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Old 05-13-2011, 09:53 PM   #3701
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by Forlorn Radiance View Post
Oni is an elitest token, no doubt, but maybe instead of changing the reqs or locking it, just let people unlock it anyway and come up with a harder token thats the new elitest token?
^ Posted Feb. 1, 2008.

Fast forward to Feb. 14, 2011. St. Scarhand is released, requiring an AAA on Reality to unlock.

Mind = blown.
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I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR
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Old 05-18-2011, 09:27 AM   #3702
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Default Re: Ingame Song Information

A question about "Through the Martian Hell" song.

I know most Doom music was inspired by Slayer, Pantera,etc (not sure about this one)... but shouldn't it be in Arcade seeing as how it is from Doom?
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Old 05-18-2011, 03:26 PM   #3703
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Default Re: Ingame Song Information

Arcade is a little lower on the priority list, so any video game remix that's in a rock style will be in Rock, and any piano covers will be in Classical.

See also (Rock) Four Blocks Madness, (Classical) Tetris Remix, 600 AD in Piano, The Games We Played, &c.
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Old 05-18-2011, 03:38 PM   #3704
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Default Re: Ingame Song Information

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Originally Posted by stavie33 View Post
I lost my password so it took a while to reply to this crap.
I never said it should be FMO, I actually asked them to leave Radical Rat as FGO so I could AAA, then it started become INCREASINGLY difficult for me to not split goods on the jumping jacks, I can AAA EVERYTHING in that damn song but those jacks and I get goods up the wazoo there for no reason whatsoever. I think it's a clear cut FGO and have never said otherwise. It should be FGO.

And I've been complaining about Night and Day for god knows how long. That song is hard as shit and one of my worst FMO's. It's brutal from start to finish, with crazy bursts, weird patterns, asshole jumps, and an ending that makes many a man cry like a sissy. The song is hard.

Sorry to re bring up something that "may" have already been discussed and ended. Personally, my all time best on Rad Rat is a BF when the site went down. I compared Rad Rat to Frictional Nevada/Reality/LoLo/Tageri.

Rad Rat is by far, in my opinion, the easiest of that set group. Even comparing it to TTE it's still easier, imo. Having Rad Rat as the CUT off line of FMO and FGO is perfect if I may say so. That song is VERY tricky and it is a perfect example of what's to come with FGO's. I'd say leave it as an FMO.
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Old 05-18-2011, 05:31 PM   #3705
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Default Re: Ingame Song Information

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Originally Posted by Silvuh View Post
Arcade is a little lower on the priority list, so any video game remix that's in a rock style will be in Rock, and any piano covers will be in Classical.

See also (Rock) Four Blocks Madness, (Classical) Tetris Remix, 600 AD in Piano, The Games We Played, &c.
Oh I see! Thanks!

Yeah I completely forgot about those other songs. :P
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Old 05-18-2011, 07:27 PM   #3706
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Default Re: Ingame Song Information

Sexplosion should definitely be VC

Even though AcidAce is a high 75, like really high (harder than Miraiya, around Feldschlatt and Bus Rides IMO), it's short and should be around that difficulty, but I foresee, like Variations and Puzzle, it will turn FMO after complaints. But IMO 75 is fine
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Old 05-18-2011, 08:35 PM   #3707
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Default Re: Ingame Song Information

Sexplosion isn't hard enough to be a VC. It's a high 9. AcidAce is by no means a high VC. Mid at best.
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Old 05-18-2011, 08:50 PM   #3708
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Default Re: Ingame Song Information

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Sexplosion isn't hard enough to be a VC. It's a high 9. AcidAce is by no means a high VC. Mid at best.
my skewed ratings may have a lot to do with me adjusting to my new speed mod, which is a large jump, from 1.6 to 1.75, it's making songs seem way harder so that could be it
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Old 05-23-2011, 01:44 PM   #3709
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Default Re: Ingame Song Information

Hey, should we also rate difficulties of getting skill tokens?
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Old 05-23-2011, 02:04 PM   #3710
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Default Re: Ingame Song Information

Emulord: The skill token page already does that for you. It looks at the STs you've already gotten, then suggests the one of the lowest difficulty that you don't have yet.
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I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR
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Old 05-23-2011, 02:20 PM   #3711
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Default Re: Ingame Song Information

@ Sexplosion argument: it's definitely got enough in it to be a VC - mini-jacks, funky bursts, some 64th swing, awkward but fitting chart structure; can be a low VC in my opinion.

Acid-Ace is a mid VC with a few tricky sections; nowhere near FMO
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Old 05-23-2011, 04:46 PM   #3712
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Default Re: Ingame Song Information

If it suggests the easiest one, then Otaku Speedvibe [oni] is easier than Gacha Gacha Figu Atto Radio.
I think it just suggests the first one you dont have.
I'm thinking of a list that ranks them 1-99.
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Old 05-24-2011, 04:08 PM   #3713
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Default Re: Ingame Song Information

guys whats the song called thats screamo but in parts its sings and in the middle theres like a orgasm vocal? please help
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Old 05-24-2011, 04:17 PM   #3714
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Default Re: Ingame Song Information

Its called "The Epidemic of Unexpected Relapses" or something like that, its in the rock genre, its a 10.
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Old 05-24-2011, 10:50 PM   #3715
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Default Re: Ingame Song Information

So I must have been high or some shit when I was talking about AcidAce, it's like a 73 max, lol, FMO? Don't know what I was thinking
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Old 05-24-2011, 11:46 PM   #3716
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Default Re: Ingame Song Information

Sexplosion is borderline and can be VC.

When we get enough statistical data I might change it.
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Old 06-3-2011, 10:00 AM   #3717
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Default Re: Ingame Song Information

Probably been talk of this video game stuff before, but I don't remember when and where that was all said, and I was just thinking about it, so if it's all stuff that's been said before then, eheheh... oh well. Anyway...

It seems like video game remixes are being labled inconsistently (whether they fit into another FFR genre or not).

Thrash the Plank and Through the Martian Hell have no mention of their video game roots, yet Four Blocks Madness (aslo in Rock) does.
A couple of songs have "game remix" slash another genre: The Lunatic Princess and Lover Reef.
Some say "Game Music" instead of "Game Remix", like Almost There, which is a remix.

I don't know which all songs are game remixes, otherwise I wouldn't mind going through the whole list myself...

And what about music that is directly from a video game? I know there's Ska Cha Cha and Gene Gadget Zone Act 1... Like, it's that their being from a video game doesn't really define the genre of the track.
And that could be said for other tracks, where "Game Remix" seems like a slapped-on label like calling anything furry "Anthro" and nothing else (I'm looking at you, DeviantArt).

Anyway ... yeah, I was just looking at the list of my files on my profile. After Altair and Spacedust's genres don't mention that they're video game covers ...

The Games We Played just says "Piano Medly"... "VG" could be added like it was done with Four Blocks Madness. So Reverse Squiggley's genre could be "Piano VG Mashup" or something. Melodies from two tracks doen't really constitute a medly, heh.


On another note unrelated to the video game stuff, the genre for my track Hadazamui Rittou still hasn't been fixed. It should be "Experimental" like my other ones.

Also, Rain's genre says "Piano Contemporary" but Snow and Sleet just say "Contemporary", so it should be consistent one way or the other (probably add "Piano" because "Contemporary" can be glued on to just about anything).
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Old 06-3-2011, 03:38 PM   #3718
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Default Re: Ingame Song Information

Designating arcade genres is still messy.

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Originally Posted by Silvuh View Post
Thrash the Plank and Through the Martian Hell have no mention of their video game roots, yet Four Blocks Madness (aslo in Rock) does.
There are probably a few songs in which their roots have been unaccounted for. The specificities on whether a song is recognizable enough to fit in the arcade genre vs any other genre is a pretty grey area I have to admit. Maybe you can help jx on this one.

Quote:
Originally Posted by Silvuh
A couple of songs have "game remix" slash another genre: The Lunatic Princess and Lover Reef.
These need to be fixed for consistency like the rest.

Quote:
Originally Posted by Silvuh
Some say "Game Music" instead of "Game Remix", like Almost There, which is a remix.
"Game Music" probably refers to music that's more closely related to 8-bit stuff; music that most people would recognize as such: "oh! Sounds like it came from a video game." As opposed to music that derives from a game but its genre departs a lot further from 8-bit.

Quote:
Originally Posted by Silvuh
And what about music that is directly from a video game? I know there's Ska Cha Cha and Gene Gadget Zone Act 1... Like, it's that their being from a video game doesn't really define the genre of the track.
Once again, we're going to go for the music itself at this point to define the genre.

Quote:
Originally Posted by Silvuh
"Game Remix" seems like a slapped-on label like calling anything furry "Anthro" and nothing else (I'm looking at you, DeviantArt).
Ones with "Game Remix" probably haven't been defined well enough, so if you have a more specific genre, please suggest it.

Quote:
Originally Posted by Silvuh
After Altair and Spacedust's genres don't mention that they're video game covers ...
Not everyone knows whether a song derived from a video game or not, so please mention them if that's the case. (see the first quote I responded to)

Quote:
Originally Posted by Silvuh
The Games We Played just says "Piano Medly"... "VG" could be added like it was done with Four Blocks Madness. So Reverse Squiggley's genre could be "Piano VG Mashup" or something. Melodies from two tracks doen't really constitute a medly, heh.
Well, I think that's getting a bit too picky now.

Quote:
Originally Posted by Silvuh
On another note unrelated to the video game stuff, the genre for my track Hadazamui Rittou still hasn't been fixed. It should be "Experimental" like my other ones.
Haha, that one's a joke. I had it as experimental, but Tass changed it to "Sexy" for the lulz. No one has questioned it since.

Quote:
Originally Posted by Silvuh
Also, Rain's genre says "Piano Contemporary" but Snow and Sleet just say "Contemporary", so it should be consistent one way or the other (probably add "Piano" because "Contemporary" can be glued on to just about anything).
more piano vs less piano
Also, contemporary in this sense refers to contemporary piano pieces, where the music isn't structured by musical forms that follow the Baroque, Classical, or Romantic periods. Contemporary piano music began in the early 20th century, after the Romantic period.
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Old 06-15-2011, 04:41 PM   #3719
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Default Re: Ingame Song Information

Can Time to Eye be an FMO?

^serious question.
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Old 06-15-2011, 05:35 PM   #3720
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Default Re: Ingame Song Information

nope
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