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#1 |
Retired Staff
All the things
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![]() Futurity
Musician: Ryo Nakamura Step Artist: bmah Song Genre: Dance 2 Style: Electro House Difficulty: 56 Song Length: 2:00 Hatsune Miku no Gekishou Musician: cosMo Step Artist: hi19hi19 Song Genre: Dance 2 Style: Denpa Difficulty: 68 Song Length: 2:31 Ant IDM Musician: The Flashbulb Step Artist: ilikexd Song Genre: Misc Style: IDM Difficulty: 89 Song Length: 2:32 |
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#2 |
FFR Player
![]() Join Date: Oct 2015
Location: Banda Aceh, Indonesia
Age: 34
Posts: 57
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![]() Is there something wrong with Ant IDM's sync? It feels like I'm playing a legacy file, very noticeable in the slower parts.
Edit: Actually disregard this, I'm probably too used to hi19 pack's version. Last edited by #_#; 11-7-2016 at 09:44 AM.. |
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#3 |
Retired Staff
All the things
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![]() I'll take a look into it just to be safe, sometimes there's conversion issues.
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#4 |
RIP Storn D0-D0
![]() ![]() ![]() Join Date: Jun 2012
Posts: 3,454
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i think they're might have been conversion issues since hatsune miku no gekishou also feels really off sync.
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#5 |
The Doctor
![]() Join Date: Apr 2006
Age: 35
Posts: 6,145
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![]() I really liked Futurity, I'm kinda glad I didn't AAA it so I have to play it again sometime lol
It's perfect for my current rusty skill level too On a more technical note, I like the way it transitions from different rhythmic values and challenges a variety of skill sets for that difficulty range. |
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#6 | |
![]() ![]() ![]() ![]() Join Date: Apr 2006
Posts: 3,205
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![]() Quote:
They have the same sync. |
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#7 |
Retired Staff
All the things
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There's a difference between offset and offsync. If hatsune stays the same the whole file then you just need to adjust your offset. If you're telling me the sync changes through the file that's different.
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#8 |
soleil ardent
![]() ![]() ![]() Join Date: May 2007
Location: New York
Age: 27
Posts: 6,513
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![]() Yea I've noticed a couple offset issues on recent file. 500 tortures is definitely offset as well. Whenever you get the chance
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#9 |
Retired Staff
All the things
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![]() Chances are anything with offset will not be changed until we work on this normalization thing for all the files. The offset is going to vary from computer to computer. So depending on who does the conversion and testing, it just ends up varying. This is why there's features in the engine to adjust offset. Right now I can't just reconvert certain files and put them back up because they have frame fixes from Dossar on them.
AJ can explain and discuss further how the normalization process would work. But it's going to take a lot of time to do. |
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#10 | |
soleil ardent
![]() ![]() ![]() Join Date: May 2007
Location: New York
Age: 27
Posts: 6,513
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![]() Quote:
glad to hear there's a normalization process potentially in the works though ![]()
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#11 |
Retired Staff
All the things
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![]() I'm trying to figure out where this offset issue lies but it's hard because everything is playing fine on my computer. -_-
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#12 |
Picker @ JAX2
![]() Join Date: Aug 2011
Posts: 505
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![]() to anyone who's been testing batch files: does the offset feel the same as the one on the batch engine? that would make it at least consistent
i JUST got my computer back, so it's something i can look into later today, but i'm in class right now and i don't think they would take too kindly to me bangin' keys e: specifically the july/august 2016 batch files, which were stated to be offset by 5 Last edited by inDheart; 11-9-2016 at 08:56 AM.. |
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#13 |
Retired Staff
All the things
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![]() Batch engine is different
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