
06-27-2005, 10:26 AM | #4 |
FFR Player
Join Date: Jul 2003
Location: well...Let's say it's in a house
Posts: 118
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I'll be Virage on the servers (i'm still downloading)
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06-27-2005, 10:31 AM | #5 |
auauauau
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Ah, it would seem I really screwed up my Warrior. I'll have to trash him.
btw, I made a character called 8cat last night, he's going to be a pure luck beginner. Just a side project of mine. And squeek, does the "hell route" for magicians work? Would you reccomend it? |
06-27-2005, 11:06 AM | #6 |
FFR Player
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I registered yesterday, and I verified and it let me log-in at the website. When I try to log-in through the game though, it says that it's an invalid log-in ID.
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06-27-2005, 11:10 AM | #7 | ||
let it snow~
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Quote:
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Fusion, I have no idea what's going on with yours. Keep trying I guess. ~Squeek PS - http://www.sleepywood.net/ - Popular MS forum. http://www.hidden-street.net/ - A ton of information. |
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06-27-2005, 11:12 AM | #8 |
FFR Player
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Do you think it's because there's a period in my name? Maybe it reads as an invalid character in-game. Oh well, I'll re-register.
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06-27-2005, 11:16 AM | #9 |
auauauau
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8cat is just to be even more unique than the guys that make pure beginners.
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06-27-2005, 12:15 PM | #10 |
FFR Player
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Squeek what do you think is the best secong job class for a magician?
I was gonna go for fire/poison, but now I'm thinking about going for holy
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06-27-2005, 01:02 PM | #11 |
xqsite OG
Join Date: May 2005
Location: Canada
Age: 36
Posts: 2,836
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Uh just to tell you one thing Squeek, it's best for a Bowman/Crossbowman/Hunter whatever to choose one of the two between Double Shot and Arrow Blow so that you may have extra points for other skills becuase in the end Arrow Blow does more damage.
I screwed up my Warrior skills a little bit so I won't be remaking him seeing as his stats and shit are still good but my Bowman is coming along nicely.
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One of the original members of the xqsite + FFR community. BlankZero - 15 year vet + RobbyZero - 15 year vet |
06-27-2005, 01:02 PM | #12 |
auauauau
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I prefer fire/poison. Poison is, like, totally your best friend/lover.
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06-27-2005, 02:42 PM | #13 |
FFR Player
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Is there a way to make this game windowed?
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06-27-2005, 02:50 PM | #14 | |
FFR Player
Join Date: Feb 2004
Posts: 5,111
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Quote:
--- I think I will start playing this game again. Last edited by FishFishRevolution; 11-11-2007 at 11:23 AM.. |
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06-27-2005, 02:58 PM | #15 | ||||
let it snow~
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Same thing goes for Warriors. They max Slash Blast and Power Strike. Bowmen just don't have any other skills that are worth it. Quote:
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MM - EDIT by fishfishrevolution: no illegal things here kay? Scanned with various programs and proven to be free of Keylogs and various other "hacking" devices. ~Squeek Last edited by FishFishRevolution; 11-11-2007 at 11:26 AM.. |
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06-27-2005, 03:53 PM | #16 |
FFR Player
Join Date: Feb 2004
Posts: 5,111
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Squeek what is your character name? And could you go online :P
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06-27-2005, 03:55 PM | #17 |
Admiral in the Red Army
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I just started playing, and I don't think I'm doing that bad. eb did help me out with making sure my dex was good enough to be archer though.
In case you wouldn't know, my character's name is Afrobean. I'm usually chilling in Bera 20.
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06-27-2005, 04:01 PM | #18 |
FFR Player
Join Date: Feb 2004
Posts: 5,111
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06-27-2005, 04:11 PM | #19 |
let it snow~
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As I said in my first post, I'm Semicolon in Bera (level 26 now) and Squeak in Scania. Somehow, Scania re-interested me. I'll go on Bera to see you all in just a bit.
Add me to your buddylist if you want to. ~Squeek |
06-27-2005, 05:00 PM | #20 |
FFR Player
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I'm Vash31191 on Scania and Vash0987 Bera.
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