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Old 10-20-2006, 10:09 PM   #1
Aph
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Default Final Battle-Megaman X:Command Mission

This was a simfile I whipped up this morning since I had nothing better to do, There's no images for it(Too lazy to make them right now).
Personally, I don't like this one all that much, It fits the song, but eh, There's really no point in this(I think this song is physically impossible.), although it's good for a challenge if you have the balls to try.
I'll post some of my other creations(Namely, Some of my Virtual-On tunes) tommorow, I'm bloody tired. ><
http://www.megaupload.com/?d=V3CTPVUR Download Link
I apologize for using megaupload, which is crap. Rapidshare is down currently and I have nothing else. >_>;;
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Old 10-20-2006, 10:33 PM   #2
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Default Re: Final Battle-Megaman X:Command Mission

put it on resonance or i'm not gonna bother
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Old 10-20-2006, 10:43 PM   #3
Aph
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Default Re: Final Battle-Megaman X:Command Mission

Uhh..Okay, It's up, Whether or not you can actually find it or not I'm not so sure about, and after playing it on Reso, Well.
Reso's engine makes the song look a hell of a lot less menacing, but it's still beasty hard. @_@
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Old 10-21-2006, 06:49 AM   #4
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Default Re: Final Battle-Megaman X:Command Mission

Quote:
Originally Posted by Aph View Post
(I think this song is physically impossible.), although it's good for a challenge if you have the balls to try.
Quote:
Originally Posted by Aph View Post
Reso's engine makes the song look a hell of a lot less menacing, but it's still beasty hard. @_@
...What?

That was one of the most easy files I've played in a while. The entire file was garbage. There was nothing hard about that file...
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Old 10-21-2006, 07:12 AM   #5
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Default Re: Final Battle-Megaman X:Command Mission

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Originally Posted by Aph View Post
a simfile I whipped up this morning
Not going to bother with someone who didn't put much effort in it.
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Old 10-21-2006, 09:40 AM   #6
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Default Re: Final Battle-Megaman X:Command Mission

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Not going to bother with someone who didn't put much effort in it.
Lol.
I did put effort into this, I'm not a big fan of the whole "make tons of projects that all suxxor lawl" method. This song was ridiculously easy to code steps for due to the simplicity of the song(The fast part is pretty much just a large barrage of 16th notes with no gaps between them).
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Old 10-21-2006, 12:26 PM   #7
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Default Re: Final Battle-Megaman X:Command Mission

hey wanna try arrow patterns that actually make sense next time thanks

ps lol streams are easy lets put random jacks thats a really good idea
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Old 10-21-2006, 05:39 PM   #8
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Default Re: Final Battle-Megaman X:Command Mission

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hey wanna try arrow patterns that actually make sense next time thanks

ps lol streams are easy lets put random jacks thats a really good idea
nvlm is a good role model
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