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Old 10-17-2019, 07:51 AM   #1
M0nkeyz
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Default Re: Difficulty Consultant Applications

If a file is too easy to judge for a higher-skilled player, isn't it a possibility to just up the rate? From my personal entirely subjective experience what makes a file hard for a beginner that's playing index usually isn't that different from what makes a file hard for a more advanced player. It's usually just the speed and frequency at which the patterns come up.

Even if you have a level 3 file where arrows come in lets say every 0.5 seconds a [1,2,2,1] pattern is still going to be harder to hit for most players than a [1,2,3,4] pattern.

Last edited by M0nkeyz; 10-17-2019 at 07:56 AM..
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Old 10-17-2019, 10:13 AM   #2
TheSaxRunner05
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Default Re: Difficulty Consultant Applications

Quote:
Originally Posted by M0nkeyz View Post
If a file is too easy to judge for a higher-skilled player, isn't it a possibility to just up the rate?
I've seen from the TCG missions that this is does not work consistently. I play test the songs that have been added thus far to that list and difficulty scales vastly differently on rates. Some patterns can scale difficulty almost twice as fast as less technical patterning. It doesn't say much about the base difficulty of the file once you speed it up.

For example:
Queue up "Atlast" (11) on a rate equal to your division, then queue up "Morning Glory" (11).
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Last edited by TheSaxRunner05; 10-17-2019 at 10:15 AM.. Reason: Edit:// Clarity
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