09-25-2009, 03:55 PM | #2741 |
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Re: R1 - Actual Song Difficulties V2
Ok, my interpretation of some of the new songs:
Magical 8 bit tour -Overall the file is pretty difficult. Mainly the 32nds, but I'd say it is one difficulty rating lower than Almost There. Definitely For Guru's Only though, like 87. Mephisto Waltz -I don't know, this file seemed harder to get decent accuracy on than Rage Template and Magical 8bit tour. Probably FGO like 85? Red Wings Over Baron -This song is pretty hard to FC and ridiculously hard just to get decent accuracy on. I'd say 90 for this (one minute waltz and molto vivace I AAA'd and this song I'd probably just be content with an FC due to it's length and 16th trilljump parts with that 24th stream =/) -Actually, I get worse accuracy on this file than all the other files..... this I find the hardest song quite ironically and it's still label For Masters Only. Rage Template -86 seems reasonable. Winter Wind Etude -Seeing as how Rubix didn't even AAA this song and the ending is pretty messy I'd have to say this is maybe a 90, maybe even 91 since I got a better score on eclipse than this song, and that's saying something. Now for some of the old FGO's: Adventures of Lolo -This should be bumped down to FMO no doubt after seeing these new songs. Probably 81. Mephisto Waltz which at the moment only has 1 AAA is an FMO yet Lolo as an FGO has 27 AAAs. Pants -Bump down to 84 requested. The length is the biggest factor of the difficulty in this file. Last edited by DossarLX ODI; 09-25-2009 at 03:58 PM.. |
09-25-2009, 06:18 PM | #2742 |
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Re: R1 - Actual Song Difficulties V2
Dossar, Rage Template is WAY harder the Red Wings over Barron. WAY harder.
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09-25-2009, 07:49 PM | #2743 |
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Re: R1 - Actual Song Difficulties V2
And Lolo can't be 81. Please, don't make it 81. At least 83.
I don't know why, maybe it's the green notes, I just can't read it well.
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09-25-2009, 07:51 PM | #2744 |
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Re: R1 - Actual Song Difficulties V2
lolo isn't 81
and mephisto waltz came out yesterday you turd |
09-25-2009, 07:56 PM | #2745 |
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Re: R1 - Actual Song Difficulties V2
Final conclusion.
Magical 8bit Tour - 89 Mephisto Waltz - 85 Red Wings Over Baron - 86 Winter Wind Etude - 91 Rage Template - 88 all tourney songs = FGO, grats. |
09-25-2009, 07:58 PM | #2746 | |
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Re: R1 - Actual Song Difficulties V2
Quote:
Except I'd say both Magical 8bit Tour and Winter Wind are 90. But that's okay. ?
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09-25-2009, 10:20 PM | #2747 |
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Re: R1 - Actual Song Difficulties V2
Okay, Red Wings Over Baron is wayyy harder than rage template, switch the difficulties please,
Rage Template: 86 Red Wings Over Baron: 88 Lolo is still 83, way to fast for an 81 fix'd everything else seems good to me |
09-25-2009, 11:14 PM | #2748 |
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Re: R1 - Actual Song Difficulties V2
i was talking to dossar
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09-26-2009, 02:01 AM | #2749 |
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Re: R1 - Actual Song Difficulties V2
Rage Template is at least 87, it's clealy harder than Kidney Stone, as hard as Schmollbluk. so 88 fits more.
Does Red Wings have any other difficulty factors besides length/stamina? thouht 88-90 is a bit too high since it only has JS and a couple of bursts. I don't think lolo should be FMO, since Reality and FN should also be FMO if it is. 84 is fine for those 3. and Pants seems 85.. or maybe 84. |
09-26-2009, 02:12 AM | #2750 | ||
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Re: R1 - Actual Song Difficulties V2
Quote:
Winter Wind Etude...that song is WAY WAY WAY harder than anything up there just to not mash. It's nearly 3 minutes of absolutely relentless jumpstream with poly-rhythm jump jacks, not to mention the patterns at the end of the song are just ridiculous to read since there's an offbeat 16th every 8th note combined with a polyrhythm. I want to say 91 or even as high as 92. Mephisto is too easy for FGO. The only hard parts of the song require practice just to understand how to do them. The grace notes all can be jumped, most of the jacks can be staggered more than they seen, and aside from that, the only issue with it is remembering where to speed up for the walls of 48th notes. 83 maybe? Quote:
Magical 8 Bit Tour: overall technical file, heavily layered with an extremely difficult 32nd trill section as well--some fast 24th jumpstreams too. 90 seems alright to me. |
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09-26-2009, 07:58 AM | #2751 |
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Re: R1 - Actual Song Difficulties V2
This is so funny... No other songs had such discrepancies in the subjective difficulty rating.
Sorry, I don't want to be annoying or anything, but... You do realize that saying the rank you achieve on a song demonstrates only how well you can play it in comparison to other people, revealing absolutely nothing about it's actual difficulty, right?
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09-26-2009, 09:36 AM | #2752 | |
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Re: R1 - Actual Song Difficulties V2
Quote:
Also, Red Wings Over Baron should be 88 just for the 200BPM 24th stream, not to mention the hand jacks, insane 2-4 note jump trills (one handed!) and crazy bursts/jumps in the same areas, then there's the stamina, I'd say 88. Mephisto I don't care either way, 83-85, up to you guys. |
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09-26-2009, 12:30 PM | #2753 |
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Re: R1 - Actual Song Difficulties V2
well updated FGO section on the top.
will do FMO eventually, not sure about VC or under currently. |
09-27-2009, 11:38 AM | #2754 |
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Re: R1 - Actual Song Difficulties V2
Thank you, jimerax It's nice to no longer have holes in the ADs for the FGOs. I know most people who post here are concerned about FMOs and higher, but I would definitely appreciate it if you could get around to VC and under, when you have time, of course. I would give you my opinion on them, but I trust your judgment and the judgment of the community more.
To make a long story short, thanks for putting up with everyone's arguing and your work is most definitely appreciated |
09-27-2009, 03:03 PM | #2755 | |
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Re: R1 - Actual Song Difficulties V2
Almost There as a 92? w t f . . .
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09-27-2009, 04:47 PM | #2756 |
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Re: R1 - Actual Song Difficulties V2
I didnt see Power listed, because its totally a 00. Its way easier than the other 01s.
Also, the max combo list desperately needs to be updated. |
09-27-2009, 05:00 PM | #2757 |
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Re: R1 - Actual Song Difficulties V2
A couple things, just looking at the list here, but I'd like opinions on my thoughts.
Death Piano (95) -> 96 It's harder than RATO. It's longer, it's got about 800 more arrows, it's harder to combo and it's just overall harder in my opinion, so I think it should be at least a 96, but the levels of RATO/DP don't matter that much because they're just dump files that are impossible to AAA. Silence (77) -> 76 Going on Spring Wind (76) -> 77 Is Silence a 77 because of the blue arrows? If so, then I suppose it could stay a 77, but it's much easier than Going On Spring Wind, isn't it? I'm pretty sure these two should definitely be switched. Silence is even easier than NWE which got moved down to a VC (which I disagree with, but whatever) World of Dreams (46) -> 47 No one really pays attention to the lower leveled songs, but I will continuously mention this one until someone either changes it or convinces me that this shouldn't be a 47. It's in my opinion the hardest level 7. It's full of jumps, it's the only level 7 with over 1000 arrows, it's just not a 46. I guess most of these aren't really that big of a deal, they are just one level jumps, but I suppose I'm just attempting the make the list a bit more accurate. What do you guys think? |
09-27-2009, 05:18 PM | #2758 |
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Re: R1 - Actual Song Difficulties V2
cash cow, get ready 2 rokk, don't breathe a word, eternus, song for all time...
DP as 96 yes, but only if FFR doesn't get any other songs like it anytime soon in all honesty, the entire difficulty scale needs reworking the gap between a 70 and an 80 is considerably less than an 80 to a 90 for example, the difference in difficulty between classical insanity and EHHS isn't nearly as large as the gap between EHHS to CCCP, which are both 10 point gaps on the scale...not to mention the gap between CCCP and RATO, which is only a 6 point gap on the scale but is arguably larger in reality than the other two 10 point gaps Last edited by One Winged Angel; 09-27-2009 at 05:25 PM.. |
09-27-2009, 05:34 PM | #2759 |
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Re: R1 - Actual Song Difficulties V2
Oh god, lol. Someone said it was the only level 7 with 1000+ arrows, I should've actually thought about it. Sorry. But I definitely agree that this whole scale needs reworking. Maybe instead of just going by whole numbers go up by .5s or something, just an idea.
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09-27-2009, 05:37 PM | #2760 |
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Re: R1 - Actual Song Difficulties V2
I see the scale now as sort of exponential in terms of difficulty as it reaches the high VC, FMO, FGO range. Which is why there's such a huge skill jump even though 70-80 and 80-90 are both 10 points difference.
Everything else up until that point is a pretty linear progression. |
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