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10-15-2006, 07:39 PM | #1 |
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DDReam Studio - a revolutionary way to sync/step simfiles
This topic is also present in the bemanistyle forums, but for those who don't go to that forum:
* Interactive waveform view, beat drag-and-drop, support for tap-along BPM finding (if you really need it), autofill beat mode, automatic Gap calculation, beat assist tick (no more quarter note arrows), and "Magic Nudge" give you tremendous syncing power, even for songs with wavering BPM's * StepMania 3.9-compatible controls are enhanced with a user-friendly Windows Interface (take the SM editor and throw in full windows/mouse support) * Integrated real-time recording and editing * DirectX-Powered Game Engine designed from scratch - Enjoy fast framerates and response times * Detailed tutorials available http://www.ddreamstudio.com The site has a small forum if you have specific questions, and new versions of the software/tutorials come out very often. |
10-18-2006, 10:33 AM | #2 |
FFR Player
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
Too bad you used DirectX... looks like I'll just stick to the SM4.0 editor for now then.
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10-18-2006, 10:42 AM | #3 |
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
Sonic, What are you talking about? That makes no sense.
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10-18-2006, 04:23 PM | #4 |
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
Yeah...I don't get Sonic's post either..
I'm gonna check this out. Seems..."spiffy". =D
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10-19-2006, 09:33 AM | #5 |
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
DirectX is not crossplatform. I run Linux and I'm not going to change any time soon.
By using DirectX, there will be people who can't use the software. Like me. Oh well, as I say: Every operating system sucks. The problem is finding which one sucks the least (which, for me, is Linux). |
10-19-2006, 10:35 AM | #6 | |
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
Quote:
I am never one to promote Microsoft but when 96-98% of the people use Microsoft OS products, DirectX seems like a good bet if you are going to compile and deploy. Cheers, Synthlight |
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10-20-2006, 05:00 PM | #7 | |
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
Quote:
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10-22-2006, 11:35 AM | #8 | |
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
Quote:
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11-23-2006, 03:21 PM | #9 | |
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
Quote:
Windows: 46,065 linux: 1,682 Mac: 2,490 Uncompiled Source: 1,129 I would consider that more than half windows directX users. Anyway, enough of this discussion. We need to keep on topic here. Cheers, Synthlight |
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11-23-2006, 03:10 PM | #10 |
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
I want your children.
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04-23-2007, 09:02 PM | #11 |
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
Good stuff.
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04-23-2007, 10:19 PM | #12 |
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
Yay!!!
I Am Goingin To Make Some Simfiles Now!!! Wooot!!!!
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05-12-2007, 09:12 PM | #13 |
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
INSTANT PRACTICE MODE (practice anytime, anywhere),
Very accurate Assist Tick (greatly improved), very accurate B key for tapping along if you want to sync stuff that way, plain navy blue default wallpaper. Get the new v.0.95 -- Click Here to Visit the Website |
06-19-2007, 09:58 PM | #14 |
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
New Version 0.98! Featuring:
* Record Mode (press R/Ctrl+R/Shift+R and then type the arrow keys to record steps in real time), * note quantize, * note "turn", * window will scroll in that direction if mouse is dragged out of the window (for extended mouse select, etc.), * warning message if SM simfile has doubles, * warning message if audio is not 44.1 Khz/16-bit/Stereo. |
06-20-2007, 12:54 AM | #15 |
Hookers and Blow
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
Being able to record steps is good news for me.
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07-10-2007, 07:19 PM | #16 |
Hookers and Blow
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
Is there anyway that recording mode can have all note snaps at the same time instead of just 4ths, 8ths, 16ths etc, one at a time?
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07-10-2007, 07:28 PM | #17 |
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
1.0 now
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07-10-2007, 09:09 PM | #18 | |
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
Quote:
If youre on 64th, it'll record all note types up to and including 64ths, and if youre on 48th, same idea. EDIT: This ought to work for you. Last edited by jyris1; 07-10-2007 at 09:14 PM.. |
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07-11-2007, 11:33 AM | #19 |
Hookers and Blow
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
Thanks!
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07-19-2007, 02:52 PM | #20 |
Chronic Bud Toker
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Re: DDReam Studio - a revolutionary way to sync/step simfiles
all you need is rythem
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