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Old 09-8-2005, 02:00 PM   #1
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Default jTWG XII Sign-ups!

I know Demon wanted to host, but is he banned? If there's any interest for hosting the next game, contact me via PM, and i'll post your story here, then you can all vote.

Unless I'm jumping the gun here or something, then feel free to yell at me.


mattc16

my theme is a futuristic style game, all the players are the commanders of spacefighters, heading on a mission to destroy an enemy missile launch pad, as the enemies are planning to fire a missile which could destroy the earth. However, there is three enemy spies in the fighter squadron, who are set to try and end the hopes for all humans on the earth....

Mark of the wolf scenario 16 players, 3 wolves + 1 mark, guardian, seer, psychic and 3 masons.

VS

TSAGod

The story will be boring. It won't be anything special, unless I get a sudden burst of inspiration...but that doesn't really matter.

I instead want to try out something different.

18 people, total (may be adjusted based on interest...and other opinions)
2 wolves
1 seer
1 guardian
1 psychic...


and two special characters.

One character is a human, but he's a loner. He doesn't like the other people. When the killings start, he takes this as a way to get revenge. He becomes obsessed with the situation, and eventually learns who the wolves are. This can happen three ways: the wolves try to wolf him, he votes for a wolf at the end of the day (but the wolf doesn't get lynched), or he guesses one of the wolves in a PM during the night. If any of these events happen, the wolves will forgo a kill in exchange for the development of a new killer.

There will then be two identical murders every night, but both may be stopped by the guardian, or if either the loner or both wolves are killed, in which case only one person is murdered every night.

In the event that the loner votes for a wolf, his vote will be nullified if there is no instalynch (if there is, it will count as normal), but it will not be directly stated that it happened.

To offset this, the humans will have a mad scientist who can poison people and kill them. They get one tablet during every day and one every night, but they don't have to use it. If given, it takes three pills in total to kill a person, and the death will occur at night. All pill slippings would be given to me in PMs to maintain privacy.

There would be no telling of reasons for deaths/absences of deaths. The guardian would only be told the identity of a killer if that person is the loner.

The theory is that the loner could really help out the wolves if played correctly, but the humans have a lot of weapons. The humans are hampered if the mad scientist is used and offsets a guarding or something, because then it is not clear as to what the situation is with the wolves.

VS

Demon_of_the_Comet

My theme for JTWG is going to be a horror theme. People will embark on a journey, similar to Resident Evil 4 but i like to screw things up. Its basically going to be a comglomerate of games and anime neatly wrapped into one package perfect for JTWG. I even have a JTWG extension for it XD

My theme has a Book of Revelations (seer), but the seer seers someone at random each night. However, it can't be themselves or somebody they've already looked at (or is dead).

So anyway, we got a Psychic and Guardian, but theres a catch, the Psychic is the usual (nothing special here) and the Guardian can only protect by random. Meaning, he can still guard, but its a random choice, the good thing is that he CANT guard wolves, he wont be informed of this, but its just a rule of thumb.

There are also two masons. They know who each other are and that they're both humans, obviously. Nothing else, no superpowers, nothing like that.

The last thing: 2 phantoms and your out, i dont care, i dont like inactivity.


So here it is:

14 Humans
3 Wolves
2 Masons
1 Book of Revelations
1 Guardian
1 Psychic

Okay guys, vote/sign up now!
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Old 09-9-2005, 05:49 PM   #2
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Default RE: jTWG XII Sign-ups!

Weeee i am in!

Er... I guess i would vote matt to be the host for this game.
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Old 09-9-2005, 05:57 PM   #3
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Default RE: jTWG XII Sign-ups!

I'm in again for this one
All three of these sound good, so I'm going to withold my vote for some more experienced opinions
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Old 09-9-2005, 06:06 PM   #4
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Default RE: jTWG XII Sign-ups!

I'm in
but, I can't decide between TSA and Demon
I like the loner idea and the random seer!
I JUST CAN'T DECIDE!
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Old 09-9-2005, 06:25 PM   #5
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Default RE: jTWG XII Sign-ups!

im in and im voting for Demon
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Old 09-9-2005, 07:21 PM   #6
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Default RE: jTWG XII Sign-ups!

I'll play again but I have no oppinion so far on who to vote for.
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Old 09-9-2005, 07:57 PM   #7
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Default RE: jTWG XII Sign-ups!

I'm in, I'd like to try out TSAGod's story.
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Old 09-9-2005, 09:48 PM   #8
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Default RE: jTWG XII Sign-ups!

BTW if i dont get voted host then ill sign up, and dont worry im not gonna bitch at anyone or argue or do a half assed job or *insert something here*
I havent heard if im banned or not, so ill just pretend like im not.
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Old 09-9-2005, 09:51 PM   #9
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Default RE: jTWG XII Sign-ups!

You're definately banned from playing. Discussion is ongoing as to whether or not you're allowed in the usergroup. So, basically... duration.



But, I'm going to have to go with tradition on this (namely, my own)... when you're banned from playing you can't host. Or, you can... but it doesn't count towards your banned games.
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Old 09-9-2005, 10:04 PM   #10
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Default RE: jTWG XII Sign-ups!

I like Demon's game, but I also like TSAGod's game
which way to go? Tough decision

I'm going to have to edge towards TSAGod's game, but only by a little

EDIT:
Ok then, I guess I'l lbe picking TSAGod's game for sure
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Old 09-9-2005, 10:36 PM   #11
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Default RE: jTWG XII Sign-ups!

well in case demon is gone, ill vote for Mattc16 but if demon can host, ill vote for his game.
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Old 09-10-2005, 12:29 AM   #12
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Default Re: RE: jTWG XII Sign-ups!

Quote:
Originally Posted by Tasselfoot
But, I'm going to have to go with tradition on this (namely, my own)... when you're banned from playing you can't host. Or, you can... but it doesn't count towards your banned games.
Um, Manhunt counted toward your three-game ban.
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Old 09-10-2005, 03:09 AM   #13
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Default RE: Re: RE: jTWG XII Sign-ups!

if i don't win host, i'm in
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Old 09-10-2005, 07:56 AM   #14
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Default RE: Re: RE: jTWG XII Sign-ups!

Quote:
Originally Posted by Kilga
Quote:
Originally Posted by Tasselfoot
But, I'm going to have to go with tradition on this (namely, my own)... when you're banned from playing you can't host. Or, you can... but it doesn't count towards your banned games.
Um, Manhunt counted toward your three-game ban.
Thats cause my ban was only 2 games.
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Old 09-10-2005, 09:31 AM   #15
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Default RE: Re: RE: jTWG XII Sign-ups!

i'll play, but i don't have im and i vote for mattc16
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Old 09-10-2005, 12:58 PM   #16
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Default RE: Re: RE: jTWG XII Sign-ups!

hiyasucka, its really simple to get an IM
www.aim.com and go to the part where it says get AIM
create a screen name and password (you could just use hiyasucka again if you want)

then once the game starts, go to buddy list setup and add the names of all the other players, for example, mine is chickendude1313

also, if you have gmail you could get google-talk, its another good IM service but its relatively new and not everyone has it. talk.google.com

Instant messanging is really helpful in this game, and its not a complicated process to get it, so try it out
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Old 09-11-2005, 01:03 PM   #17
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Default RE: Re: RE: jTWG XII Sign-ups!

Wow, that's just great. I just missed the first TWG signups, and will be gone for the second. D: I'm voting TSAGod for host for the sole reason that I don't think randomness fits well in a game based around critical thinking.

And if you didn't catch the implied message there, I'm in.

edit: Actually, I'd like some clarifications, TSAGod.

Quote:
Originally Posted by TSAGod
He becomes obsessed with the situation, and eventually learns who the wolves are. This can happen three ways: the wolves try to wolf him
Do you mean he learns of a wolf if he is attacked and guarded, or he just doesn't die when he is wolfed?

Does the loner get one PM a night to try to peg a wolf? I thought you said the loner could be good for the wolves..

What are the winning conditions for the loner? Since you said the loner is obsessed with finding the wolves but diesn't like the humans, I would assume this will be a 3 team type game.

Finally, do you really think we'll hit 18 people? I think it could be shrinked to 16, it doesn't really look like the game is too stacked in favor of the wolves. Then again, it is jTWG, but still.
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Old 09-11-2005, 03:34 PM   #18
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Default Re: RE: Re: RE: jTWG XII Sign-ups!

Quote:
Originally Posted by dAnceguy117
Quote:
Originally Posted by TSAGod
He becomes obsessed with the situation, and eventually learns who the wolves are. This can happen three ways: the wolves try to wolf him
Do you mean he learns of a wolf if he is attacked and guarded, or he just doesn't die when he is wolfed?
I'm thinking when the wolves are about to wolf him, they realize that he wants them to succeed, so they instead let him help them, not kill him.

Quote:
Originally Posted by dAnceguy117
Does the loner get one PM a night to try to peg a wolf? I thought you said the loner could be good for the wolves..
The goal of guessing the wolves is not to kill them; if chosen correctly, they meet up and the loner can then kill at nights.

Quote:
Originally Posted by dAnceguy117
What are the winning conditions for the loner? Since you said the loner is obsessed with finding the wolves but diesn't like the humans, I would assume this will be a 3 team type game.
The loner's like a combination of a mark and a master wolf. It's basically a wolf in terms of winning, however it needs to be activated before both wolves die or it loses without being able to wolf.

Quote:
Originally Posted by dAnceguy117
Finally, do you really think we'll hit 18 people? I think it could be shrinked to 16, it doesn't really look like the game is too stacked in favor of the wolves. Then again, it is jTWG, but still.
I'm not sure if we will, but I figured I'd start high, and then if it seems I'm going to host and there's still many open spaces, I'll cut it down. I'll probably see how the TWG signups go, and make a final decision by Monday night.

If anybody else has any other ideas for balance, I'm welcome to them.
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Old 09-11-2005, 04:16 PM   #19
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Default RE: Re: RE: jTWG XII Sign-ups!

Tsagod, im in
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Old 09-11-2005, 05:55 PM   #20
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Default RE: Re: RE: jTWG XII Sign-ups!

I'll be gone for TWG sign-ups, so I'll play this one. TSAGod
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