09-6-2022, 10:44 PM | #1 |
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TWG 203: Werewolves in Avalon SIGNUPS
C H R O M A V A L O N: Werewolves in Avalon A bit of a departure from standard setups, but there's a lot to consider with the mechanics of claims vs counterclaims here and I thought it'd be fun. With that said, here's the Setup: 11 Players * 5 Vanilla Towns * Red Merlin * Blue Merlin * Green Merlin * Red Werewolf * Blue Werewolf * Green Werewolf Game Rules: * Werewolves are given a set of 5 town including the 3 Merlins and 2 random VTs, but they don't know who's who. Wolves cannot NK any of these players on the first night. * Each colored Merlin knows their color, and the identity of their correspondingly colored werewolf. ******* If wolves fail to achieve parity, they can win by identifying the colors of all Merlins correctly. This occurs after all werewolves have been lynched and before the game result is announced. If wolves are able to match the colors and identities of all merlins, the wolfteam wins. * Only alignments reveal on flip. * Wolfchat is always present, and dead wolves can continue to chat in the scum discord after death. * Merlins know the other Merlin identities, but not their colors.EDIT TWO RULES ADDED: * There is a post count minimum: each player will be required to make 5 game-related posts due 90 minutes before each EoD each day phase. * The post game werewolf merlin-guessing phase will last 24 hours. Werewolves will be given ONE faction guess to be confirmed by a consensus vote among werewolves. General Info: * Phases are 48/24 revolving around 11:00PM Server time (can be changed to 10pm if enough players need it * KitB: On * OoTC: Off (Except for wolfchat). * Roleflips: Partial. Only alignments reveal on flip. * Nighttalk: Off (except for wolfchat). * NoLynch/Nokill: On Role PMs Player List: 1: FreezinIce 2: flashflash account 3: mellonxcollie (Raeko) 4: bugkid666 5: roundbox 6: Wayward Vagabond 7: XelNya 8: MixMasterLar 9: Shadow_God_10 (Lewdy) 10: Charu (big bird) 11: DarkManticoreX2 Replacements: 1: star-crossed 2: Jub3r7
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Last edited by ShadoWolfe; 11-17-2022 at 08:17 AM.. |
09-6-2022, 10:45 PM | #2 |
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Re: TWG 203: Werewolves in Avalon
Sign up y'all.
also I think I forgot how to host but let's figure this shit out together woo
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Last edited by ShadoWolfe; 09-6-2022 at 10:45 PM.. |
09-6-2022, 10:51 PM | #3 |
Somewhere, but not here
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Re: TWG 203: Werewolves in Avalon
*sigh* I guess I'll start with
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09-8-2022, 02:44 PM | #4 |
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Join Date: Jun 2009
Location: On a life-size Flat Earth model
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Re: TWG 203: Werewolves in Avalon SIGNUPS
Question to the mods:
is consent required before adding names to the player list? pros & cons: pros: I could start the game today. we'd never need to wait months for signups again! cons: ?????????
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09-8-2022, 07:03 PM | #5 |
Role Tide
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Re: TWG 203: Werewolves in Avalon SIGNUPS
sorry man
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09-8-2022, 09:30 PM | #6 |
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Re: TWG 203: Werewolves in Avalon SIGNUPS
in
That being said ill be on vacation from the 16th to the 22nd so if the game happens between those times my activity will see a sharp decrease
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======== To let the world be. ======== |
09-8-2022, 09:39 PM | #7 |
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Re: TWG 203: Werewolves in Avalon SIGNUPS
in
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aka mikey ----- |
09-9-2022, 01:03 PM | #8 |
Beach Bum Extraordinaire
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Re: TWG 203: Werewolves in Avalon SIGNUPS
I would say that the inactivity would be the greatest con but....
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09-9-2022, 01:19 PM | #9 |
Beach Bum Extraordinaire
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Re: TWG 203: Werewolves in Avalon SIGNUPS
I guess I'll in with the stipulation that if this doesn't start relatively soon I'm going to throw myself into a different project and vote out of this.
For right now though I have the free time and hanging out with the crew sounds fun, if people are willing to hurry up and play. |
09-9-2022, 04:03 PM | #10 | |
Somewhere, but not here
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Re: TWG 203: Werewolves in Avalon SIGNUPS
Quote:
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09-11-2022, 11:43 AM | #11 |
Sectional Moderator
TGB Queen
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Re: TWG 203: Werewolves in Avalon SIGNUPS
in
Let's fucking gooooo Lewdy in you coward |
09-11-2022, 08:18 PM | #12 |
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Re: TWG 203: Werewolves in Avalon SIGNUPS
in setup sounds fun, if i get vanilla town again i'm kermitting
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they/them |
09-11-2022, 08:51 PM | #13 |
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Re: TWG 203: Werewolves in Avalon SIGNUPS
also why are there 11 players but 13 spots
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they/them |
09-12-2022, 12:10 AM | #14 |
Your world ends with you
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Re: TWG 203: Werewolves in Avalon SIGNUPS
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09-12-2022, 01:02 PM | #15 |
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Re: TWG 203: Werewolves in Avalon SIGNUPS
All mysteries will be revealed in time!!!!!!!!!
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Last edited by ShadoWolfe; 09-13-2022 at 01:21 PM.. Reason: it was totes an accident but star and bugkid are two sharp cookies |
09-12-2022, 01:40 PM | #16 |
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Re: TWG 203: Werewolves in Avalon SIGNUPS
EDIT TWO RULES ADDED:
* There is a post count minimum: each player will be required to make 5 game-related posts due 90 minutes before each EoD each day phase. * The post game werewolf merlin-guessing phase will last 24 hours. Werewolves will be given ONE faction guess to be confirmed by a consensus vote among werewolves.
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Last edited by ShadoWolfe; 09-12-2022 at 01:45 PM.. |
09-12-2022, 02:33 PM | #17 |
[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,359
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Re: TWG 203: Werewolves in Avalon SIGNUPS
Give me that dead chat access when the game starts
thnx |
09-22-2022, 10:41 PM | #18 |
Gᴇᴛ ᴀ ɢʀɪᴘ ᴜ ɴᴇʀᴅ
Join Date: Feb 2005
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Re: TWG 203: Werewolves in Avalon SIGNUPS
in
sup |
09-23-2022, 12:19 AM | #19 |
Sectional Moderator
TGB Queen
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Re: TWG 203: Werewolves in Avalon SIGNUPS
LEWDY IN!!!
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