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Old 10-24-2006, 05:52 PM   #201
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Default Re: I played DDR for the first time ever today

Gotta love the 8th jump jack at the end of MaxX Unlimited. Some 8 that is.

p.s. Determinator 8 has a couple of measures of 16ths lmao

p.p.s. Yes, generally people will say the hardest 9 is either So Deep, HVAM or Cartoon Heroes.
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Old 10-24-2006, 05:53 PM   #202
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Default Re: I played DDR for the first time ever today

(parenthess thing, LOL)

yea, good job Shash, you AA'd LoM? then you are better than me. T_T
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Old 10-25-2006, 08:49 AM   #203
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Default Re: I played DDR for the first time ever today

On Standard. Couldn't pass Heavy when it was on the machine.

And HVAM is really hard, Cartoon Heroes is quite hard, but So Deep is easy, I bet I could FC it without too much trouble ><

Maybe I'm just really, really, really bad at crossovers and doublestepping.
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Old 10-25-2006, 09:14 AM   #204
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Default Re: I played DDR for the first time ever today

HVAM is probably my favorite song in ddr, and one of the few i can AA.
So Deep is pretty easy, if you have got the stamina to finish it, and Cartoon heros just plain sucks.
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Old 10-25-2006, 09:56 AM   #205
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Default Re: I played DDR for the first time ever today

I dunno. I aa'd max300 before So Deep and HVAM.

Although the second I put So Deep on 3x I aa'd it easily. Maybe people are just scared to put it faster or something.
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Old 10-25-2006, 11:55 AM   #206
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Default Re: I played DDR for the first time ever today

uh yeah I always put So Deep on 3x (why the hell wouldn't you, unless you were trying to play slow-read as a challenge?)...it's really, really not hard at all, and not even tiring...got 1 miss on one run, and had another where I AA FC'd up to the end where I got 5 CB's from reversing one of the mini-trills (oops). But seriously, there are MANY 8's I find harder than So Deep (e.g. Unlimited Standard, Waka Laka, DXY), I don't see how it's considered one of the hardest 9's.

I can pass Max 300 consistently now, which is cool. Working on the A there, and passing Unlimited...it's not so bad until after the slowdown/freeze break, after which it gets really nasty ><
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Old 10-25-2006, 12:01 PM   #207
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Default Re: I played DDR for the first time ever today

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I dunno. I aa'd max300 before So Deep and HVAM.

Although the second I put So Deep on 3x I aa'd it easily. Maybe people are just scared to put it faster or something.

so deep is no fun on 3x. Thats like doing bag on 3. it defeats the purpose.

and even tho i could pass hvam and so deep, it took me forever to pass max300. too much voltage....

btw: dxy
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Old 10-25-2006, 12:03 PM   #208
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Default Re: I played DDR for the first time ever today

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so deep is no fun on 3x. Thats like doing bag on 3. it defeats the purpose.

and even tho i could pass hvam and so deep, it took me forever to pass max300. too much voltage....

btw: dxy
Speed mods exist for a reason. Besides that, Bag has some of the most complex patterns in the game, and qualifies in that realm as a (DDR) 10 as well.

Max 300 is all streams.
Maxx Unlimited is all jumps.
HVAM is all shuffle-stepping.
So Deep is all gallops.

It all depends on what you're comfortable with. =)
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Old 10-25-2006, 01:02 PM   #209
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Default Re: I played DDR for the first time ever today

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so deep is no fun on 3x. Thats like doing bag on 3. it defeats the purpose.
Anything outside of my comfort speed mod level, which is around 300-430 (higher on Max songs) is INSANELY unfun for me and a waste of tokens. I also hate slowdowns with a passion and would play with CMods 100% of the time if they were available. There is nothing anyone can say, no matter how negative, that will make me change in this regard. The same is true of screenshrinking in FFR, by the way--even if the entirety of the FFR-playing community banded together as whole and declared that screenshrinking was a horrendous form of cheating, I would still screenshrink 100% of the time unless it was declared officially by Synth as a form of cheating.

Basically, any challenge besides moving my feet (or in the case of FFR, my fingers) to hit the correct arrows is something I'm completely not interested in. This includes playing anything no-bar or on a slow mod, or any mod like Drunk or Dizzy or whatever. This also applies especially to mines in SM (and if I played, ITG)--whenever I find mines in ANY song that are placed in a way that might actually make me confuse them for arrows, I immediately groan, quit the song, put No Mines on, and play again, because they do nothing but make the song harder to read, and I derive no enjoyment whatsoever from making it harder for me to read the arrows. Period.

For the record, I do Bag on 5x and nothing lower--I've tried lower and immediately afterwards declared that I would never go lower than 5x on it ever again unless someone paid me to. As far as I'm concerned, the purpose of the game (and of all songs in the game) is about physical movements to go with music, not about determining which of a whole bunch of arrows on a screen is higher--to me the arrows on the screen are merely a set of instructions, and the making the instructions harder to decipher is pointless to me.

Oh, and I have played Challenge mode once. It was the last time I will ever play Challenge mode as long as I play DDR.

/rant

I AA'd my 5th 9 today, Orion .78 ameuro mix or something...was sightread, and easy.
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Old 10-25-2006, 01:15 PM   #210
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Default Re: I played DDR for the first time ever today

no wai.

mods are what makes the stuff fun. Then again, personally i love songs that have unexpected stops, speed ups or mods ( ex: hvam, postx, driven)
Dizzy, bumpy, waves, reverse,tornado, etc, thats what takes the game to a whole 'nother level. After all, arrows constantly heading up with no difference gets kinda dull after awhile. But oh, well. to each their own right?

btw, whats a cmod?
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Old 10-25-2006, 01:22 PM   #211
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Default Re: I played DDR for the first time ever today

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Originally Posted by duhh_ View Post
no wai.

mods are what makes the stuff fun. Then again, personally i love songs that have unexpected stops, speed ups or mods ( ex: hvam, postx, driven)
Dizzy, bumpy, waves, reverse,tornado, etc, thats what takes the game to a whole 'nother level. After all, arrows constantly heading up with no difference gets kinda dull after awhile. But oh, well. to each their own right?

btw, whats a cmod?
I suppose we have very different outlooks on this game then. To me, the more homogenized it is, the more fun it is--I believe I will AAA EOML on pad before I'm able to pass a Bag 1x on standard, because I'm never going to practice slow-reading. Songs such as Dead End and So Deep are by far the most fun for me BEACUSE they contain absolutely nothing tricky whatsoever and are just a bunch of stream or gallops at a constant rate.

CMods eliminate stops and BPM changes completely and causes the arrows to move at a constant rate for the entire song no matter what--for example, C400 will cause everything to rise at a rate of 400 BPM, even if it's actually 200 BPM or 150 BPM or even 65 BPM. All songs on FFR are done on C300, if you want to know what a CMod is like.

By the way, I'm pretty bad at crossovers in general, but I hope to improve at that because I do consider it a worthwhile part of the game, unlike reading tricks or playing no-bar.
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Old 10-25-2006, 01:34 PM   #212
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Default Re: I played DDR for the first time ever today

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CMods eliminate stops and BPM changes completely and causes the arrows to move at a constant rate for the entire song no matter what--for example, C400 will cause everything to rise at a rate of 400 BPM, even if it's actually 200 BPM or 150 BPM or even 65 BPM. All songs on FFR are done on C300, if you want to know what a CMod is like.

By the way, I'm pretty bad at crossovers in general, but I hope to improve at that because I do consider it a worthwhile part of the game, unlike reading tricks or playing no-bar.

::note to self:: never ever, ever use any cmods.

as for crossovers, psh. i never learned them ether. It would be funny as hell because songs full of crossovers like rythem and police, cant stop falling in love speed mix and paranioa survivor i can pass without the bar and not do a single crossover. All the other ddr players around me would be surpised as hell, lol
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Old 10-25-2006, 02:17 PM   #213
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Default Re: I played DDR for the first time ever today

AA'd So Deep. How it gets compared to in difficulty HVAM (B if I'm lucky) is beyond me ><

Next AA goal is Burning Heart, which is fun as hell
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Old 10-25-2006, 02:31 PM   #214
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Default Re: I played DDR for the first time ever today

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CMods eliminate stops and BPM changes completely and causes the arrows to move at a constant rate for the entire song no matter what--
lol Time to be a smartass ;p

Negative BPMs ;D

And usually I agree with you on most counts of bar and slow-reading, Shash, but I have to disagree with your outlook on mines. Mines are just as important as arrows (moreso in ITG than SM) because they tell you what you can't do. They are there because they either emphasize the atack/cutoff of a note (especially a freeze) or emphasize a note that is emphasized in the music. Now minefields are a whole other story, because those are just thrown in there for difficulty's sake, and are retarded and don't add anything to a stepchart.

Tangent over. GJ on passing Max300 and your other stuff that I can't quite remember lol. Hopefully I'll be able to get Max300 and others like that when I get my CF and can practice ITG stuff at home.
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Old 10-25-2006, 03:17 PM   #215
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Default Re: I played DDR for the first time ever today

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Negative BPMs ;D
Inherently retarded because no music actually has a negative BPM. I consider negative BPM's nonexistant, and any file that uses them to **** around with Cmods to be not worth playing.

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Mines are just as important as arrows (moreso in ITG than SM) because they tell you what you can't do.
I'm not at all interested in what I can't do, only what I can do. That's why I personally inherently don't like mines.

As far as I'm concerned, the whole mine system should be replaced with FFR's boo system, without holds affecting it in any way (since that would be almost impossible to deal with on pad). I just don't see how it makes sense, music-wise, to say that stepping in one place is worse than stepping in another place when you shouldn't be stepping in either place to begin with.
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Old 10-25-2006, 03:42 PM   #216
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Default Re: I played DDR for the first time ever today

I've AAA'd everything on controller =P but in the arcade im a bit better.
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Old 10-27-2006, 12:26 PM   #217
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Default Re: I played DDR for the first time ever today

Woohoo, A'd Max 300 =D

Also: My Summer Love is rated as a 9 and it's like an easy 8 or maybe even a 7, wtf rofl
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Old 10-27-2006, 12:36 PM   #218
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Default Re: I played DDR for the first time ever today

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Woohoo, A'd Max 300 =D

Also: My Summer Love is rated as a 9 and it's like an easy 8 or maybe even a 7, wtf rofl
I AAA'd it X_X; lol Sakura Heavy is a 10 and Chalenge is a 9 ... now THAT is wierd. And BTW i noticed the My Summer Love rating thing but i thought it was just me
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Old 10-27-2006, 03:57 PM   #219
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Default Re: I played DDR for the first time ever today

its just the machine. =P well, i need to work on MAX 300.
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Old 10-27-2006, 04:03 PM   #220
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Default Re: I played DDR for the first time ever today

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Sakura Heavy is a 10 and Chalenge is a 9 ... now THAT is wierd.
There's significant difference in the charts. It's a similar case with Max.(Period), actually. The Challenge chart is far less difficult than the Heavy chart.

However, as far as I can tell, Challenge charts were made for the sake of throwing something new into the mix, rather than simply adding more arrows in. In many cases they were also steps made to be played in an Oni course, or in the case of Kakumei, as a One More Extra Stage...stage.
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