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Old 11-14-2014, 02:08 PM   #801
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

~stepmanias~

i have a wip thats 50% done, i will try to finish it within the next two months. cheers xd

edit: lmao realized this is just DCP2 and i already said im making something, its the same exact file from 4 months ago

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Old 11-14-2014, 07:03 PM   #802
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

We'll never see that file then
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Old 11-19-2014, 08:29 AM   #803
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

good luck with this, guys. i am honestly in disbelief every single time i log back on to this site and discover that there's still a hardcore bunch of people playing this game. seriously - rebirth, dynamo, etc. have been around 10+ years. i don't have the hands for stepmania anymore (tragic finger accident, as ridiculous as that sounds...i work with kids with autism these days -_-) otherwise i would seriously consider trying it out again. keep on keeping it real.
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Old 11-19-2014, 08:54 AM   #804
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

You're part of the reason man, thanks for stopping by, although you should just stay and post. Not as many people play that stay here.

Also, wanna send file, but lazy. ;_;
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Old 11-20-2014, 08:50 PM   #805
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

I have sent 5 simfiles. Please check if they have arrived.
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Old 11-20-2014, 10:50 PM   #806
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

I made another simfile. Everyone should play it. It's great. Yes.

I'll legitimately judge the latest files tomorrow or over the weekend. I promise!
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Old 11-20-2014, 11:35 PM   #807
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

This is the first submission I've ever done! Awesome!
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Old 11-20-2014, 11:42 PM   #808
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This is the first submission I've ever done! Awesome!
Woo! Go you!

Also no one has touched the email since the 4th. I'll get this back up and going, don't you worry, folks. Also rerbith, can I be added to the judges pls thanks. c:
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Old 11-21-2014, 05:04 AM   #809
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

Yes sorry I'm lazy and in school/working so yeah. I'll update some shit

edit: Alright I edited and updated everything. 3 new accepted files. I'm on thanksgiving break now but the motherboard on my desktop is fucked so I need to replace it, which I can't until Sunday probably since I work 10 hours each on Friday and Saturday. Once I have that done I'll get off my ass and post my own reviews

My next release of reviews will contain some judgement calls on files that have been previously undecided for a long time. I'll once again to remind judges to please play all files that have not been decided on (the red X or green O in the first post means don't bother) and post some reviews on those files.

And I'll even post a couple chart previews on youtube if I have enough time by the end of the month.

Last edited by Rebirth0; 11-21-2014 at 05:17 AM..
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Old 11-21-2014, 08:29 AM   #810
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

Hmm...

I do have one of my Step Con files rotting and I think it could be an interesting file; I think I'll tweak it up tonight and submit it.
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Old 11-21-2014, 11:45 AM   #811
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

sending in spinal fluid explosion girl because fuck stepcon judges for not liking my cut
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Old 11-21-2014, 02:36 PM   #812
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

I'll get to the older files later today or tomorrow. Super promise!

EDIT: Whoops, forgot to unpack yours, WC. Derp. I'll get to it with the rest I need to catch up. Promise <3

Alicemagic ~TV Animation Ver.~ - Accepted This is a nice simple file, which is quite easy and calm to play. Can't say there's too much wrong with it aside from the long holds that felt a little awkward to play, but still works. The video is a nice touch. I originally had this as Pending because I thought too little of it, but after playing it a couple times, it's nice to have an easier file to play for a change, and there's barely any issues with it.

Altale - Pending I really want to like this one as well, but there's some problems in the file The beginning with the hands/mines are so difficult for me to read and enjoy. Even without them, I want to say they should be jumps instead, but the hands go with the rest of the song's hands throughout, so I'm not quite decided on what to do there. The quite snare rolls with the other instrument rolls feel strange. After watching the part a few times, the snare/24th ministreams need to be cleaned up, since some go to nothing, while some snares are missing arrows. Slow down the song and try to spot where they should go. After looking into it, some are also 32nds. Make sure those parts are consistant and fixed up. The multiple jumps in the stream (jacks) are really really difficult to play. I don't know if that works out well since I can't play that fast, but I think it's a little overstepped. Outside of those issues, I really do like this file and I want to see a v2. Also, love the video. :3

Electroman Adventures - Rejected Looks unfinished and unpolished. It's also not fully stepped at the end, unless you sent in the wrong file. The first part feels largely understepped, or just doesn't feel right. The two choruses with the jumps/hands are the only parts that feel sort of okay. The second chunk of 16ths don't go to anything that I could hear, and the actual "triple" aren't stepped. The song itself doesn't have too much potential, but I know that it could be stepped better. Knowing that it's your first simfile you've submitted, you should still keep at it. Try slowing down the song, or checking out other files to see how they play and feel to the music. Then you can apply what you know into the song to make it fun to play. I know my first files were definitely worse than this.

Fallin Love - Accepted This definitely feels like your last file I've played. Don't ask how. I blame the influence of your CD Title. Anywho, a song like this could definitely prove to be weird to step, but it, somehow, works. The rolls throughout the song feel good to play. The holds could prove to be an issue, but they somehow, still do make the song more cosmetically pleasing. The difficulty spikes in this song, though, are so crazy. I'm almost glad you didn't step the faint snarerolls during some parts, because while it would be sort of correct, that would be a lot of arrows, and wouldn't make the high hat rolls stand out. So it works. I want to be on the fence, but this song likes me. A cut could be possible. Also, that ending. Talk about difficulty SPIKES.

Hanairo Biyori - Accepted with fixes I WANT AN EASIER DIFFICULTY TO SOME OF YOUR FILES PLES. Jumpstreams jumpsrteamsumpejmpsreamts. On a serious note, almost 3/4s through, there's missing 16ths (I think) to the music in the back. It stands out because every sound in this song is stepped besides those. It'll be okay once that's fixed.

Kissing the Shadows - Accepted Damn those vocals need to go. Only complaints would be the holds which are just always a pain, aren't they? They work with the song, but not with my brain. The guitar part that isn't stepped was a good idea on your part b̶u̶t̶ ̶y̶o̶u̶'̶r̶e̶ ̶t̶o̶t̶a̶l̶l̶y̶ ̶l̶a̶z̶y̶ ̶a̶n̶d̶ ̶d̶i̶d̶n̶'̶t̶ ̶w̶a̶n̶t̶ ̶t̶o̶ ̶s̶t̶e̶p̶ ̶i̶t̶. Another great guitar file that works amazingly well. Definitely one I could play a bunch of times more.

Lamda Driver - Pending I'm not too sure about the jacks in the beginning of the song. The rolls are very difficult to play, and it makes the song pretty neat. Sadly, the second half of the song just feels repetitive. If you could find a way to cut it down shorter, I'd be okay with accepting it. Your files are always interesting in how you step them. Could just be the songs you've picked, but they stand out as yours. Neat.

Neurotoxin - Accepted with fixes This is definitely my favorite file from you. It feels really nice to play, and it's not as extremely difficult as your other files have been. I do have to disagree with the jump-jacks put in, since it doesn't feel too right compared to the rest of the song, but that's my only complaint. The sweet video is just a bonus. Nice going.

Unknown Soldier - Accepted Do you ever make bad files or no.

Last edited by dashoe93; 11-21-2014 at 02:37 PM..
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Old 11-21-2014, 09:24 PM   #813
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Old 11-23-2014, 02:41 PM   #814
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

Downloaded the rest of the files that don't have O or X. Get ready for some almost five month late judgments. Let's go. Also someone play my file pls.
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Old 11-23-2014, 03:11 PM   #815
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

Hey dashooooo I'll give you 5 bucks for a dece review

Also I'm still only at 4 reviews but I counted 6, so this could make or break it!!!! Either way, I'll still update it
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Old 11-23-2014, 04:27 PM   #816
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Hey dashooooo I'll give you 5 bucks for a dece review

Also I'm still only at 4 reviews but I counted 6, so this could make or break it!!!! Either way, I'll still update it
Yesh, please update it.

Judges, please. I feel so alone here. I think I'm caught up in what needs to be looked at. Hopefully!


Cedar Shed - Pending This song has hella potential, and I definitely want this cleaned up. The holds to the song I can understand for an easier difficulty, but they need to be consistent. Sometimes I hear the mini rolls don't go to the rolls a couple times. And the jumps need to also be consistent, because they just seem to go to anything. Sometimes they go to the bass kick, and sometimes they don't. It doesn't make sense. And make another difficulty where the rolls are rolls instead of holds. I think it would be much more fun that way. I'd be rejecting this, but I really want to see it fixed, since it sounds really fun to play.

Dream Express - Accepted At first, I wanted to put this in Pending because it wasn't all that interesting, but it really throws me back to the earlier years of stepmania. Played it a couple times more and I wouldn't mind having some nostalgic-like stepping thrown in this pack. Wouldn't hurt.

Hakugin no Datenshi - Accepted with possible fixes Didn't know what the trills went to in the beginning, but realized they were kicks I think. The layering feels weird to me, but that's just my opinion. Still a fun file to play regardless. This song may need the drums stepped throughout to make it more interesting to play, since it feels strange to play it some parts, but not others. This may exclude the solos The snares will always stand out for me. Perhaps a harder difficulty where it's stepped throughout?

Into the Battlefield - Pending about 1/4s in (the preview music) you step 16ths, but not the rest of them. I don't understand the 2nd and 4th ones because they don't go to anything. Put more arrows where they need to be during that. The hand jump streams I'm on the fence about. The 12ths part, there's quiet snares that could possibly be stepped outside of the jacks. Overall, it's almost there, but not quite.

Space Travel - I know this is already accepted, but will the final one have the intro/outro better than it is? It's a good file, but it needs cleaning up.

THE CEILING COULD NEVER HOLD US - Pending This song. Why. The stepping is okay. Repetitious and could be cut in parts. The ending jump/hand stream could possibly be more comfortable, but it could just be me and how much I suck. But this song. Eh.

真説「牡丹」八重乃赤紫 (Truthful Legend) - Accepted with fixes I realized Accepted with fixes and pending are almost similar to me. Whoop. Anywho, Can't say it's horribly stepped, but I'd love to see more arrows during the one piano part. Feels too empty for me without the rest of it being stepped. Out side of that, I'd be okay with accepting it.

Proof of the Existance v2 - Accepted Not a bad file. Just unsure about the ending jumpstreams. The drums/quiet piano sounds could also be stepped during the breaks. Rest of the song plays out just fine. Pretty fun to play, too. Don't have much else to say besides those things.

Spinal Fluid Explosion Girl - Rejected Sorry, I just don't like this cut. The stepping is alright, but the song is my main issue. After hearing it a thousand times normally, it doesn't sound right at all to me. Put it back in order.

Hui, Pizda, Govno! - :v Pls play it. It's too hard for me.

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Old 11-23-2014, 04:38 PM   #817
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Old 11-23-2014, 10:02 PM   #818
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I'll get to the older files later today or tomorrow. Super promise!

EDIT: Whoops, forgot to unpack yours, WC. Derp. I'll get to it with the rest I need to catch up. Promise <3
Altale - Since I really love placing mines, It'll be a bit hard for me to remove all of them from the file. However, I'll remove about half of them and try to lower the difficulty as much as possible. As for the snare rolls, it was one of those portions where I strongly felt I hit the limit as a simfile artist. I will attempt to fix those sections but I cannot guarantee any improvements.

Hanairo Biyori - I could not find where the missing 16ths were, so I'd appreciate it if you can specifically point out it where it is.

Lamda Driver - To be honest, I've been feeling that the later half is more sluggish than the first half. But, I wasn't sure how to effectively shorten the length of the simfile so I decided to give up trying to fix it. T-T

Neurotoxin - I've personally liked the jump-jack parts while making thi simfile, but I feel this part is too dependent on people's preferences. I have not decided whether to fix that part -- it will be clearer after looking at other people's reviews.

Finally, I've made quite a bit of easier simfiles but ended up sending only the difficult ones. The easier ones tended to be anime op or ed so I couldn't send them. I'm sorry.
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Old 11-23-2014, 10:21 PM   #819
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Altale - Since I really love placing mines, It'll be a bit hard for me to remove all of them from the file. However, I'll remove about half of them and try to lower the difficulty as much as possible. As for the snare rolls, it was one of those portions where I strongly felt I hit the limit as a simfile artist. I will attempt to fix those sections but I cannot guarantee any improvements.
What do you mean by hit the limit? It is a difficult song to step correctly, as it's one of those cases where "should I step this or not?" comes into play due to the volume of some of the sounds. I always run into that problem in some of the songs I've stepped. Another version could be made to compare to see which one outperforms the other. After playing it again, I remember what was wrong. I think you definitely should be able to fix the issues. It's just a difference in measures. Slow down the song to a much slower speed and have note claps on. You'll be able to spot it very quickly, along with the snares that aren't stepped.

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Hanairo Biyori - I could not find where the missing 16ths were, so I'd appreciate it if you can specifically point out it where it is.
It's during the parts where the holds are, about 3/4ths of the way through the song, starting at measure 101. The high hats have no notes going to them. If this is intentional, then my suggestion is to throw them in. It would just make sense to me. c:

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Lamda Driver - To be honest, I've been feeling that the later half is more sluggish than the first half. But, I wasn't sure how to effectively shorten the length of the simfile so I decided to give up trying to fix it. T-T
It's just the two parts going on for twice as long. It shouldn't prove to be too much of an issue if the rest of the judges are okay with it. Besides that, I think it's okay. The jacks near the beginning are okay, but only when the notes sound similar. The triple jacks could possibly change to trills. If you get others to accept it, I'd be okay with having it in the pack.

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Neurotoxin - I've personally liked the jump-jack parts while making thi simfile, but I feel this part is too dependent on people's preferences. I have not decided whether to fix that part -- it will be clearer after looking at other people's reviews.
I'm a fan of jacks, but since it really stands out as the only part of the song that has them, it feels off-putting. When I played it, my tapping was louder than the song, so I just assumed I've heard other similar sounding parts that were without jacks. As is, it's a perfectly fine file. So on second thought, don't worry about fixing it. I would suggest to put 1 2 jumps at the end trill with the mines on 4 that go with the bass. It's right before the break. Still definitely a favorite.

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Finally, I've made quite a bit of easier simfiles but ended up sending only the difficult ones. The easier ones tended to be anime op or ed so I couldn't send them. I'm sorry.
No need to be sorry. I should be sorry for not being able to play them like the rest of the cool kids. Feel free to send in more, easy or difficult!

Last edited by dashoe93; 11-23-2014 at 10:23 PM..
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Old 11-23-2014, 11:04 PM   #820
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

Yo dashoe, could you be a bit more specific for the measures or timecode in Hakugin no datenshi?
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