10-2-2013, 09:48 AM | #21 |
The Dominator
Join Date: Sep 2005
Location: North Bay, ON
Age: 34
Posts: 8,987
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Re: First 90+ AAA
AQD is aids...there are a lot more tricky transitions and 32nd patterns that you genuinely need to be fast for <---probably why I can't AAA it lol
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10-2-2013, 10:17 AM | #22 | |
Rhythm game specialist.
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Re: First 90+ AAA
Quote:
<- cannot AAA Stinger you're not alone <3 |
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10-2-2013, 11:23 AM | #23 |
Can't handle my ÆØÅ
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Re: First 90+ AAA
Doesn't AQD have like some sudden jumpjacks outta nowhere or was that RAN
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10-2-2013, 12:16 PM | #24 |
The Dominator
Join Date: Sep 2005
Location: North Bay, ON
Age: 34
Posts: 8,987
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Re: First 90+ AAA
RAN has jump jacks but they are pretty easy to manage. AQD has some parts that require you to do a 32nd pattern into a jump which is pretty easy miss-bait imo
Mashed version (lmao I almost vibro FCd the end on this shitty keyboard) Somehow that's rank 9 Non-mashed version (some bad derps in the 24th trills but otherwise clean) Wasn't there a death piano challenge that you didn't need to FC it for a support token? ps. after actually giving this file a serious go...it's AAAable but that 32nd trill at the end just seems at an incredibly awkward speed to manage (in between sustained wrist jack and vibro speed for me) Last edited by Dynam0; 10-2-2013 at 12:19 PM.. |
10-2-2013, 12:21 PM | #25 |
FFR Veteran
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Re: First 90+ AAA
Wow
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10-2-2013, 03:57 PM | #26 |
FFR, lift, repeat
Join Date: Jan 2008
Location: oregon
Age: 32
Posts: 2,071
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Re: First 90+ AAA
way to go, Dynamo!
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