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Old 12-9-2010, 11:34 PM   #3301
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Default Re: Ingame Song Information

Separating arcade into vg remixes and chiptunes makes sense. The perceived problem I think stems from some being both, but I don't think it's that large a quantity.
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http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
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Old 12-10-2010, 06:58 PM   #3302
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Default Re: Ingame Song Information

Considering we don't have enough chiptune/16bit songs yet, Arcade has to stay as it is for a while. It's getting larger though (9 pages).

When we get more Arcade songs, I think ones like TGWPs, 600AD, WOP could be in classical/instrumental (4 pages), and some songs could be in Rock, etc.
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Old 12-12-2010, 04:16 PM   #3303
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Default Re: Ingame Song Information

any good ideas for an easy song , to AAA in getting the OtakuSpeedvibe token? ^^
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Old 12-12-2010, 05:35 PM   #3304
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Default Re: Ingame Song Information

"Einstein-Rosen Bridge"?

Firstly: that sounds like something Muse would write.
Secondly: I actually know what it refers to. (YUSS)

@the guy above me:

Famouz is statistically the easiest, but it's quite fast. Just play them all and pick one.
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Old 12-12-2010, 05:45 PM   #3305
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Default Re: Ingame Song Information

Quote:
Originally Posted by XCV View Post
Secondly: I actually know what it refers to. (YUSS)
All you have to do is google "it's about time it's about space"?? lol

@Darkbreeze: you're nowhere near the skill level needed to unlock that token. Play some more.
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Old 12-12-2010, 06:52 PM   #3306
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Default Re: Ingame Song Information

ha.

I actually read A Brief History of Time, though, nothing special though it comes in handy at points.
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Old 12-12-2010, 09:59 PM   #3307
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Default Re: Ingame Song Information

Quote:
Originally Posted by Darkbreezee View Post
any good ideas for an easy song , to AAA in getting the OtakuSpeedvibe token? ^^
Traditionally the choices are:
-Famouz, if you're pro and have little patience
-Brain of the Moon, if you have ultra patience and consistency
-Seven is easy if you can do the ending jumpstream

if you mean [Oni] though, the answer is 'none of them are easy lmfao good luck'
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Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
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Old 12-12-2010, 10:40 PM   #3308
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Default Re: Ingame Song Information

Should "The Return F SuperDouble" have an "of" instead of "f"? I can't tell because it's been on FFR so long all the Google results point to this site (or another one talking about it).
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Old 12-12-2010, 10:59 PM   #3309
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Default Re: Ingame Song Information

Quote:
Originally Posted by qqwref View Post
Should "The Return F SuperDouble" have an "of" instead of "f"? I can't tell because it's been on FFR so long all the Google results point to this site (or another one talking about it).
I think it's been on the site for so long, that it is supposed to be that way. I think I remember a long time ago their was a discussion of that song, but I could be wrong.
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Old 12-13-2010, 09:58 AM   #3310
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Default Re: Ingame Song Information

thanks for the songs that might be a nice choice or which are famous ;D
guess i will take the second one.. ^^
Brain of the Moon.
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Old 12-14-2010, 05:04 PM   #3311
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Default Re: Ingame Song Information

Damn 150000 credits for a song. WTF!

I got to make a file for ffr to boost this place up.
Retard question but, can anyone give me 150k of credits? (Don't read this unless u want to)
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Old 12-14-2010, 05:29 PM   #3312
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Default Re: Ingame Song Information

You've already asked for 3.5k credits, but 150k? Good luck rofl.

Play more instead of asking for more.
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Old 12-14-2010, 10:43 PM   #3313
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Default Re: Ingame Song Information

To get 150k credits, you need approximately 7.5 billion GTS.

ya good luck.
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Old 12-15-2010, 08:36 PM   #3314
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Default Re: Ingame Song Information

Quote:
Originally Posted by rparty89 View Post
Damn 150000 credits for a song. WTF!

I got to make a file for ffr to boost this place up.
Retard question but, can anyone give me 150k of credits? (Don't read this unless u want to)
Play in Tournaments, make banners and profiles.Thats how I got my credits (: I have 155k with 3 Billion GTS while spending at least 50k. Long story short, theres more that one way to get credits.
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Old 12-17-2010, 11:32 AM   #3315
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Default Re: Ingame Song Information

How the hell is Straight to Video a 5-footer?

4 minutes long, some slight offsyncness, and those crazy jump things on the chorus.

That's at least a high 7, come on now
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Old 12-17-2010, 06:59 PM   #3316
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Default Re: Ingame Song Information

Yea the only difficulty factor for STV is length.

It could be a bit higher for that, but high 7? no.
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Old 12-17-2010, 09:06 PM   #3317
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Default Re: Ingame Song Information

Okay, maybe I overexaggerated there a bit.
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Old 12-18-2010, 04:56 AM   #3318
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Default Re: Ingame Song Information

I think it's underrated to encourage newbies to play it
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Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
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Old 12-20-2010, 05:31 PM   #3319
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Default Re: Ingame Song Information

Noticed that the Secret Song list is different than the one in the FAQ, but this one is more accurate I think.

When did they change it? I used to love playing Pants when it was 7,500, even though I just mashed.
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Old 12-21-2010, 06:41 AM   #3320
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Default Re: Ingame Song Information

credit reqs were very inconsistent and needed to be cleared up.

prices of purchased songs will be changed too.
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