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Old 11-1-2007, 10:41 PM   #1201
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Default Re: Guitar Hero. Awesome.

I get that triples that are connected are easier than the ones that are essentially one double and a single with a gap between them, but see, with those, usually the change to the next triple is just removing one finger and putting another down. For example, in Cherub Rock, it was YBO, R-BO, RY-O, RYB. It's essentially walking the gap down the fret. It's logical. It makes sense.

With YBO -> GRY, you have to move your entire hand no matter what position you're in. You can't just shift one finger or lift & replace. The entire hand has to move. Quickly. I know sliding up and down is normal, but it's not normal to do it with triples on either side of the board.

I preferred the original where triples didn't exist =(

I think Activision doesn't understand how Easy, Medium, and Hard are supposed to be done. Since I haven't seen Expert, I'm not sure if the difficulty curve is continuing to be exponential, but I assume they basically double the notes or insert more in-between the patterns that exist on Hard.

Take Trauma Center, for example. Some people consider the game to be insanely hard. I love it. I started on Easy. I didn't fail a single operation. That's just right for Easy. The missions start off easy, then get slightly harder while still retaining the qualities that make them easy. Then you get to Normal. The last mission on Easy should be easier than the first mission on Normal. That's how it should be done. The pattern continues all the way up to Hard. Trauma Center also has an Extreme difficulty mode for a few bonus stages, which is just perfect. It's possible, but even the best player can't beat it every time. It takes both luck and skill. You actually feel like you've accomplished something when you do it. It doesn't change the basic formula you used to beat any other goal. It just makes it harder to do it.

In Trauma Center, you have a Vitality meter. It acts like a patient's heart rate, but you can't defibrillate if it drops to zero like in reality. Every mistake you make drops their vitals. Every second that passes drops their vitals. Every open wound that you leave open will drop their vitals even faster. On Easy, the patient's vitals don't really drop that fast at all. You will barely find yourself reaching for the syringe with the special medicine that raises their vitals somehow. That syringe will raise their vitals by 30. Considering the max is 99, that's really too much. It's designed for novices.

On Normal, their vitals drop a lot faster and mistakes are much more costly. The syringe only adds 15-20 vitality. It's significantly harder and you will fail often. On Hard, the vitals plummet on mistakes. In dangerous situations, a normal patient's vitality will drop 2 points per second. If they have open wounds, it will drop about 5-10 points per second. The syringe will only bring back 10 units of vitality. And oh, by the way, using it too much will waste your supply. There are times when the syringe will only just break even with the rate at which their vitality falls. Failing is common.

Then you get to Extreme. Holy crap.

http://www.youtube.com/watch?v=zIN5QepfJd0

That's just a taste of it. This guy sucks, by the way. I have a much higher score and a much faster time. He's way too jittery.

THAT is why I pre-ordered Trauma Center 2.

Last edited by Squeek; 11-1-2007 at 10:45 PM..
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Old 11-1-2007, 11:08 PM   #1202
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Default Re: Guitar Hero. Awesome.

It's not really doubling the notes, just inserting the correct amount of notes of the song, or relativley thereabouts.
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Old 11-1-2007, 11:15 PM   #1203
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Default Re: Guitar Hero. Awesome.

Before I Forget is one of my freakin favorite songs in the game. I nail that freakin pbfo section all the time.

Squeek, you just started playing. This pretty much is the answer to almost all of your complaints.

Time will make you a much better player. I wouldnt be this freakin good if i didnt play for pretty much 1.3 years nonstop.
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Old 11-2-2007, 01:39 PM   #1204
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Default Re: Guitar Hero. Awesome.

I played Through the Fire and Flames online with a few players. I beat 4 players and only lost to 1. All pro-face off. Fun song to play.

If only I can beat the beginning solo offline...
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Old 11-2-2007, 03:50 PM   #1205
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Default Re: Guitar Hero. Awesome.

I played through tier 3 on hard. I got 1st on When You Were Young, FC, good SP path (I think I'm pretty close to max, but I'm not going to study the chart and try to squeeze a few extra notes so I'm happy with it ), 1st on Paint it Black with an alright run, 2nd on Lay Down (I can improve), 8 th on The Seeker and crap on Miss Murder
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Old 11-2-2007, 08:19 PM   #1206
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Default Re: Guitar Hero. Awesome.

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Originally Posted by _pandaman_ View Post
Before I Forget is one of my freakin favorite songs in the game. I nail that freakin pbfo section all the time.

Squeek, you just started playing. This pretty much is the answer to almost all of your complaints.

Time will make you a much better player. I wouldnt be this freakin good if i didnt play for pretty much 1.3 years nonstop.
I'm naturally great at all video games. Every single one. I suck at nothing.

When I picked up the original Guitar Hero for the first time, I played half of a song on Easy before realizing that it was retardedly easy. I bumped up to Medium and struggled with Blue for a while but got the hang of it after two or three songs. I bumped up to Hard and played a few on that. Then I went back and played a bunch of my favorites on Expert.

All of that in the course of an hour or two. I was passing Expert songs on my first try on my first day playing a music game. I've never played a musical instrument in my life, let alone a guitar. Heck, as I said earlier, I was even 3/4-starring "Take Me Out" on Expert with just one finger. I used my index finger for every fret.

That's why I say the difficulty is arbitrarily boosted. I don't know how to play guitar and I don't know how this game compares to it, but I know differences when I see them. People criticize stepfile makers in Stepmania when they put triples / quads in songs for no reason, so I don't see why I'm not allowed to do the same for GH3.

I've seen Muse play Knights of Cydonia live. You can too!

http://www.youtube.com/watch?v=zjZEOEKr-DI

The picking at the introduction is legitimate. I get that much.

Oh my god during the verses he's not even playing until halfway through. +1 arbitrary note section.

Oh my god during the chorus he's not even playing until halfway through. +1 arbitrary note section.

Oh my god he plays incredibly slowly and isn't using chords. +1 arbitrary note section.

Oh my god it picked up but he's still not playing chords. Especially not three-finger chords. Heck, you can clearly see he's picking! +1 arbitrary note section.

Again, I know nothing about guitars, so I don't know if I'm completely right or not. I'm just assuming because I can't imagine people playing these ridiculous patterns during live performances flawlessly. I do know that they substitute keyboard parts for guitar parts in Guitar Hero to make up for blank space. That's just stupid.

"Hard" should be an accurate representation of the actual song. "Expert" should be overkill. That's if you want this game to be as hard as possible. If you want it to be designed for normal people, Expert should be note-for-note following the tabs and Hard should just be a step down.

Last edited by Squeek; 11-2-2007 at 08:24 PM..
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Old 11-2-2007, 09:11 PM   #1207
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Default Re: Guitar Hero. Awesome.

HMM lets see what i did today i fived starred all the songs in the game not counting bonus except the ones in the last set and 2 in the second to last.

i got 80% through on through the fire and flames which is really good for me but i ****ted all over star power
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Old 11-2-2007, 09:30 PM   #1208
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Default Re: Guitar Hero. Awesome.

So I got GH3 today.

Whored it for about 5 hours, got easy and medium careers done, and working on hard now.
Is it just me, or are the charts for GH3 a lot harder than the previous 2?
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Old 11-2-2007, 10:54 PM   #1209
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Default Re: Guitar Hero. Awesome.

Yeah, they're much harder

And squeek, people have always complained that the songs on expert have more notes than the actual track. That's usually because most bands that play those ridiculously fast songs have two guitarists, and there's a few songs in the series that have you playing both rhythm and lead guitar at the same time, along with twin solos (TTFATF and others). There are definitely songs that have too many notes for what you're playing, but I tend to overlook it, as long as it's fun. Which it definitely is, once you're able to get through it.
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Old 11-2-2007, 11:11 PM   #1210
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Default Re: Guitar Hero. Awesome.

Finally beat Lou on Expert today. Only took me a few hours, and then a few more. I was so happy when I did it that I spiked my guitar on the ground, I hope I didn't mess it up.

Also, I think I might be able to pass TTFATF if I could only pass the beginning.
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Old 11-3-2007, 01:05 AM   #1211
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Default Re: Guitar Hero. Awesome.

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Yeah, they're much harder

And squeek, people have always complained that the songs on expert have more notes than the actual track. That's usually because most bands that play those ridiculously fast songs have two guitarists, and there's a few songs in the series that have you playing both rhythm and lead guitar at the same time, along with twin solos (TTFATF and others). There are definitely songs that have too many notes for what you're playing, but I tend to overlook it, as long as it's fun. Which it definitely is, once you're able to get through it.
Except they're doing it on Hard now.

I'd prefer one game mode that's "normal" before I get into "retarded insane arbitrary notes times a thousand" mode.
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Old 11-3-2007, 09:31 AM   #1212
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Default Re: Guitar Hero. Awesome.

Oh

Well, I haven't played any songs on Hard so I really wouldn't know.
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Old 11-3-2007, 12:47 PM   #1213
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Default Re: Guitar Hero. Awesome.

So I just got 93% on Jordan. Wow. I ruined it hard. I got a 90 and then I immediately pulled a 93 out of my ass. Meanwhile, I still keep missing on six D:

Which is harder...Jordan or through the fire and the flames?
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Old 11-3-2007, 01:28 PM   #1214
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Default Re: Guitar Hero. Awesome.

everyone who is having trouble with the beginning of TTFAF all i have to say is you have to tap the beginning, if u can't tap it your screwed. and for alot of the solo, it's like jordan...alot of mashing and stumming...lol

TTFAF i got 428k and i got 4 stars
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Old 11-3-2007, 03:16 PM   #1215
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Default Re: Guitar Hero. Awesome.

I played xbox live for a while today, and I am extremely happy that there are no lag issues at all.

PS: chart for Striken and that slipknot song are unbelievably stupid, and have too many notes in them. Overused triples in Striken.
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Old 11-3-2007, 05:03 PM   #1216
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Default Re: Guitar Hero. Awesome.

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I played xbox live for a while today, and I am extremely happy that there are no lag issues at all.

PS: chart for Striken and that slipknot song are unbelievably stupid, and have too many notes in them. Overused triples in Striken.
i no rite

I only complained about that a page ago now.

I finally did pass them. I "cheated" to do it. I wish I had the code for "no fail" but it's not known yet. So I had to cheat in my own way.

For whatever reason, my fingers refused to play the green notes in the intro riffs to Before I Forget. So I played only Yellow and Blue. That kept my meter steady. I finally figured out how to do the R-R-R-BY--R-R-R-R-BY set and so that brought me into green and the rest of the song was easy knowing how to cheat it.

Stricken wasn't nearly as hard. I can't remember what I did to get around their retardedness, but it was probably clever. 3's and 7's was ridiculous. Again, I couldn't figure out how to play the standard riff. I think this song and Stricken where were I figured out Hammer Ons are decieving. I decided I'd just strum them all. Heck, if you miss it's the same as missing the fret anyway, so it's not worth playing for like a second only to realize you missed the last note and everything you've been hitting hasn't been registering at all.

Then Knights of Cydonia. Ugh. The intro was so easy. I didn't even have to strum up on the jacks. I comboed through the whole thing. It's those freakin' hammer triples that come in the TOTALLY NON-EXISTENT GUITAR SECTION. Ever wonder why they sound so different from every other section of the song? THEY'RE KEYBOARD SYNTHS. The galloping is correct, but the part that goes O GRY RYB YBO or something like that is made-up.

Anyway. I practiced on Slowest and still could not play those parts. I don't know why. I cannot do gallops. It's impossible. I kept playing three minutes of the song just to fail instantly on those gallops.

Then instinct kicked in.

Quote:
Originally Posted by Squeek
I just now remembered that the way I used to do it was to use just my index finger for all four notes. It works well, but it absolutely destroys my finger, especially when I slide over the line on the yellow note so many times.

I also remembered that I beat "Take Me Out" on Guitar Hero 1 like this. But I beat it on Expert. With one finger.
I beat Knights of Cydonia with one finger. Rofl.

Edit:Ok, that's it. I'm quitting the Hard campaign here.

Cult of Personality was fun. It was actually fun. Sure, I only 3-starred it like almost every other song I've done in Hard (is there even a 1 / 2 star score?), but the chart made sense and it was fun to play.

I get into Tier 8. I head straight for Cliffs of Dover because I know the other three are going to be retarded. Cliffs of Dover was awesome. Most fun song to play. It's perfect. I love it. Obviously passed it first try.

I know I'm going to fail the other three anyway but I decide to check them out.

What is up with Raining Blood? Why was that even kept in the game? This is just retarded. It's like the guitarist threw up on his guitar and had to mop it up while he continued to strum and they just kept it in the recording like that. This is just lame. They clearly only chose this song to piss people off. It's not fun at all. I can only imagine the other two songs are just as bad but I'm not going to even bother. I need to pass all four to beat Hard campaign anyway, so what's the point?

This game was not made for newcomers to this franchise. I hope a patch or a hack comes out that lets people play a normal 5-note version of every song.

I'm going to cheat once the no-fail cheat comes out and I don't even care if anyone knows about it. It's sad that I (and many others, from what I hear) have do to this just to beat the game.

Last edited by Squeek; 11-3-2007 at 05:33 PM..
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Old 11-3-2007, 06:28 PM   #1217
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Default Re: Guitar Hero. Awesome.

Finally beat TTFAF only 3* though so ughh

100% some more stuff

and have about 8 more songs to 5*(not counting bonus)
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Old 11-3-2007, 07:18 PM   #1218
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Default Re: Guitar Hero. Awesome.

*sigh*

Im sorry squeek. But the only answer to your problems is get better.

Apparently you just arent inately (sp?) good at this game.

Theyve upped the ante. The rest of us have met the bar.

And no, the triples are NOT overused in stricken. Im not sure about BiF, I have never played the song on reel geetar, but I have for stricken, and its charted well.
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Old 11-3-2007, 09:30 PM   #1219
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Default Re: Guitar Hero. Awesome.

I didn't say I had a problem with Stricken. I failed once or twice, but it was ultimately easy compared to Before I Forget, Knights of Cydonia, and where I gave up: Raining Blood.

I've seen it across every Guitar Hero-related forum I've read. Raining Blood is pointlessly hard. A regular at ScoreHero describes the song as:

Quote:
If I was in a room with Hitler, Stalin, and the Raining Blood note chart, and I had a gun with 2 bullets, I would shoot the Raining Blood note chart twice. This chart incorporates so much pain into 5 different colored circles that it is truly amazing.
And... "the rest of us"? Tell that to the hundreds of people who can't pass Tier 8 songs because they're just stupid. That includes Before I Forget, where everyone I've seen talking about that song says the chart is just retarded.
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Old 11-3-2007, 10:06 PM   #1220
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Default Re: Guitar Hero. Awesome.

eff. i almost want to return the stupid game. this horrible problem of having to strum early on every note only gets more annoying as you get to songs that you actually have to concentrate on. i can't freaking 5* knights of cydonia on hard. this is ridiculous. i'm not saying i'm a god or anything but i was only 8 songs away from the log guitar on gh2 but i probably won't 5* hard mode in this game because of this problem.
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