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Old 05-9-2013, 07:27 PM   #481
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

Day 11 Challenges Complete!
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Old 05-9-2013, 07:36 PM   #482
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

Blasted through all 12 of these (In the Clouds was tricky without configuring any screencut and I went for the single early good frame oops)... day 10 was really fun though because the memories:

9





10





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Old 05-9-2013, 08:15 PM   #483
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

is using a judge offset with the r3 engine allowed for the average challenge? i'm guessing it isn't.
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Old 05-9-2013, 08:21 PM   #484
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

Day 9 challenges

Fall Silently: http://i.imgur.com/d9oblic.png

Infection: http://i.imgur.com/hPlpcTQ.png
Got crazy sentimental with this song.

The first two notes don't count as a jump, do they?
XP Startup Theme:


Day 10

Metalman Goes Clubbing: http://i.imgur.com/kKCAuWr.png

I'll work on the rest later I spose.
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Old 05-9-2013, 08:41 PM   #485
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

Was pissed that I had to re-AAA SSSG until I got it on the first try.
Also, Burnout average challenge was surprisingly tough to get.




















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Old 05-9-2013, 09:10 PM   #486
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

Ummm which Story of Snowman and Sunshine Girl are we supposed to be doing? The 16 or the 26?
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Old 05-9-2013, 09:10 PM   #487
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

Do the 16. The 26 is the v2, but for some reason the v2 part doesn't show up in the song list.
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Old 05-9-2013, 09:17 PM   #488
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

Quote:
Originally Posted by mRpREggERs View Post
is using a judge offset with the r3 engine allowe d for the average challenge? i'm guessing it isn't.
cant imagine why not
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Old 05-9-2013, 09:18 PM   #489
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

DAY 9



Quote:
Only scrubs FC Fall silently.


DAY 10

Quote:
Only scrubs AAA infection.

Last edited by ffr212; 05-9-2013 at 10:19 PM..
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Old 05-9-2013, 09:19 PM   #490
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

Quote:
Originally Posted by mRpREggERs View Post
is using a judge offset with the r3 engine allowe d for the average challenge? i'm guessing it isn't.
Don't see why not. It wasn't specifically forbidden in the rules of the challenge, and the modifier doesn't prevent you from saving scores if you use it. So unless AJ hops in here and says otherwise, I'm considering it fair game (plus judge offset doesn't show up as a modifier in the results screen I believe, so it would be pretty easy to lie anyway).

Also no catzeye, the first two notes are not counted as a jump.

EDIT: ffr212, you need to post a replay, not a screenshot of that challenge in order for me to be able to count it Thanks! Also the SSSG you are doing is the Legacy version, shenjoku, the 16.
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Old 05-9-2013, 09:32 PM   #491
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

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(plus judge offset doesn't show up as a modifier in the results screen I believe, so it would be pretty easy to lie anyway).
lol not if you see 40 velo engine scores and 1 r3 score in the mix
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Old 05-9-2013, 09:40 PM   #492
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

Quote:
Originally Posted by shenjoku View Post
Ummm which Story of Snowman and Sunshine Girl are we supposed to be doing? The 16 or the 26?
I will always specify a v2 if necessary -- the bolded song name will always be precise/correct. If you don't see v2, don't do v2
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Old 05-9-2013, 09:43 PM   #493
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

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lol not if you see 40 velo engine scores and 1 r3 score in the mix
Well okay you got me there lol. But yeah I'm sure people have done it already and will keep doing it anyway, so I don't mind. Certainly not going to tell people off for something that wasn't stated as restricted (considering it is an option you can score with in R^3, and because I used it for my score earlier heh). Saw AJ just posted, so if he objects to this, then he can say so and I'll take back what I said.
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Old 05-9-2013, 09:48 PM   #494
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

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I will always specify a v2 if necessary -- the bolded song name will always be precise/correct. If you don't see v2, don't do v2
V2 doesn't show up as part of the name when searching for it so I didn't know it was a v2 :P
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Old 05-9-2013, 09:57 PM   #495
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

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Originally Posted by foxfire667 View Post
Well okay you got me there lol. But yeah I'm sure people have done it already and will keep doing it anyway, so I don't mind. Certainly not going to tell people off for something that wasn't stated as restricted (considering it is an option you can score with in R^3, and because I used it for my score earlier heh). Saw AJ just posted, so if he objects to this, then he can say so and I'll take back what I said.
No objections
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Old 05-9-2013, 10:40 PM   #496
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

Day 9:

Fall Silently: http://i.imgur.com/uB43ajN.png
Infection: http://i.imgur.com/M8LRDFc.png
Alone Again at 4 AM: http://i.imgur.com/MzPJ0Jr.png


Day 10:

Metalman Goes Clubbing: http://i.imgur.com/dR5tdHP.png
Burnout: http://i.imgur.com/UCNpWSr.png
4F73R M3 (FFR Edit): http://i.imgur.com/lPjnI5w.png

Day 11:

Indigo: http://i.imgur.com/qNTgsvu.png
Maintenance Bot: http://i.imgur.com/BunwagC.png
Glaciate: http://i.imgur.com/5AzOz9L.png

EDIT: UGH. Good attacking In The Clouds is so hard for some reason x.x Even with the note offset I still can't figure out the timing. Think I might not complete that one =/
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Last edited by shenjoku; 05-9-2013 at 11:16 PM..
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Old 05-9-2013, 11:29 PM   #497
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

















Why must you make me relive the horror of trying to AAA this song again?










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Old 05-10-2013, 12:43 AM   #498
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Default Re: May-hem: DAY EIGHT

Quote:
Originally Posted by TC_Halogen View Post
Get 225 averages or more on Burnout while passing the song (PASS = 450).
Reward: 175 credits

Obtain a AAA on Story of Snowman and Sunshine Girl. (100% perfect judgments.)
Reward: 375 credits
I just wanna say: these are totally undervalued mang. SSSG is FGO+ to AAA and 225 averages even on BNS (if anything it makes it even harder than normal) is ridiculously hard to anyone who doesn't actually practice that sort of stuff lol.

/2cents
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Old 05-10-2013, 12:47 AM   #499
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

Okay, the stats have all been updated (to post #497). It will be updated again once the server hits 12am Saturday.

After checking all of the images, it looks like you made a mistake with your images ffr212. You put infection in the day 10 spoiler, when it is a day 9 challenge. Not that this is an issue for me, but it makes me think you might have left out a day 10 challenge you completed by accidentally putting Infection in it's place. Just letting you know in case you did.

Also to Midnight, while I do agree with you about SSSG being quite the pain to AAA (I mean even a 1 or 2g leeway would have been nice) the average challenge isn't too bad if you use R^3's judge offset. Although if you can't play on R^3, yeah it is pretty hard for a lot of people to hit averages in high amounts.
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Old 05-10-2013, 01:11 AM   #500
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Default Re: May-hem: DAYS NINE, TEN & ELEVEN

Oh man right on the dollar. Awesome.

Burnout: http://i.imgur.com/4OFFpGb.png
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