Go Back   Flash Flash Revolution > Flash Flash Revolution > FFR General Talk
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
Old 10-8-2008, 09:12 AM   #1
somethingillremember
FFR Player
 
somethingillremember's Avatar
 
Join Date: Apr 2007
Posts: 106
Default Learning Curve

This game is a game with a fairly steep learning curve. You get up to about standard/difficult thinking you are going really fast, and then very difficult doesn't take too much to get to, and then it's like you hit a brick wall. It takes FOREVER to move on to challenging. I finally got there, and I am able to play with skill and little to no mashing most very difficults, many of the challengings, and a few very challenging levels (I think I have gotten 700 combos on CIA rave, have gotten 1 miss from FC on electro rush x8, and on my first play through duality I got 50% of the score achieved from AAAing). I was wondering how long it usually takes to move up from that, to like, very challenging and some masters only. My worst weakness is yellow jumpstream, however I've played BB revenge so much that I got fairly good at reading fast stream with no doubles. Because of this it sometimes seems that masters only is easier, because very challenging seems to have more jumpstream. I would imagine that the hardest jumps are very difficult to challenging and masters only to gurus only, but I guess I wouldn't really know. Again, does anyone know how many game plays or about how long it would take to move up?
somethingillremember is offline   Reply With Quote
Old 10-8-2008, 09:28 AM   #2
EgomaniaCircus
(```(~_~)```)
FFR Veteran
 
EgomaniaCircus's Avatar
 
Join Date: Dec 2007
Location: nimaland
Posts: 168
Default Re: Learning Curve

It varies from person to person really. Some people play for years without getting farther than challenging songs. Took me 2 months to be able to clean FC FMOs.
__________________
"I'm a man of integrity and proclaimination while ur just blinded by ur segregation and nullification."
EgomaniaCircus is offline   Reply With Quote
Old 10-8-2008, 09:32 AM   #3
BigBoss37
Veteran Member
FFR Veteran
 
BigBoss37's Avatar
 
Join Date: Mar 2007
Location: Canada
Posts: 1,099
Default Re: Learning Curve

I started getting good after about a year. Everyone is different friend.
BigBoss37 is offline   Reply With Quote
Old 10-8-2008, 09:41 AM   #4
Nightfirecat
...back from the dead.
FFR Veteran
 
Nightfirecat's Avatar
 
Join Date: Nov 2006
Location: *no longer stalking jtehanonymous*
Age: 33
Posts: 3,213
Send a message via AIM to Nightfirecat
Default Re: Learning Curve

Yeah, some people are naturally good at this game (me sorta included--I started on difficulties with FC's first time playing), and some people need lots of practice....

I've played for about a year and a half and now I'm getting pretty good at this game, but it depends how much you play and how often you play (every day, or only once a week for example). Also, playing SM helps with jacks, jumps/hands, and jumpstream.
__________________


[My Profile] | [My Music] | [Play FFR] | [My Photobucket] | [My DeviantArt]

AAAs: 210 (186+7+17)
Best AAAs: Vertex BETA, Fighting for Control, Nova Pulser
Recent AAAs: {Firestorm}, Dazzling Destiny, Hellbeat v2p

2nd place in 3rd Official Tournament
1st place in Jugglin/Jteh's 1st Tournament
Nightfirecat is offline   Reply With Quote
Old 10-8-2008, 09:52 AM   #5
beaner692
FFR Player
 
beaner692's Avatar
 
Join Date: Oct 2006
Location: California
Age: 34
Posts: 1,071
Send a message via AIM to beaner692
Default Re: Learning Curve

I still can't AAA CIA Rave and I've probably played it over 1000 times

in other words I suck, and I play off and on for a good 4 years now
__________________


wewt10k aim: IMB3AU


http://video.google.com/videoplay?do...&q=vertex+beta
I play Vertex BETA :O
beaner692 is offline   Reply With Quote
Old 10-8-2008, 11:18 AM   #6
sp1nzoK
FFR Player
FFR Veteran
 
sp1nzoK's Avatar
 
Join Date: Aug 2007
Location: Finland
Age: 36
Posts: 580
Send a message via MSN to sp1nzoK
Default Re: Learning Curve

I guess I started one-handing stepmania early to mid 2006, just recently couple of my better FFR scores are BB Revenge 20-3-0-7 and MAX Forever 2 goods FC, I'd do better with faster speedmod on lots of things though maybe I'll end up subbing who knows but practice practice and you get further, be it faster or slower proggress but still it's insanely hard to go backwards in skill so goodluck.
sp1nzoK is offline   Reply With Quote
Old 10-8-2008, 11:29 AM   #7
TC_Halogen
Rhythm game specialist.
Retired StaffFFR Simfile AuthorFFR Music ProducerD8 Godly KeysmasherFFR Veteran
 
TC_Halogen's Avatar
 
Join Date: Feb 2008
Location: Bel Air, Maryland
Age: 32
Posts: 19,376
Send a message via AIM to TC_Halogen Send a message via Skype™ to TC_Halogen
Default Re: Learning Curve

Quote:
Originally Posted by somethingillremember View Post
This game is a game with a fairly steep learning curve. You get up to about standard/difficult thinking you are going really fast, and then very difficult doesn't take too much to get to, and then it's like you hit a brick wall. It takes FOREVER to move on to challenging. I finally got there, and I am able to play with skill and little to no mashing most very difficults, many of the challengings, and a few very challenging levels (I think I have gotten 700 combos on CIA rave, have gotten 1 miss from FC on electro rush x8, and on my first play through duality I got 50% of the score achieved from AAAing). I was wondering how long it usually takes to move up from that, to like, very challenging and some masters only. My worst weakness is yellow jumpstream, however I've played BB revenge so much that I got fairly good at reading fast stream with no doubles. Because of this it sometimes seems that masters only is easier, because very challenging seems to have more jumpstream. I would imagine that the hardest jumps are very difficult to challenging and masters only to gurus only, but I guess I wouldn't really know. Again, does anyone know how many game plays or about how long it would take to move up?
This is so true. Going up to about difficult, it's pretty simple. Once you hit very difficult, you start seeing many different colored notes, much more difficult patterns, faster songs...an even tougher curve is going from 7's and 8's to 9's and 10's. It REALLY starts to get tough.

And if you actually get high enough, there is a HUGE change going from 11 and 12 too. It's like an exponental growth of difficulty.
TC_Halogen is offline   Reply With Quote
Old 10-8-2008, 12:26 PM   #8
danny53x
AKA Yotipo
FFR Veteran
 
danny53x's Avatar
 
Join Date: Jan 2007
Location: Henrico, Virginia
Age: 32
Posts: 1,008
Send a message via Skype™ to danny53x
Default Re: Learning Curve

I think my most recent breakthrough is a blackflag on the SM Strangeprogram. (I still haven't AAA'd it on here, but I think it's within my reach) But yeah, I remember back when I couldn't pass Alpha Helix. I played it over and over until I could pass it (was one-handed back then). Then I remember AAAing Brightone (under my videos) as my first VD AAA. Soon enough I AAA'd some challengings (I specifically remember ESC Super Version), and my first VC AAA was Szamar Madar. Now I've AAA'd a few FMO's, most recently None Would Escape... and I'm still getting better. Skill-wise, Stepmania makes you a much more precise and agile player whereas FFR is a demonstration of your skill and a measurement tool to compare others to yourself.
__________________

Last edited by danny53x; 10-8-2008 at 12:30 PM..
danny53x is offline   Reply With Quote
Old 10-8-2008, 01:16 PM   #9
who_cares973
FFR Player
 
who_cares973's Avatar
 
Join Date: Aug 2006
Location: :U
Age: 35
Posts: 15,407
Send a message via AIM to who_cares973 Send a message via MSN to who_cares973 Send a message via Yahoo to who_cares973 Send a message via Skype™ to who_cares973
Default Re: Learning Curve

i agree with you it took me forever to go from very difficult to challenging and im stuck at fmos lol

and like its been said some people take years to get good at this and some people it takes eag to get good
__________________
who_cares973 is offline   Reply With Quote
Old 10-8-2008, 03:17 PM   #10
infinity.
sideways 8
FFR Veteran
 
infinity.'s Avatar
 
Join Date: Sep 2007
Age: 31
Posts: 1,706
Send a message via AIM to infinity.
Default Re: Learning Curve

ive played sparingly for about a year and i can fc most fmos if i cared
just have fun with it, dont try to push yourself to get better, thats when it becomes less of a game, more of a desire
__________________
signatures are for nerds

nerds
infinity. is offline   Reply With Quote
Old 10-8-2008, 03:21 PM   #11
funmonkey54
The Chill Keeper
FFR Veteran
 
funmonkey54's Avatar
 
Join Date: Oct 2007
Posts: 4,127
Send a message via AIM to funmonkey54
Default Re: Learning Curve

When I first started, I was playing standards.
Now I can FC a little under half of the FMO's.
I have been playing strong for about 6 months.

I had 400 FC's when I hit 5 AAA's.
I just recently hit 100 AAA's and I have over 550 FC's.
This is at 6 months.
__________________

funmonkey54 is offline   Reply With Quote
Old 10-8-2008, 04:12 PM   #12
Patashu
FFR Simfile Author
Retired StaffFFR Simfile Author
 
Patashu's Avatar
 
Join Date: Apr 2006
Location: we traced the call...it's coming from inside the house
Age: 33
Posts: 8,609
Send a message via AIM to Patashu Send a message via MSN to Patashu Send a message via Yahoo to Patashu
Default Re: Learning Curve

The really big factors are what setup you're using (spread is much easier than index than one-handed most people find) and prior experience (rhythm games especially, musical talent/other games to a lesser extent). Me, I think it took me like 6/9 months to get to what would be C/VC level on FFR, at least from what I remember.
__________________
Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
Patashu is offline   Reply With Quote
Old 10-8-2008, 04:14 PM   #13
Bluearrowll
⊙▃⊙
FFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
Bluearrowll's Avatar
 
Join Date: Nov 2007
Location: I live in the last place where you Look.
Age: 31
Posts: 7,376
Send a message via AIM to Bluearrowll Send a message via MSN to Bluearrowll
Default Re: Learning Curve

If you think FMOs have no jumpstream play Exciting Hyper Highspeed Star.
__________________
1st in Kommisar's 2009 SM Tournament
1st in I Love You`s 2009 New Year`s Tournament
3rd in EnR's Mashfest '08 tournament
5th in Phynx's Unofficial FFR Tournament
9th in D3 of the 2008-2009 4th Official FFR Tournament
10th in D5 of the 2010 5th Official FFR Tournament
10th in D6 of the 2011-2012 6th Official FFR Tournament

FMO AAA Count: 71
FGO AAA Count: 10

Bluearrowll = The Canadian player who can not detect awkward patterns. If it's awkward for most people, it's normal for Terry. If the file is difficult but super straight forward, he has issues. If he's AAAing a FGO but then heard that his favorite Hockey team was losing by a point, Hockey > FFR
PS: Cool AAA's Terry
- I Love You


An Alarm Clock's Haiku
beep beep beep beep beep
beep beep beep beep beep beep beep
beep beep beep beep beep
- ieatyourlvllol
Bluearrowll is offline   Reply With Quote
Old 10-8-2008, 04:57 PM   #14
iceefudgesickle
FFR Veteran
FFR Veteran
 
iceefudgesickle's Avatar
 
Join Date: Aug 2008
Posts: 481
Default Re: Learning Curve

I generally find that the VC-FMO jump was the biggest. C-VC is pretty hard as well.

I never had any trouble with VD-C, in fact often I have trouble figuring out whether a song should be a VD or a C.
iceefudgesickle is offline   Reply With Quote
Old 10-8-2008, 05:00 PM   #15
Mookage
FFR Player
 
Mookage's Avatar
 
Join Date: Mar 2007
Location: Winnipeg, Manitoba
Age: 30
Posts: 227
Send a message via MSN to Mookage
Default Re: Learning Curve

I've been here for about 2 years now and I can say that the hardest jump I've had is from VC to FMO. I've been at this level, getting only slightly better for the last 2 months I'd say. I have been getting better in those 2 months but it has slowed down so drasticially that I feel I can do better than almost any score I achieve.

Also to go along with the curve of this thread Stepmania DOES help a ton. I went from FCing Difficults with awful PA to FCing Very Difficults and Challenging with good PA. PA increases your score by a substancial ammount after you can FC constantly.
Mookage is offline   Reply With Quote
Old 10-8-2008, 07:19 PM   #16
awein999
(ಠ⌣ಠ)
FFR Veteran
 
awein999's Avatar
 
Join Date: Oct 2007
Posts: 4,642
Send a message via Skype™ to awein999
Default Re: Learning Curve

it doesn't matter how long you've been playing. It matters more how much you have been playing for a certain amount of time...the best way to measure it is by using your grandtotal. The jump from difficult to challenging was the hardest for me. I'm between vc and fmo now (AAA wise) and I have a 7.5 billion gt in a year.
__________________
Quote:
Originally Posted by Staiain View Post
i am super purple hippo
awein999 is offline   Reply With Quote
Old 10-8-2008, 07:22 PM   #17
Xiaounlimited
Eaguru
FFR Veteran
 
Xiaounlimited's Avatar
 
Join Date: Jul 2005
Location: Brampton, ON, Canada
Age: 32
Posts: 2,832
Default Re: Learning Curve

Quote:
Originally Posted by somethingillremember
I think I have gotten 700 combos on CIA rave, have gotten 1 miss from FC on electro rush x8
You can't FC CIA Rave...


...and you're almost FC'ing ERx8.


wut. I didn't realize 240bpm stream was that easy nowadays

[edit]
Quote:
the best way to measure it is by using your grandtotal.
NO.

That just totals how much you play, contradicting what you say. My GT is 7.4b, and I've been here for 3 years. Barring the songs I haven't played through yet (new song additions), I have single digit avrank. GT is bull****.

Avrank just proves you've played every song.

Overall rank just means you play too much.

There is no figure that will concisely summarize that.
__________________
Why would you put that in your signature? You've lost your signature rights for a month. (You'll get them back on March 10th, 2012.)

Last edited by Xiaounlimited; 10-8-2008 at 07:24 PM..
Xiaounlimited is offline   Reply With Quote
Old 10-8-2008, 07:33 PM   #18
awein999
(ಠ⌣ಠ)
FFR Veteran
 
awein999's Avatar
 
Join Date: Oct 2007
Posts: 4,642
Send a message via Skype™ to awein999
Default Re: Learning Curve

if you don't play stepmania, if you don't have any alternate accounts, and if you play for average rank, gt is a good way to measure improvement
__________________
Quote:
Originally Posted by Staiain View Post
i am super purple hippo
awein999 is offline   Reply With Quote
Old 10-8-2008, 07:38 PM   #19
somethingillremember
FFR Player
 
somethingillremember's Avatar
 
Join Date: Apr 2007
Posts: 106
Default Re: Learning Curve

I would quote Xiaounlimited, but I haven't exactly figured out how. He said "You can't FC CIA Rave...


...and you're almost FC'ing ERx8.


wut. I didn't realize 240bpm stream was that easy nowadays"

You sure you aren't thinking of electro rushx8v2? Cause there is NO way I could FC that.

Anyway, thanks for all the replies! I think that maybe it is a bit harder for me to get better, because I generally stink at videogames. Im gonna have to say that grand total is not necessarily the amount of skill you have, however total number of gameplays compared to the level you are at might help you understand how fast you improve (just in case someone checks, I'm actually only at 3,500 about, not the 4,800 it says, because there are a couple of people who play on this account).
somethingillremember is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 02:46 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution